Tornado Hold

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Tornado Hold
Mega Man equipped with Tornado Hold.

Tornado Hold (トルネードホールド Torunēdo Hōrudo?) is Tengu Man's special weapon in Mega Man 8. The weapon drops a fan on the ground that creates a tornado that can trap and (in some cases) damage enemies. Clown Man is particularly weak to this weapon, as it causes his long arms to become tangled up, rendering him helpless. Mega Man can also use this to levitate to some areas or as an actual barrier against enemy projectiles.

Damage Data Chart

Damage values in units in Mega Man 8.

MM8-TornadoHold-Icon Tornado Hold
Boss Damage
Yadokargo 2:1
Tengu Man 2:1
Astro Man 1:1
Sword Man 1:1
Clown Man 1:4
Search Man 1:1
Frost Man 1:1
Grenade Man 1:1
Aqua Man 1:1
Atetemino 1:0
Bliking 1:--
Bass and Treble 1:1
Green Devil 1:0
Wily Machine No. 8 1:0
Wily Capsule 1:0
Cut Man 2:3
Wood Man 1:1
  • For Tornado Hold, the first number is damage inflicted from hitting the boss with the fan; the second number is damage dealt from the tornado it creates.
  • Damage values listed in this chart is the amount of damage done per hit, not the total amount inflicted.
  • Cut Man and Wood Man are available only in the Sega Saturn version of Mega Man 8.
  • Note: For Yardokargo, if the boss is hit with the fan and is hit for the entire duration of the Tornado Hold, will be defeated instantly, as there is a bug so the Tornado Hold ignores invincibility frames.

Marvel vs. Capcom

Tornado Hold is one of the weapons that Mega Man and Roll can use in the fighting games Marvel vs. Capcom: Clash of Super Heroes and Marvel vs. Capcom 2: New Age of Heroes, working relatively the same way as it did in Mega Man 8, by placing a fan and summoning a tornado that changes in range depending on the strength used. Whilst it does not do a massive amount of damage on its own, it can deal multiple hits, block some projectiles and launch opponents up, making it a good move for starting combos.


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