|This article is about the Robot Master PharaohMan. For information on his NetNavi counterpart, see PharaohMan.EXE|
Pharaoh Man (ファラオマン Faraoman?) is a Robot Master designed as an ancient Egyptian pharaoh that resembles Tutankhamun. He was originally created by Dr. Cossack with high resistance, agility, and adaptability to the dark to explore pyramids and other ancient ruins. When Dr. Wily forced Dr. Cossack to work for him, Pharaoh Man was modified to have extra attack power for his battle against Mega Man in Mega Man 4. His Special Weapon is the Pharaoh Shot, a sphere that is charged with solar energy. Pharaoh Man is a charismatic leader -- he enjoys collecting rare treasures and is said to have over one thousand Mummira working for him, but becomes timid near beautiful women and has a particular disdain for tomb robbers.
In the game Mega Man 2: The Power Fighters, Pharaoh Man has new powers, being able to levitate, create a giant eye-shaped shield for additional defense, summon Astro Zombiegs and release waves of solar energy in two directions with the Pharaoh Wave.
Video game appearances
Pharaoh Man is one of the eight bosses. The battle may be difficult without his weakness, Flash Stopper, or E-Tanks. Pharaoh Man will jump at Mega Man, throwing two Pharaoh Shots, which can be avoided by sliding out of his reach, so Mega Man avoids his landing and Pharaoh Shots. He can also charge up a Pharaoh Wave, which can be avoided by jumping over it if Pharaoh Man is at a lower altitude than Mega Man, or sliding if Pharaoh Man is at a higher altitude.
His weakness is the Flash Stopper, and while it doesn't inflict damage directly, it freezes him in place, and it is the only way of stopping him on his tracks and the easiest way to deal with him. It also gets damaged faster due to having less invincibility frames. A maximum of six shots can be landed when Pharaoh Man is frozen still in place by the Flash Stopper, and he can be defeated by activating the Flash Stopper five times minimum.
Pharaoh Man is one the first four bosses. His strategy is similar to Mega Man 4.
- "You'll have trouble if you attack the big eye of Pharaoh Man too much. Attack with a sharp weapon that can cut his eye to pieces!"
- —Dr. Light
Pharaoh Man is one of the six bosses from the "Recover the new parts!" course. He will defend himself with an eye-shaped shield and will throw two Pharaoh Shots at once when in the air. Pharaoh Man will throw two Pharaoh Waves at the player. When in danger, he will be shielded and will summon Astro Zombiegs to attack his opponent.
Pharaoh Man is one of the eight team bosses in Capcom Championship. When his team is defeated, one Pharaoh Man joins Mega Man's team.
Pharaoh Man appears twice as an enemy in Rockman Strategy, first as part of a wandering "tribe" with Napalm Man and Tomahawk Man. Later, he appears alongside Knight Man in aiding Bass and Treble in battle against Mega Man's team.
- Pharaoh Man has a cameo appearance in the museum stage from Mega Man 7.
- Pharaoh Man appears in the opening scene from Mega Man 8. Mega Man throws Charge Man on him, making the two robots explode.
- Pharaoh Man appears in the CD database from Mega Man & Bass'.
- Pharaoh Man can be seen in the background of the penultimate stage of Mega Man: The Power Battle.
- Pharaoh Man appears as Battle Memory in Rockman ×over.
- Pharaoh Man was planned to appear in the cancelled game Rockman Online as a boss, albeit with some changes to his design.
Translation: (approximate) A robot created to explore pyramids. His endurance and agility have high performance, was modified for additional offensive power for combat. Special Weapon is Pharaoh Wave.
Enemies in Pharaoh Man's stage in the Game Boy Mega Man IV:
Damage Data Chart
Displays the amount of damage in units that Pharaoh Man will receive from each Special Weapon in Mega Man 4.
|Mega Man 4|
|Mega Buster||Flash Stopper||Rain Flush||Drill Bomb||Pharaoh Shot||Ring Boomerang||Dust Crusher||Dive Missile||Skull Barrier||Wire Adaptor|
*For the Mega Buster and Pharaoh Shot, the first digit is when the weapon is fired normally and the second is when it is fully charged.
