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Needle Man

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This page is about the Robot Master Needle Man. To find information on his NetNavi counterpart, see NeedleMan.EXE.
"Come on, Rockman. This limestone cave will be your final resting place!"
―Needle Man, Super Adventure Rockman

Needle Man (ニードルマン Nīdoruman?) is a deadly Robot Master when he uses his Special Weapon, the rapid-fire Needle Cannon, to pepper his foes with a barrage of spike-shaped bullets which are sharp enough to pierce 10 inch-thick stone. Created by Dr. Light and Dr. Wily using aspects of Metal Man's combat programming, his initial purpose was to work in energy mines, specialising in land development and breaking through boulders and bedrock.

Despite his large "Air Man-type" build, he is agile and good at jumping, even being able to remain stationary in the air to attack for brief moments of time by raining shots on his opponents from above. To accompany his ranged attacking capabilities, the thick spikes on his head are needle-sharp, and mounted on a heavy base attached to his head with an extendable chain[1], that can be fired over short distances with huge power, making him very dangerous to try and fight up close.

Needle Man is intellectual and generally liked for his fighting capabilities, but he has a dry wit and tends to be sarcastic. He enjoys sewing and knitting, hobbies that both utilize needles, but ironically is terrified of injections and other medical procedures that involve needles.</span>

Contents

Video game appearancesEdit

Mega Man 3Edit

Needle Man is one of the eight bosses. His attack pattern will be triggered either by pressing the fire button or waiting a few seconds. He will start by jumping in place, and while he is suspended in the air, he will fire his Needle Cannon at Mega Man (three the first time, and later four), and slowly descend. After that, he can either jump and shoot again or hop near Mega Man's position and use his head's spikes.

To avoid the shots, it is recommended to wait until Needle Man has shot twice and then make a long jump, thus avoiding the first pair and directing the second over Mega Man's head. If Needle Man is about to jump towards Mega Man, running away or sliding twice can be used to escape, but if he manages to get in range for his spike attack, wait until he is facing Mega Man and jump in place.

Using this strategy can help to avoid most of Needle Man's attacks, though his speed can make the battle still very hard. By using his weakness, the Gemini Laser, the battle can be made much easier, taking just four shots to defeat him.

Mega Man IIEdit

Needle Man is one of the four bosses fought in the Wily Castle. His actions are the same from Mega Man 3.

Mega Man's SoccerEdit

A team of eight Needle Mans is one the eight team bosses from the Capcom Championship mode. When defeated, one Needle Man joins Mega Man's team. He has a good kick and tackle, but is the third slowest player from the game, alongside Dust Man. His special is Needle Shoot.

Needle Man's team in Tournament mode is formed by three Needle Mans, Air Man, Gemini Man, Top Man, Snake Man, and Toad Man. In League mode his team has three Needle Mans, two Top Mans, two Toad Mans, and Proto Man.

Super Adventure RockmanEdit

Needle Man is one of Dr. Wily robots that was revived by Ra Moon in the Lanfront Ruins. He makes an appearance as the penultimate boss of Episode 2. He appears during the period when Mega Man and Beat explore the caves underneath the ruins.

Before he fights the player, he ambushes Mega Man, impaling him using the spikes on his head, before knocking him into an underground pond with two well-timed punches. Afterwards, Mega Man responds by battling him, eventually coming out victorious, with Beat taking his Needle Cannon chip before they leave.

Needle Man and the other robots (except for Shadow Man) are later revived again near the end of Episode 3, but when Ra Moon betrays Dr. Wily, they are attacked several times until they collapse. If Mega Man loses to the New Yellow Devil, he can ask the robots to give their remaining energy for him to be able to save the world, and they shut down after doing so. Needle Man and the others are apparently destroyed alongside Ra Moon's temple.

DataEdit

Mega Man & Bass CD dataEdit

CDData-17-NeedleMan

Rockman Complete Works dataEdit

エアーマンタイプのボディ、メタルマンのこうどうプログラムのはってん型を使用している。はなれて戦おう。

Translation: Has an Air Man Type body, he uses a developed type of Metal Man's action program. Fight away from him.

Stage enemiesEdit

Enemies in Needle Man's stage, a relatively simple area good to practice Mega Man's new action, the slide.

Enemies in Needle Man's (Game Boy) stage:

Damage Data ChartEdit

Amount of damage in units that Needle Man receives from each Special Weapon in Mega Man 3.

Mega Man 3
Mega Buster Needle Cannon Magnet Missile Gemini Laser Hard Knuckle Top Spin Search Snake Spark Shock Shadow Blade
1 4 1 7 0 1 1 0 2

Other mediaEdit

Mega Man (Ruby-Spears)Edit

Needle Man appeared in the episode Bro Bots from Ruby Spears' Mega Man animated series. He, along with Heat Man and Elec Man attempted to rob the city museum early on in the episode, but is defeated by Proto Man, during his brief act in turning to the heroes. He was voiced by Gary Chalk, the same voice actor as Guts Man and Bright Man.

Mega Man Megamix and Mega Man GigamixEdit

In Hitoshi Ariga's Mega Man Megamix and Mega Man Gigamix manga series, Needle Man appeared in the stories Metal Heart, Asteroid Blues, and Toward a Bright Tomorrow. Needle Man was registered as a land development robot assigned to foreign planets, specialising in breaking through boulders and bedrock. In reality, he is just a combat robot, pretending to be a non-violent industrial robot.

The Needle Cannon he uses to break through rocks is capable of firing 16 Needles at a time at speeds of up to 2000-3000 metres every second- due to the conical shape of the needles, they are less susceptible to the flow of gasses and fluids in their path. Also, since the full force of their momentum is focused on the narrow tip, each needle offers more destructive power than a regular projectile. He also has ammunition feed belts linking his arms to his midsection, assumingly feeding needles into his Needle Cannon from his torso.

The only drawback to the Needle Cannon is that it is not capable of scattered shots, and Needle Man must therefore make use of the Needle Hammer located on his head to clear away large obstacles. Of course, the destructive power of all these tools can be directly applied to the field of battle.

Mega Man (Archie Comics)Edit

Needle Man makes an appearance in Mega Man issue 15. Created by Ra Moon, Needle Man immediately pledges loyalty to Dr. Wily, and Wily commands him to do some heavy lifting. Needle Man looks at his arms (and lack of hands) in confusion, with which Crash Man sympathizes.

Other appearancesEdit

Needle Man also appeared in Shigeto Ikehara's manga Rockman World 2 and Rockman: Yomigaeru Blues, in Rockman 4Koma Dai Koushin, and as a racer in the Chinese manga Rockman Battle & Chase.

GalleryEdit

ArtworkEdit

ScreenshotsEdit

TriviaEdit

  • The differences between the NES and cell phone versions of Needle Man is that:
    • In the NES version he will jump and slowly descend while firing his Needle Shot.
    • However, in the cell phone version of Mega Man 3, Needle Man hangs in the air as he fires his Needle Shot making it more difficult to avoid.
  • Ironic to his theme, there are no instant-kill spikes in Needle Man's stage, excluding the Doc Robot's version of the stage.
  • Needle Man appears to suffer from trypanophobia - an extreme fear of medical procedures involving injections and surgical needles.

ReferencesEdit

  1. Rockman Complete Works official site.


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