MMKB

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MMKB
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Spiky (スパイキー Supaikī) is a spiked wheel-like enemy in the Mega Man X series that rolls forward in an attempt to collide with the player.

If a Spiky's health is nearly depleted, it will spin sideways (with respect to the player) and fall over, eventually self-destructing. They appear in the opening stage, Armored Armadillo's stage and Chill Penguin's stage in Mega Man X and Mega Man Xtreme, the Sigma stages in Mega Man X and Mega Man Maverick Hunter X, and in Noah's Park, Metal Valley and Primrose in Mega Man X8.

In Mega Man X8, they have two varieties of movement: simply rolling forward or rolling while jumping horizontally (similar to Spiky Mk-II). When a jumping Spiky is powered-up by a MAME-Q, they gain an extra vertical jump between their normal jumps, plus a 1.5X speed increase. Sometimes an abnormally large Spiky will appear, along with regular-sized Spikys, in Noah's Park Intermission stage.

Hits Data Chart

Amount of shots/hits from Special Weapons it takes to destroy a Spiky.

Mega Man X
X Buster Shotgun Ice Electric Spark Rolling Shield Homing Torpedo Boomerang Cutter Chameleon Sting Storm Tornado Fire Wave Hadouken
3:1:1:1 1:1 2:1 2 2:1 1:1 1 1:1 2:1 1

Spiky Mk-II

Spiky Mk-II, unlike early Spiky models, hops about in hopes of hitting the player. They appear in Split Mushroom's stage in Mega Man X4, and Grizzly Slash's and Izzy Glow's stages in Mega Man X5.

Gallery

Trivia

  • In Mega Man X8 and Mega Man Maverick Hunter X, the Spiky has faces on both sides.
  • In Mega Man X8, it seems to have a sad expression on its face rather than an angry one.

Similar enemies

References

  • Sepelak, Greg (2004). Mega Man X8 Official Strategy Guide. pg.109. BradyGAMES Publishing.



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