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This page is about the Robot Master Spark Man. For other uses, see Spark Man (disambiguation).
"Don't fall out of line, please."
—Spark Man, Mega Man & Bass database

Spark Man (スパークマン Supākuman) is a Robot Master from Mega Man 3 created by Dr. Wily and Dr. Light to charge equipment that ran on electricity. He is designed to resemble a spark plug, and lacks hands. In place of them are two high-voltage electrodes, capable of producing powerful electric shocks and channeling his Special Weapon, Spark Shock. This enables him to fire sparks of electrical energy in multiple directions, that can quickly immobilize his opponents in their tracks.

Appearance[]

X8NavigatorAlertIconEdit This section requires expansion.

Spark Man is a humanoid who seemingly resembles a spark plug. He has blue eyes, an orange helmet, a white torso with orange linings, an orange hexagonal armor, black arms, black legs, orange spherical shoulders and orange feet.

Personality[]

Friendly to his comrades, Spark Man usually helps to charge them up when they need extra energy and can generate twice as high voltage as Elec Man. However, he tends to be scatterbrained and thus is not as good at focusing his power. He also has an unusual fascination with catfish and electric eels due to their unique ability to naturally produce electricity, but tends to feel depressed when left alone for a long period of time.

Video game appearances[]

Mega Man 3[]

Spark Man is one of the eight Robot Masters. Defeating him will reward the player with Spark Shock.

Stage[]

Main article: Spark Man Stage

Attack Pattern[]

Spark Man’s room has 4 elevations, creating an upper hill in the middle, and the lowest point being in the far right. Spark Man will quickly jump across each of the 5 points, going from right to left and then back. After 1-4 jumps, he will stop to attack. He first generates 8 small Spark Shocks which each fly away in the 8 directions, and then he creates a bigger Spark Shock, which he shoots directly at the player's position. After some seconds of waiting, he will resume jumping. The player should be cautious when hanging too close to the left side, because if Spark Man attacks while on the middle left point and you're left of him, damage is inevitable.

In The Wily Wars, Spark Man's jumps are now a set distance and not restricted to the 5 points. It is also possible to dodge him in the scenario above as the big Spark Shock spawns from his body instead of his electrodes.

Weaknesses[]

Spark Man's weakness is Shadow Blade, which can kill him in 7 hits. The weapon's multi-aim nature also makes it easier to hit him if he is above you. He also has secondary weaknesses to Needle Cannon and Hard Knuckle, which do 2 damage.

As with all other Robot Masters in Mega Man 3, he is weak to his own weapon and dies in 7 hits to it, though it can only be used in the rematches. Spark Shock is an easy weapon to use as it has the same range as your Mega Buster.

Mega Man III[]

Spark Man is part of the first wave of 4 Robot Masters, which all come from Mega Man 3.

Attack Pattern[]

Spark Man has been modified, but isn't much harder than his NES battle. The room layout is pretty much the same except the left lowest floor has been lowered to match the elevation of the right lowest floor. The GB's general screen crunch makes Spark Man much harder to avoid, in that the main way to get past him is to hug the center walls so Spark Man jumps over you. Spark Man's 2 attacks are split up into being their own attacks, no longer chaining together. The 8-way Spark Shocks come out much quicker; the bigger Spark Shock is smaller in size, but Spark Man will briefly become invincible when charging it up. Being in the lowest areas is not a good idea as Spark Man can very easily corner you.

Weakness[]

Spark Man is once again weak to Shadow Blade, which does 3 damage and hit him quite easily if he's above you.

As with most other bosses, Spark Man takes 3 damage from a fully-charged buster shot. It's ideal to charge when Spark Man is charging his bigger projectile.

Spark Man also has a secondary weakness to Dive Missile and takes 2 damage from it, but as there are no rematches, this can only be discovered with a cheat device.

Super Adventure Rockman[]

Spark Man is one of the sixteen robots revived by Ra Moon in the Lanfront Ruins. He is the fourth boss from Episode 3, being the last revived Robot Master to fight against Mega Man. After his defeat, Mega Man takes his Spark Shock chip, but as he prepares to leave, Spark Man regains consciousness and attempts to use his electrodes to electrocute Mega Man, weakening him enough for him to be captured. It is possible for Mega Man to dodge this surprise attack; however, it will come at the cost of Mega Man passing out due to the battle with Spark Man, resulting in him being captured anyway.