*For Flash Stopper, Pharaoh Man is the only boss affected by it. In addition, Flash Stopper does no actual damage, instead allowing the player to fire uncharged Mega Buster shots when activated.
Pharaoh Man appeared in the episode Electric Nightmare of the Mega Man animated series, where he was voiced by Jim Byrnes. Pharaoh Man and Proto Man help Dr. Wily invade the power station for a second time at night, this time being successful in installing the overriding device and gaining control over the city.
When Mega Man confronts Wily near the end of the episode, Wily calls upon Pharaoh Man to destroy Mega Man, and they fight. Pharaoh Man has the upper hand at first- blasting Mega Man out of a nearby window with his weapon, before jumping down after him and trying to burn him with it again.
After being ambushed by Mega Man and having his weapon copied, he responds by punching Mega Man in the face with enough force to send him flying backwards, before trying to smash him with a piece of a nearby fountain. However, Mega Man foils him by counterattacking with his new Pharaoh Shot, hitting the debris Pharaoh Man was holding onto with full power- the resulting knockback throws him high into the air, arcing over a nearby building. He did not appear in any other episodes afterwards.
Pharaoh Man has a number of visual changes: He wears a red cape, and his armor is several different colors. His chest armor is green, while the arms and shoulders are white. The lower legs are still the original color. His weapon also works somewhat differently- rather than producing a fireball above the user's head or a wave of fire, it instead produces chargable, superheated plasma blasts that possess much more severe knockback. The blasts are continuous, much like the Wave Burner, and severely burn anything they come in contact with.
Pharaoh Man was also one of two Robot Masters to fight back after having his weapon copied- the other one being Crystal Man- and the only one to be successful in doing so.
Pharaoh Man first appeared in issue #13 during the story arc Spiritus Ex Machina, appearing some time prior to the adaptation of Mega Man 4. He accompanied Dr. Cossack and Kalinka in the Advanced Robotics Trade Show and helps to deactivate the bombs set by the Emerald Spears. His first meeting with Rock and Roll was sour, due to him believing the latter to have deliberately rammed into Cossack's daughter Kalinka, with Rock getting defensive of his sister to the former, although their confrontation was quickly quelled by Cossack. After the anti-robotics terrorist group Emerald Spears took over the convention, Pharaoh Man aided Mega Man, Elec Man, and Quake Woman in locating and diffusing the bombs, putting his trap detection skills to use by locating the bombs and transmitting their locations to them. He later aided them in searching for the doctor's location after Xander Payne jumped the gun and detonated one of the explosives.
He, or rather a time-cloned version of himself, later appeared in the Worlds Collide crossover in Sonic the Hedgehog Issue 250, where he and several other fire-based time-cloned Robot Masters who seemingly ended up incinerated by Blaze the Cat's Pyrokinetic abilities. Despite this, he reappeared-either surviving or being time-cloned again-to menace Vector the Crocodile and Silver the Hedgehog in Mega Man #27. Following reality's restoration in Sonic the Hedgehog Issue 251, Pharaoh Man was seen in issue #28 along with Bright Man, the two of them appearing amongst the various Robot Masters and other electronic devices that were rendered inert by Ra Moon's wave. He was later restored by issue #32, where he was exploring a cave alongside Bright Man, presumably as part of recovery efforts.
