- "Bumo... Bumomomo! Bumomo Bumomomomo Bumo!"
- ―Yellow Devil, Mega Man Powered Up
Yellow Devil (イエローデビル Ierō Debiru?), also known as Rock Monster or Yellow Demon, is a giant and the first combat robot created by Dr. Wily, originally appearing as a fortress boss in the first Mega Man game. Its body consists of yellow goo-like shape-memory parts that can dismantle and cross the screen to attack his enemies. His only weak point is his red eye.
Video game appearances
The Yellow Devil can be very difficult to defeat, due to his complicated attack pattern, and his tendency to change forms after getting hit once or twice. His weakness is the Thunder Beam.
In the Mega Man remake, Mega Man Powered Up, it is revealed that the Yellow Devil can talk, but the only thing he can say is "Bumo", which he says in various ways in order to form his own language. Cut Man attempts to speak it, but without much success as it only seemed to insult the monster. Ice Man appears to understand what the Yellow Devil is saying, however, and says that even that the Yellow Devil has his mission, he has his own mission, too. Oil Man just copies his "bumo"s. Bomb Man doesn't understand what he says and tells him to speak in a "language that can be understood".
His attack pattern in New Style is different from the original. On Easy Mode, he will just stand in the same place and reveal his eye to shot energy spheres. On Normal, he splits in parts like the original game. On Hard, he also splits in parts, and fires a laser beam at the player either from the ground or the wall. To avoid the ground laser, the player has to stand at the wall and jump at the correct time. To dodge the wall laser, the player just has to run near him. Sometimes he will try to crush the player with his hand. He is weak to the Fire Storm.
Yellow Devil appears as the penultimate boss of the "Mega Man 1~2" and "Mega Man 3~6" courses. In the "Mega Man 1~2" course, he jumps back and forth and sometimes takes a round form to attack with a laser. He uses his body to attack by splitting in nine parts that fly across the room, throwing a cube-shaped part of his body that bounces across the room, slam enemies with his hand to pull the target into his body and launch them at high speed, and blasting his upper body into four fists diagonally to punch foes. His weakness is the Super Arm.
In the "Mega Man 3~6" course, he only jumps back and forth. After taking a small amount of damage, the Yellow Devil splits in three smaller versions of himself with horns. One of the miniatures will fight in the ground, jumping around and attacking by firing three small projectiles or splitting in three parts. The other two miniatures will walk around the ceiling and attack by releasing three large energy spheres. After the small version in the ground takes some damage, it will jump to the ceiling and change places with other miniature. After all three receive enough damage, the Yellow Devil will reform and jump around the room. He is weak to Gyro Attack.
Yellow Devil is the penultimate boss of "Rescue Roll!" course. His attack pattern is similar to the "Mega Man 1~2" course from Mega Man: The Power Battle, except that his splitting attack changed and the four-way fist blast was removed. He can walk and defend against attacks in this game. He is weak to Thunder Beam.
Yellow Devil is one of three enemy racers (the others being a Roader and Sniper Joe). There is also a secret boss recolor of him called Black Yellow Devil (ブラックイエローデビル Burakku Ierō Debiru?), sometimes shortened to Black Devil.
The Yellow Devil is set to appear in the fourth installment of the Super Smash Bros. franchise. He acts as the main stage hazard in Wily Castle, being deployed from the castle itself in the background. He behaves and fights exactly like his 8-bit counterpart, firing blasts of energy from his single eye and splitting up into multiple projectiles to reform on the other side. Players can choose to fight him by attacking his exposed eye, his only weak spot. If defeated, the Yellow Devil will release a highly damaging explosion, which will count as an attack for the player who dealt the final blow.
- Yellow Devil has a cameo appearance in the opening cutscene of Mega Man 8.
- The Yellow Devil was shown in the first trailer of Rockman Online, but the game's cancellation as well as lack of footage with him make it impossible to determine where he appears and what role he plays.
Damage Data Chart
Displays the amount of damage in units that Yellow Devil will receive from each Special Weapon from the original Mega Man.
|Arm Cannon||Rolling Cutter||Super Arm||Ice Slasher||Hyper Bomb||Fire Storm||Thunder Beam|
The Yellow Devil appears in the first issue when Mega Man is entering Wily's fortress, however during the fight, the scene cuts to the (chronological) beginning of the story.
Yellow Devil is the large robot who stands guard within the main control room of Wily's fortress. His body parts are composed of an organic ferromagnetic polymer gel, and each part is controlled by a nucleus-like core. Changes in the magnetic field allow it to take on the distinctive Yellow Devil form. What appears to be its eye is the main core that controls its entire body. Wily believed Yellow Devil to be his greatest creation ever, but due to the fact that Yellow Devil's core could be disrupted by a strong electromagnetic pulse, the Thunder Beam proved to be his ultimate weakness. All the Yellow Devil can say is the letter "W".
