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Proto Soul, known as Blues Soul (ブルースソウル) in Japan, is a Double Soul that MegaMan performs with ProtoMan by sacrificing a Sword-elemental Battle Chip in both Mega Man Battle Network 4 Blue Moon and Mega Man Battle Network 5 Team ProtoMan.

Appearance[]

Proto Soul MegaMan has slightly long hair, a red-white helmet with a green visor, a red torso, a white part on each of his shoulders, a red gauntlet on his left arm and red boots with a white tip on the end.

Abilities[]

  • Charging a non-dimming Sword chip will cause MegaMan to warp 2 steps forward before executing the chip attack at double damage.
    • In MMBN4 only, this also removes flashing that would normally have been caused by the swords.
  • Reflect: Pushing B + ← will put up a shield. If a non-Breaking attack hits the shield, the attack is negated and 50 damage is dealt to the nearest enemy down the row. Other NaviCust programs that use B + ← will be overridden.
    • In MMBN5, the delay at which Reflect can be used has been increased to prevent spamming the Shield, making the user almost incapable of being damaged at all if optimizing inputs. This was present ever since MMBN2 with the introduction of Shield Style.
  • Charge Shot: WideSword (a regular WideSword that deals out 80 damage and in MMBN5, gains a 10 damage power boost for any additional levels to the Buster Power).
    • In MMBN4 only, this also has the properties of a WideSword chip and can thereby trigger counters.

Bosses to use against:

Weakness: The StepSword effect on Chip Charge can leave MegaMan open to a Slasher or AntiSword, and any direct contact while using StepSword on an enemy will leave MegaMan injured. Also, like Guts Soul, Proto Soul is very limited in range when it comes to the Charged Shot.

Competitive Play[]

  • The Reflect ability is a welcome ability to access without the need of equipping the Navi Customizer Program. A well-timed block is enough to jumble up an opponent's combo.
  • Proto Soul's 2x Sword ability is powerful to those who mastered the Variable Sword/Neo Variable commands, which can cause very high damage in a single chip. Their Sonic Boom and Super Sonic commands in particular make for easy landing.
  • Using the VDoll and Timpani BattleChips are common, as to make this Soul's very high damage ceiling even more threatening.
  • The MoonBlade series from MMBN5 makes Proto Soul more viable, since players can combine the Sword boost ability with these Battle Chips to execute the attack in the middle of the enemy area, making it nigh-impossible for the chip to miss.

CBluesEmo Chaos Soul[]

ProtoChaos

Chaos Unison with Proto Soul.

MegaMan's Charge Shot becomes a Dark Sword attack, hitting a 3 x 2 space for 400 damage in a fashion similar to the Life Sword Program Advance. With a single AreaGrab, the attack is capable of covering the entire enemy area, making it impossible to miss.

Other media[]

MegaMan NT Warrior Axess[]

MegaMan gains Proto Soul during the battle with ShadeMan. As they are being pummeled by him, ProtoMan gives him the Soul to help him survive the battle as ProtoMan is too badly weakened by the Dark Chip to help.Nebula's Secret Base

MegaMan NT Warrior manga[]

Rockman Proto Soul

MegaMan using Proto Soul to defeat Bass

MegaMan first uses Double Soul with ProtoMan. After Serenade is absorbed by Bass, MegaMan and ProtoMan fiercely fights Bass. Despite heavily injured and at disadvantage against the Dark Navi, Bass feels that their auras becoming stronger. Realizing that MegaMan and ProtoMan's unity is executing the program left behind by Serenade, Bass gathers large amount of dark powers to kill both of them, refusing to accept power of bonds and such. MegaMan and ProtoMan charges straight at Bass and feels their soul resonating, performing Double Soul strong enough to cut through Bass' attack. MegaMan Proto Soul immediately turns the tide, heavily injuring Bass. Accidently, he punched down Bass to right in front of ProtoMan's defenseless body. However, Bass chose not to delete ProtoMan, choosing to defeat MegaMan with his own effort. Both Bass and MegaMan unleash their last attacks, with MegaMan emerges victorious.

MegaMan once again uses Proto Soul during his final battle against MegaMan DS. ProtoMan offers his power to MegaMan, just as MegaMan DS attacks them to prevent them using Double Soul, but they succeeded and MegaMan Proto Soul continuously attacks MegaMan DS, fatally injuring him. However, MegaMan DS absorbs LaserMan to gain more power. MegaMan attacks him again, but cannot destroy the Dark Aura protecting MegaMan DS. After encouraged by Bass, MegaMan attacks again with SearchMan's assisstance by shooting Hyper Magnum to destroy the Dark Aura. The Dark Aura cracked from the shot and MegaMan uses the last bit of Proto Soul's power to destroy the damaged Dark Aura. The last attack was not enough to destroy the barrier, but MegaMan able to destroy it by punching it through and defeat MegaMan DS with Giga Cannon.

Battle Story MegaMan NT Warrior[]

MegaMan obtains Proto Soul near the end of the manga, using it against ShadeMan.

Gallery[]

Concepts and Artworks[]

Anime[]

Trivia[]

  • In Mega Man Battle Network 4 Blue Moon version, MegaMan is able to use Double Soul with the DarkSword Battle Chip that appears during the second ShadeMan fight, provided he is not in a worried state. This is due to the Dark Chip appearing for story mode purposes.


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