Pharaoh Man, alongside Dr. Cossack, Plant Man, Pedro Astil, Roll, Rush, and Dr. Light, later accompanied Mega Man to Lanfront Ruins to investigate the truth behind the ruins as well as whether Wily was truly one of Ra Moon's victims or the instigator. He tells Mega Man to calm down and let them take care of the rest when Mega Man ended up destroying a trap out of panic. Thanks to his trap detection skills, they managed to make their way safely to Ra Moon's chamber, where they discovered what remained of the evil alien computer. Roll clung tightly to him out of fear, and Pharaoh Man attempted to sooth her despite his own discomfort. Their search seemed to verify Wily's report, though Dr. Cossack expressed his misgivings as to whether they had been told the whole truth. Some time later, in issue 37, Pharaoh Man and Bright Man joined Mega Man in an expedition to one of Wily's older laboratories, which Wily suggested might be the current base of his supposedly renegade Robot Masters. Pharaoh Man's skills were invaluable once again, detecting a number of traps in the facility; the fact that these defenses were active despite Wily's assertions led Pharaoh Man to question the doctor's reliability.
Pharaoh Man and his companions eventually stumbled across the Wily Walker, a gigantic robot created by Dr. Wily and armed with chemical weapons. Wily sent them a code reportedly to disable the machine; in reality it served to activate the Walker and set it on the trio of Robot Masters. Despite fighting bravely, Pharaoh Man and Mega Man found their weapons ineffective against it, and only when Mega Man followed Dr. Cossack's directions to weaponize Bright Man was the Walker finally disabled. Both Mega Man and Pharaoh Man were damaged as a result of the confrontation, but were able to return to Light Labs for repairs, leaving the Wily Walker entombed with a data storage device intended to help anyone who came across the Wily Walker again in the future.
Besides the main story, Pharaoh Man also made an appearance in the Short Circuits section of issue #15, where he had to be shipped to the convention. As Dr. Cossack apologizes for having to ship him and remarking that he at least got to ride in his favorite sarcophagus, he realizes to his disgust that they mixed up Pharaoh Man's container with an actual sarcophagus, while Pharaoh Man, still inside his sarcophagus, is trying to contact Dr. Cossack as he was placed in a Natural History museum exhibit.
Pharaoh Man was originally developed for the exploration of ruins, being created with enhanced agility and durability. He is capable of absorbing and converting both infrared and ultraviolet lights to use as sources of energy. Pharaoh Man can absorb infrared energy from anything that emits heat, and can rely on torches or even the internal heat of the Earth to see while in dark underground areas. To aid him in exploring ruins like pyramids, Pharaoh Man has very acute sensors that allow him to seek out even the faintest source of light, but this also means he is hypersensitive to bright lights. His combat modifications allow him to form solid buster-type projectiles out of the energy he absorbs, which he can then fire at his enemies.
Pharaoh Man first appeared in the story The Grim Reaper of Resurrection, which happens after the events from Mega Man 4. Dr. Cossack, Pharaoh Man, Drill Man and Dust Man were captured by Skull Man and Dr. Wily, and he was reprogrammed. When Mega Man and the remaining Cossack robots go after Skull Man, Pharaoh Man attacks them and turning the snow into steam, lowering their visibility. He tries to attack all of them from behind with a fully charged Pharaoh Shot, but Bright Man (who wasn't with the others) knocks him down. After the battle, he is repaired by Bright Man and helps the others against Skull Man.
Pharaoh Man appears briefly in the story "The Strongest Enemy to Date" as one of the participants from the robot competition, being attacked by Mr. X's robots.
He also appears in Mega Man Gigamix vol. 3 to help Mega Man and the other robots.
- Pharaoh Man's dislike of raiders may be a reference to archaeology movies (such as Indiana Jones) and also a reference to the legendary "Pharaoh's curse" often wrought upon those who loot the pyramids.
- This, however, is ironic and seemingly hypocritical of Pharaoh Man since he is essentially a tomb raider himself. Of course, he may view himself as an archaeologist while tomb raiders are usually referred to in the sense of looting tombs for profit.
- Pharaoh Man appears as No. 26 (DWN-026) in the credits of Mega Man 4. This is actually Toad Man's number, who appears with Ring Man's number, who appears with Pharaoh Man's number.