After the defeat of Dr. Light's six Robot Masters in the story "The Birth of Mega Man", Yellow Devil holds Mega Man as he meets Dr. Wily. Wily tries to convince Mega Man to join him, but as he refuses, he orders Yellow Devil to crush him. Mega Man manages to escape Yellow Devil's grip by using Guts Man's strength, breaking his arm, and then finishes him off with a Thunder Beam.
Yellow Devil appears in Wily's fortress. All it says is sounds like "Gururu".
- A glitch in the original release of the first Mega Man game allows the player to quickly defeat Yellow Devil by shooting him with the Thunder Beam and repeatedly tapping the pause button when it makes contact. Every time pause is toggled it will register a hit.
- In the U.S., Yellow Devil's name was changed to "Rock Monster" in early sources due to a policy Nintendo had against religious references in NES games at the time.
- In most of his appearances in different Mega Man titles, Yellow Devil's primary weakness tends to be electricity-themed weapons. The Green Devil and Shadow Devil bosses from Mega Man 8 and Mega Man X5 also have an electric-based weakness; Thunder Claw and Tri-Thunder respectively, with Tri-Thunder acting almost identically to his weakness in the original Mega Man, the Thunder Beam.
- The Yellow Devil (or rather Devils in general),Vile from the X series and to a lesser extent Copy X from the Zero series have a pattern of appearing in the first game of their respective series, then the 3rd game in the series, then in the 8th game (obviously this doesn't apply to Copy X as there were only 4 Zero games.) Interestingly both Vile and the Devil have a green variant. However it should be noted that only Copy X and Vile were the same individuals each time while the Devils that appeared were all different.
|The "Devil" series robots|
| Yellow Devil • Black Yellow Devil • Yellow Devil MK-II • New Yellow Devil • Green Devil • Grey Devil • Dark Moon |
Twin Devil • Petit Devils • Block Devil • Shadow Devil • Rainbow Devil • Lava Demon • Chaos Devil
|List of Robot Masters|
|Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man|
|Yellow Devil • Copy Robot • CWU-01P • Wily Machine 1|
|Mega Man's Special Weapons|
|Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam|
|Mega Man's Support Items|
|List of Enemies|
| Beak • Big Eye • Blader • Bombomb • Crazy Razy • Flea • Flying Shell • Foot Holder • Killer Bullet • Metall • Octopus Battery|
Peng • Picket Man • Screw Bomber • Sniper Joe • Spine • Super Cutter • Tackle Fire • Watcher
|Game Script • List of Enemies • Damage Data Chart • Miscellaneous Data|
|Mega Man Powered Up|
|List of Playable Characters|
| Mega Man (Mega, S, C) • Roll • Proto Man |
Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man • Time Man • Oil Man
|List of Robot Masters|
|Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man • Time Man • Oil Man|
|Yellow Devil • CWU-01P • Copy Robot • Wily Machine|
|Mega Man's Special Weapons|
|Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam • Time Slow • Oil Slider|
|Other Weapons and Support Items|
|Magnet Beam • Clock Hand • Mega Kick • Roll Swing • Proto Strike|
|Walkthrough • Damage Data Chart • Game Script • Enemies|
|Mega Man: The Power Battle|
|Mega Man • Proto Man • Bass|
| - Mega Man 1~2 -|
Cut Man • Guts Man • Ice Man • Crash Man • Heat Man • Wood Man
- Mega Man 3~6 -
Magnet Man • Gemini Man • Dust Man • Gyro Man • Napalm Man • Plant Man
- Mega Man 7 -
Freeze Man • Junk Man • Cloud Man • Slash Man • Shade Man • Turbo Man
- Dr. Wily -
| Rolling Cutter • Super Arm • Ice Slasher • Crash Bomber • Atomic Fire • Leaf Shield|
Magnet Missile • Gemini Laser • Dust Crusher • Gyro Attack • Napalm Bomb • Plant Barrier
Freeze Cracker • Junk Shield • Thunder Strike • Slash Claw • Noise Crush • Scorch Wheel
|Damage Data Chart • Script|
|Mega Man 2: The Power Fighters|
|List of Playable Characters|
|Mega Man • Proto Man • Bass • Duo|
|List of Bosses|
| - Search for Wily! -|
Shadow Man • Plant Man • Gyro Man • Centaur Man • Bubble Man • Heat Man
- Rescue Roll! -
Cut Man • Stone Man • Shade Man • Elec Man • Dive Man • Slash Man
- Recover the new parts! -
Guts Man • Pharaoh Man • Air Man • Quick Man • Gemini Man • Napalm Man
- Dr. Wily -
|List of Special Weapons|
| Shadow Blade • Plant Barrier • Gyro Attack • Centaur Arrow • Bubble Lead • Atomic Fire|
Rolling Cutter • Power Stone • Noise Crush • Thunder Beam • Dive Missile • Slash Claw
Super Arm • Pharaoh Wave • Air Shooter • Quick Boomerang • Gemini Laser • Napalm Bomb
|Rush • Beat • Treble|