MMKB

When making edits to long standing statements or facts on the wiki, you MUST PROVIDE CREDIBLE SOURCES FOR YOUR CLAIMS. edits done without will be UNDONE, NO REASONS GIVEN. Please use the talk pages to provide these sources before editing!

READ MORE

MMKB
Register
Advertisement

This article is about the Robot Master Plant Man. For his NetNavi counterpart, see PlantMan.EXE.
"This flower is so beautiful!"
—Plant Man, Mega Man & Bass database

Plant Man (プラントマン Purantoman) is a Robot Master from Mega Man 6 designed as a flower, which can be used as camouflage. He was originally created as a keeper of a botanical garden, and is said to be able to communicate with plants. Because of his popularity, he became the mascot of the garden. After hearing of the First Annual Robot Tournament, he was modified for combat and equipped with the Plant Barrier, a Special Weapon that creates a barrier of energy that takes on the appearance of spotted flower petals. In the tournament, he was reprogrammed by Mr. X to help him in his plan to conquer the world.

In the fighting games Mega Man: The Power Battle and Mega Man 2: The Power Fighters, Plant Man can also shoot from his arm cannon and create small robot plants to help him. His weaknesses are the Blizzard Attack in Mega Man 6 (he's also semi-weak to the Flame Blast), Gyro Attack in Mega Man: The Power Battle and Atomic Fire in Mega Man 2: The Power Fighters.

Appearance[]

Plant Man is an ordinary robot based on a flower, has blue eyes and red eyelids. He has a black body, a yellow helmet four flower petals on each side of it, green pauldrons, blue armor with a teal gem on the center of it, a blue buster cannon, a bracer blue on the right, a green hand, a green metallic lining on the waist, a blue part on the bottom of his body, blue leg armors and green feet with a red triangle on each of them.

Personality[]

As both an expert botanist and flower fancier, Plant Man has a dainty personality and is quite sensible when it comes to plant life, which can lead to him getting depressed when it comes to the destruction of nature. In his spare time, he enjoys sunbathing in order to help recharge himself via solar energy while disliking honey bees due to the fact that they often mistake him for a real flower.

Video game appearances[]

Mega Man 6[]

Plant Man is one of the eight Robot Masters, and defeating him rewards Mega Man with both Plant Barrier and Jet Adaptor.

Attack pattern[]

Plant Man has a very simple and repetitive pattern. He starts off with activating Plant Barrier, a shield of petals that protects him from all attacks. Plant Man then jumps a great distance in one direction, either towards Mega Man or away from him. He also bounces off of walls if he collides with them. As soon as he lands, Plant Man throws the Plant Barrier forward in Mega Man's general direction, while standing in place. Once the Plant Barrier leaves the screen, Plant Man runs to Mega Man's current position, and repeats the whole pattern again from start.

Weaknesses[]

Plant Man is weak to Blizzard Attack, which can defeat him in 7 hits. Unlike the other Robot Masters, Plant Man has a secondary weakness, to Flame Blast, which only does 2 damage. As with all bosses, Plant Man takes 3 damage from a fully-charged buster shot.

He also takes 2 damage and knockback from a fully-charged Power Adaptor punch, which triggers an interesting reaction out of Plant Man. If he is hit with the fully-charged punch and the thrown Plant Barrier is still onscreen, Plant Man will jump again but without the barrier. When he lands, the barrier-firing sound plays and Plant Man immediately runs after landing. If hit with a fully-charged punch during the run, he will activate Plant Barrier and start his pattern over.

Mega Man: The Power Battle[]

Plant Man is one of the six bosses from the "Mega Man 3~6" course, being fought in the Wily Land. Besides using Plant Barrier like Mega Man 6, Plant Man can shoot with his buster, drop four petals while jumping, and release blue seeds that bloom into small flower enemies in his likeness that can interfere with the fight by getting him in Plant Man's place and firing projectiles from the mouth. His weakness is Gyro Attack.

Mega Man 2: The Power Fighters[]

"The Plant Barrier is powerful. The opponent's attacks will be useless. Burn him with the "flame" weapon."
Dr. Light

Plant Man is one of the six bosses from the "Search for Wily!" course. He behaves similar to the previous game, but with improved attacks. His weakness is Atomic Fire.

Plant Man's pattern depends on the order the bosses are fought. Regardless of the order, Plant Man will primarily focus on using buster attacks and sowing the small plant enemies. The plants can't turn, firing only on the direction they are facing.

If Plant Man is the first boss, he can either fire one bullet straight ahead or quickly fire in five directions. After losing half of his health he will fire two bullets instead of one. His small plants fire the same amount of projectiles as his straight shot.

If Plant Man is the last of the six bosses, he will fire three bullets straight ahead instead of one. As his small plants have the same fire rate, they become faster and more dangerous.

If Plant Man isn't one of the first bosses fought, after losing half of his health he will start using Plant Barrier. Instead of a set pattern, his timing and jumping vary before launching Plant Barrier. He can also launch Plant Barrier in the player's direction while jumping. Also, his straight shot will have four bullets instead of three, and the plant enemies he creates will change. Instead of dropping the seeds on the ground, they are released on the air, creating flying plant enemies that "bounce" around and drop petals.

Other appearances[]

MM7MuseumBG

Mega Man 7 cameo.

  • Plant Man has a cameo appearance in Mega Man 7, in the background of the Robot Museum. There are two Plant Mans in the background, his holding tank being near the beginning of the room and directly behind Heat Man's. The reason there are two Plant Mans is due to the background repeating, also containing two Flame Mans, but with only one visible to the player.
  • Plant Man appears in the Mega Man & Bass database.

