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This page is about the NetNavi QuickMan.EXE. To see information on his Robot Master counterpart, see Quick Man.

QuickMan.EXE is an incredibly fast NetNavi in the Mega Man Battle Network series operated by Speedy Dave (Hayami Daisuke).

Game History

Mega Man Network Transmission

During the events of Mega Man Network Transmission, Lan Hikari gets a message from Mayl that the bank has been locked down and cannot be opened, and Roll is lost inside the system trying to open it. Lan and MegaMan must go inside the defense system. At the end of the area, they find QuickMan who has lost his mind due to the Zero Virus. After being defeated, QuickMan receives the instruction to jack out, and he does so.

  • Hit Points: 500
  • Element: None


QuickManEXE Meeting

MegaMan meets QuickMan for the first time in Mega Man Network Transmission.

  • QuickShield (0) - QuickMan brings up a shield whenever MegaMan tries to hit him. Immediately after putting up his shield, he launches a QuickBoomerang.
  • QuickBoomerang (40) - QuickMan throws a boomerang that arches back to him. He either does this immediately after putting up his shield, or he will jump and throw the boomerang in mid-air.

Unlike the Mega Man Battle Network 2 version, this QuickMan is invincible while moving, and can be stopped by shooting, where he will throw his boomerang at MegaMan either quickly or slowly. If MegaMan fails to shoot him in time, QuickMan will boost around the arena hitting MegaMan.

Mega Man Battle Network 2

QuickMan is sent to Okuden Dam to destroy it with explosives to demonstrate the power of Gospel. He is located inside the fourth bomb in the dam. When MegaMan.EXE fights and defeat him, he reveals that he is the trigger for the bomb and attempts to blow up. However, ProtoMan.EXE arrives in time and deletes him. He later reappears in the Gospel base and is once again defeated by MegaMan.



QuickMan's emblem

  • Whilst QuickMan is not moving, he will quickly block every attack with his blades (save breaking attacks), and is vulnerable after he attacks or while he is zipping about in the battlefield.
  • Quick Boomerang: QuickMan will fire a boomerang down the row. His v3 form can fire it in a figure-8 formation.
  • Double Boomerang: QuickMan's later versions will fire two boomerangs down two different rows.
  • Quick Slash (V-Sword): When QuickMan runs low on HP, he can move up to the player and slash in a Widesword-esque manner.

Anime History

MegaMan NT Warrior

QuickMan is operated by Speedy Dave and is a member of Gospel. MegaMan fights and defeat him, but it turns out that it was just a demonstration to make people take better care of nature. Then a Gospel Navi appears and attempts to delete him for not destroying the dam, however MegaMan and QuickMan defeat him.

Rockman.EXE Beast

In Rockman.EXE Beast, Zoano QuickMan is a member of the Gregar Army. He was sent to capture Trill from Lan Hikari. Both QuickMan and Lan fought each other on the ship before Zoano GateMan of the Falzar army interfered by remotely crashing a truck into QuickMan. This interruption gave Lan enough time to attack back, resulting in the deletion of QuickMan.

Battle Chips

Mega Man Battle Network 2

Battle Chip ID Image Name Description Damage Element Code(s) Memory Rarity
206 MMBN2Chip206QuickManBoomerang attacks whole row 50BC Element Null None Q32 MB***
207 MMBN2Chip207 QuickMan V2 (QuickMnV2)Boomerang attacks whole row 70BC Element Null None Q56 MB****
208 MMBN2Chip208 QuickMan V3 (QuickMnV3)Boomerang attacks whole row 100BC Element Null None Q80 MB*****

Mega Man Network Transmission

  • Quick Boomerang: MegaMan throws a boomerang like QuickMan.
  • QuickMan: QuickMan appears, freezing the screen, and throwing his boomerang.
IDBattle Chip
053 NTChip053 QuikBmrg
128 NTChip128 QuickMan

Mega Man Battle Chip Challenge

IDBattle ChipHPAPMBElement
210QuickMan 45030150None