Which one is it? That reminded me of a tool I also use, but not often (so much I forgot to mention it) due to being only for PS1 games and a bit buggy (last time I checked it was version 0.99): "jPSXdec". Not only it shows images, but also audio and video. Might work with Ehrgeiz.
TIM Viewer. But I've noticed now that this program doesn't display all the images in the bin file and also , it will only identify graphics from the ALLBIN.BIN. I'll look into jPS and see if I can get a more complete exhibition of the game.
jPSXdec is mainly made for opening video files and some audio files, although sometimes it also shows graphics (mainly from .tim files, .bin is less common for it to open), so if it doesn't work, than it can't view the graphics from Ehrgeiz.
TIM Viewer too is made for .tim files, being less likely to open other file types like .bin.
Yup. It is some compatibilty limitation the two programs have. Despite being .bin files, they have some differences due to how they are made, the games being created by different companies or different/modified engines in the same company.
That's why I prefer TiledGGD, but although it can show nearly all graphics, it too has some limitations due to this.
There are also other useful PS1 tools, like PSXVRAM, but it only shows graphics that are loaded by the game, rarely showing unused content, unless it is loaded alongside the used stuff.
I see. So is there a program that can extract and display content from the bin files that aren't TIM files? You know--like a program that would have the ease of use and definite display like TIM viewer or jPS but for the content that you can see in programs like TGGD.
None that I know. You'll need to experiment the tools or plug-ins available, or ask about it for people with more knowledge in the subject (I'm a noob with this), like the members in the forums from Romhacking, The Cutting Room Floor, and The Spriters Resource.
I thought I should pose the same question to you since you were active more recently, but the Imperial measurements I'm seeing for the Maverick bosses in X1 and X2 are off somewhat compared to the metric measurement counterparts. From the screens I've seen in-game for X1 they are slightly incorrect but this was what was presented in the localized game. Should the actual imperial measurements be put on the Maverick boss pages for X1.
And I can't find any imperial measurements presented for the Maverick bosses in X2. Should I correct the conversions?
Though I'm a bit lost in the sauce. I'm having trouble with it. I dunno know if it's because I'm using a downloaded BIN file, that it may need to be tweaked a little more, or if it's becuase I'm just not savy enough to get the results. Perhaps both. Do you know what settings to use with the Ehrgeiz file to view the data? I've refered to your RPG data rip images but I can't get enough clues from it to try and reconfigure.
I downloaded the BIN file from emuparadise and from what I can tell there is no RPG bin file available to dissect. I have spent upwards of 6 hours tweaking and everything just looks like the powder of crushed Froot Loops at the bottom of the box. I've tried it with Tobal 2 as well and the only I could make out was a few lines of text and and numbers seen in game. Would you be able to compress and email me your Ehrgeiz files?
If you insert the disc in a PC, you can see its files. Unlike roms, opening an iso directly will rarely allow you to see the graphics, you'll need to extract/mount/burn it to see the files as they appear in a CD (the .bin / binary file mentioned not being the .bin from a disk image). The RPGBIN.bin file is inside the disc alongside other files containg audio (.xa files), more graphics, etc. Also, no emulation talk here please.
Ok, So I've got all the files I need and I'm finding a few things, like the images featured on the RPG page. However, I've done alot of tweaks and resizings and it looks all blurrified. How did you get your images to come out so smooth and defined?
In case you aren't aware, updates from SSB4 is that other than Lucas, Roy from Fire Emblem is returning from Melee, and Ryu from Street Fighter has been added as well. In addition new downloadable costumes for the Mii Characters have been introduced, a Zero (MMX version) costume for the Swordfighter and MegaMan.EXE for the Gunner. Here is the official video from Nintendo .