Data[]

Plant Man, Flower Fancier

Mega Man 6 stats[]

Energy: Solar Energy
Height: 143 cm (4.7 feet)
Weight: 111 kg (245 lbs.)
Attack: 42
Defense: 103
Mobile: 98

Mega Man & Bass CD data[]

Plant Man's CD data card

Rockman Complete Works data[]

しょくぶつえんのマスコットてきなそんざいだった。攻撃ほうほうがすくないのでらくにたおせるはずだ。

Mega Man Legacy Collection text: Once a mascot for a botanical garden. He doesn't have many ways of attacking, so he should be easy to beat.

Rockman Battle & Fighters data[]

  • Power Battle: もともとはしょくぶつえんのマスコットてきそんざいであったが、せんとうようにめいさいとそうされ、せかいせんしゅけんにしゅつじょうしている。しょくぶつをかんりするために、せいさくされたせいかしぜんかんきょうのへんかにはとてもよわい。とくしゅぶきはプラントバリアじゃ。
  • Power Fighters: PBにもとうじょうしたプラントマンは、ロックマン6でとうじょう。しょくぶつといしをかわすことができるロボットである。じめんにたねをまきミサイルをはきだすはなをさかせるとくしゅなこうげきをしかけてくる。とくしゅぶきは、プラントバリアじゃ。

Translation:

  • Power Battle: Originally a mascot of the botanical garden, he has been coated in camouflage for combat and participated in the World Championship. Perhaps because he was created to manage plants, he is very vulnerable to changes in the natural environment. His special weapon is Plant Barrier.
  • Power Fighters: Plant Man, who also appeared in PB, first appeared in Rockman 6. He is a robot that can communicate with plants. He has a special attack where he sows seeds on the ground and creates flowers that spit out missiles. His special weapon is Plant Barrier.

Stage[]

Main article: Forgotten Area

Damage data chart[]

Displays the amount of damage in units that Plant Man will receive from each Special Weapon in Mega Man 6.

Mega Man 6
Mega Buster Blizzard Attack Centaur Flash Flame Blast Knight Crusher Plant Barrier Silver Tomahawk Wind Storm Yamato Spear Rush Power Adapter Beat
1:3 4 0 2 1 0 1 1 1 2:2 0

Other media[]

Mega Man Megamix[]

Plant Man appears in the story "The Strongest Enemy to Date" in the manga, where he is a robot from South America that entered in the first World Robot Championship.

He also appears in Mega Man Gigamix in the story "Moon of Darkness", where he is defeated by Venus.

Mega Man (Archie Comics)[]

Prior to Plant Man's debut appearance in the Mega Man Archie Comics storyline proper, he did appear in the crossover arc Worlds Collide, specifically in Sonic the Hedgehog #250 briefly, where he was elbowed in the face by Sonic. He eventually had his first true appearance in the series in Issue 28 of the series proper, being the fourth Robot Master to have a true early appearance before their respective story arc (the first was Pharaoh Man, second was Concrete Man, and third was Splash Woman), where he was one of the robots affected by Ra Moon's EMP wave. The same issue also revealed that Pedro Astil was his creator, though Dr. Light apparently helped with his design. In Issue 29, because of Plant Man's design being partially organic, he barely survived the EM wave and was instrumental in reactivating Mega Man and the other Light Robots. In issue 31, his serial number (at least prior to the events of Mega Man 6) is revealed to be DAN-001 (presumably meaning "Doctor Astil Number-001").

He later accompanied Mega Man, alongside Astil, Drs. Light and Cossack, Pharaoh Man, Roll and Rush, to the Lanfront Ruins to investigate the truth behind the blackout, as well as whether Wily was truly one of Ra Moon's victims or the instigator. Their findings seemed to verify Wily's story, and Dr. Astil came to a degree of closure over his previous experiences in the ruins.

Other appearances[]

Plant Man also appeared in the Rockman 6 manga, and is in exposition in the robot museum from the Rockman & Forte manga.

Gallery[]

Trivia[]

  • Although Plant Man has an arm cannon, he does not use it in Mega Man 6. However, his data file in Mega Man Megamix says that his arm cannon is his Plant Barrier discharger, suggesting that it was meant to fire off the weapon. This is further supported by the fact that, in Mega Man 6, Plant Man will raise his arm cannon as he fires off the Plant Barrier and the petals of the Plant Barrier emerge from his arm cannon in Mega Man 2: The Power Fighters.
  • Plant Man's stage features flowers with a flashing center, though the center is actually a small health pickup.
  • In Mega Man: The Power Battle and Mega Man 2: The Power Fighters, Plant Man's music is a remix of Crash Man's music.
  • In Mega Man: The Power Battle, Plant Man is weak to the Gyro Attack. In Mega Man 2: The Power Fighters, the reverse is true -- Gyro Man is weak to the Plant Barrier (Plant Man's weakness having been switched to Atomic Fire).
  • Plant Man's official artwork shows him with vines, but none are seen on his original sprite; this is likely due to the restrictions of the NES's capabilities. He did appear with them in Mega Man: The Power Battle and Mega Man 2: The Power Fighters, however, due to both games being developed on more powerful systems.
  • Plant Man is believed to represent Brazil and the Amazon rain forest. However, because Plant Man's design is thought to be based on the Rafflesia flower (which grows in Southeast Asia rather than South America), some speculate he may be from Malaysia or Indonesia instead. It is worth noting that he is definitively from Brazil in the Archie comics.
  • Plant Man, or the Archie Comics depiction of the character, technically shares his Robot Master production number with Prometheus.


Advertisement