- Pharaoh Man's quote refers to how powerful the pharaohs of Ancient Egypt believed themselves to be. The Egyptians beleived that the pharaoh was a god in human form and later to be believed as the descendents of Horus, the patron diety of Upper Egypt and the god of the Sun.
- His stage in Mega Man 4 was supposed to have a sphinx sub-boss in the path containing the balloon item, but it was removed prior to the game's release. In the final version, the only details left in the data are the snake on its forehead, its chin, and the sphere Mega Man is standing on.
- Pharaoh Man has the same signature pose as Drill Man.
- The scene of Pharaoh Man punching Mega Man in the face, from the Mega Man cartoon, has become a fairly common meme on YouTube. One example of said meme is found here.
- The above mentioned scene from the cartoon also gave him the honor of being one of the two Robot Masters (the other one being Crystal Man) who fought back even after having their weapon stolen by Mega Man.
- In large part due to this meme, Pharaoh Man has gained one of the highest approval ratings of any Robot Master amongst fans of the series.
- Despite having a snake statue, Ureaus, on his forehead in his official artwork and mugshot, on his in-game sprite, he appears to have a blue gem in place of it due to the small size.
- Pharaoh Man is the only Robot Master from Mega Man 4 to appear on its American cover.
- Pharaoh Man is the only boss from Mega Man 4 to deal less than 8 damage on contact - he does exactly half of that: 4.
|Mega Man IV|
| Bright Man • Toad Man • Pharaoh Man • Ring Man |
Stone Man • Charge Man • Napalm Man • Crystal Man
|"Satellite Cannon" • Ballade • "Bridge" • Hunter • Wily Robo Iron Golem • Wily Capsule|
|Mega Man's Special Weapons|
| Flash Stopper • Rain Flush • Pharaoh Shot • Ring Boomerang|
Power Stone • Charge Kick • Napalm Bomb • Crystal Eye • Ballade Cracker
|Mega Man's Support Items|
|Rush Coil • Rush Jet • Beat|
|Damage Data Chart • Enemies • Wily Station • Wily Battleship|
|Mega Man 2: The Power Fighters|
|List of Playable Characters|
|Mega Man • Proto Man • Bass • Duo|
|List of Bosses|
| - Search for Wily! -|
Shadow Man • Plant Man • Gyro Man • Centaur Man • Bubble Man • Heat Man
- Rescue Roll! -
Cut Man • Stone Man • Shade Man • Elec Man • Dive Man • Slash Man
- Recover the new parts! -
Guts Man • Pharaoh Man • Air Man • Quick Man • Gemini Man • Napalm Man
- Dr. Wily -
|List of Special Weapons|
| Shadow Blade • Plant Barrier • Gyro Attack • Centaur Arrow • Bubble Lead • Atomic Fire|
Rolling Cutter • Power Stone • Noise Crush • Thunder Beam • Dive Missile • Slash Claw
Super Arm • Pharaoh Wave • Air Shooter • Quick Boomerang • Gemini Laser • Napalm Bomb
|Rush • Beat • Treble|
| Mega Man • Beat • Rush • Dr. Light • Roll|
Proto Man • Duo • Auto • Eddie • Fan • Dr. Wily
| Aries • Taurus • Gemini • Cancer • Leo • Virgo|
Libra • Scorpio • Sagittarius • Capricorn • Aquarius • Pisces
Bass • Treble • Apollo • Luna • Wily Machine α • Wily Capsule α
| Fire Man • Cut Man• Bomb Man • Flame Man • Ice Man • Frost Man|
Guts Man • Metal Man • Elec Man • Spark Man • Cloud Man • Heat Man
Napalm Man • Bubble Man • Freeze Man • Hard Man • Yamato Man • Tomahawk Man
Pharaoh Man • Burst Man • Dive Man • Aqua Man • Stone Man • Astro Man
Knight Man •Sword Man •Skull Man
|Characters and Enemies • Screws • Dr. Light's Laboratory • Items • Script|