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Spiky (スパイキー Supaikī) is a spiked wheel-like enemy in the Mega Man X series that rolls forward in an attempt to collide with the player.

If a Spiky's health is nearly depleted, it will spin sideways (with respect to the player) and fall over, eventually self-destructing. They appear in the opening stage, Armored Armadillo's stage and Chill Penguin's stage in Mega Man X and Mega Man Xtreme, the Sigma stages in Mega Man X and Mega Man Maverick Hunter X, and in Noah's Park, Metal Valley and Primrose in Mega Man X8.

In Mega Man X8, they have two varieties of movement: simply rolling forward or rolling while jumping horizontally (similar to Spiky Mk-II). When a jumping Spiky is powered-up by a MAME-Q, they gain an extra vertical jump between their normal jumps, plus a 1.5X speed increase. Sometimes an abnormally large Spiky will appear, along with regular-sized Spikys, in Noah's Park Intermission stage.

Hits Data Chart

Amount of shots/hits from Special Weapons it takes to destroy a Spiky.

Mega Man X
X Buster Shotgun Ice Electric Spark Rolling Shield Homing Torpedo Boomerang Cutter Chameleon Sting Storm Tornado Fire Wave Hadouken
3:1:1:1 1:1 2:1 2 2:1 1:1 1 1:1 2:1 1

Spiky Mk-II

Spiky Mk-II, unlike early Spiky models, hops about in hopes of hitting the player. They appear in Split Mushroom's stage & also in Magma Dragoon's stage in Mega Man X4, and Crescent Grizzly's and Shining Firefly's stages in Mega Man X5.

Other Media

What may be a Spiky appears on the Variant Cover of Mega Man Issue 40 (Archie Comics).



  • In Mega Man X8 and Mega Man Maverick Hunter X, the Spiky has faces on both sides.
  • In Mega Man X8, it seems to have a sad expression on its face rather than an angry one.

Similar enemies


  • Sepelak, Greg (2004). Mega Man X8 Official Strategy Guide. pg.109. BradyGAMES Publishing.