After taking Mega Man to Ra Moon's inner sanctum, Ra Moon revives all the Robot Masters again, with the exception of Shadow Man. However, Ra Moon betrays Wily, and after being attacked, the Robot Masters give their energy to Mega Man to enable him to defeat it, becoming inactive afterwards. It is not known what happened to Spark Man and the other Robot Masters, but it can be assumed that they were apparently destroyed alongside Ra Moon's temple.

Rockman Strategy[]

Spark Man appears as one of the Robot Masters aiding Apollo and Luna's forces under Dr. Wily's orders. He first appears alongside Elec Man as one of Cancer's bodyguards, in an aerial location above the Indian Ocean. He then joins several other Robot Masters-Flame Man, Frost Man, and Metal Man-in protecting the doctor's Wily Machine α in Saudi Arabia.

Other appearances[]

Data[]

Mega Man & Bass CD data[]

Spark Man CD data card

Rockman Complete Works data[]

エレキマンの2ばいの電力をもつ。しかし、しこうプログラムにムラがあるらしい。

Mega Man Legacy Collection text: Possesses twice the electrical power of Elec Man. That said, his programming makes him somewhat scatterbrained.

Damage data chart[]

Amount of damage in units that Spark Man receives from each Special Weapon in Mega Man 3.

Mega Man 3
Mega Buster Needle Cannon Magnet Missile Gemini Laser Hard Knuckle Top Spin Search Snake Spark Shock Shadow Blade
1 2 0 1 2 1 0 4 4

Other media[]

No023sparkman

Spark Man from the Mega Man cartoon show.

Mega Man (Ruby-Spears)[]

"I'm gonna get a real CHARGE out of blowing you away! Mega Jerk!"
―-Spark Man, Cold Steel

Spark Man appeared briefly in episode 4, "Mega-Pinocchio," and later reappears in episode 8, "Cold Steel". In "Mega-Pinocchio", Spark Man has no lines and appears only in the scene where Wily's robots are attacking a skyscraper.  In "Cold Steel", Spark Man disguised himself as the drummer of a rock band known as Cold Steel. Along with Gemini Man and Gyro Man, they produce rock music able to hypnotize the citizens of New York to create a satellite. Spark Man appears with his mouth covered by his helmet, is given a nose, and has black eyes instead of blue eyes.

Mega Man (Archie Comics)[]

Mega Man Megamix[]

Spark Man was registered as the robot responsible for recharging the other robots who were sent out to the foreign planets, but like the other Wily robots, Spark Man is also a combat robot working under the guise of an industrial robot. Spark Man boasts an electricity output level twice that of Elec Man's. The giant capacitor that makes up his upper torso allows Spark Man to discharge a large amount of electricity at once, and this electrical attack is known as the Spark Shock. Spark Man must convert his capacitor to a direct current system in order to recharge, but repeated charging and discharging leads to instability in his internal systems. To avoid such instability, Spark Man must constantly be shedding little bits of electricity.

In the manga Mega Man Megamix and Rockman Remix, Spark Man appears in the story Metal Heart, where the eight robots from Mega Man 3 are sent to retrieve the rogue Yellow Devil MK-II.

He also appears in Mega Man Gigamix.

Other appearances[]

Spark Man also appeared in the manga Rockman World 3 and Rockman 4Koma Dai Koushin.

Gallery[]

Artwork[]

Screenshots[]

Miscellaneous[]

Video[]

Trivia[]

  • While Spark Man can produce twice the voltage of electricity Elec Man can, Elec Man's Thunder Beam is more powerful than the Spark Shock.[1]
  • Though his original design and artwork concept shows that his face is beige, his sprite sheet in Mega Man 3 and Mega Man III displays his face to be black, bearing a fairly similar resemblance to the Pickelman.
  • Spark Man's fascination for catfishes is a reference to the electric catfish. This is a type of catfish native to tropical Africa and the River Nile, known for their ability to naturally produce electricity of up to 350 volts.
  • In the files for Spark Man's graphics, an unused animation depicting an electrical field is found next to the sprites for his small projectiles. It is theorized that the smaller projectiles were originally intended to stun Mega Man, and the larger one was supposed to deal damage.[2]
  • Spark Man is the only Mega Man 3 Robot Master to deal no more than 4 units of damage to Mega Man upon either contact, or projectiles.

References[]


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