Mega Mantor

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Mega Mantor
Mega mantor

Mega Mantor is a durable, fairly common fire-based enemy fought in Command Mission. It can be prevented from using its Flame Ray attack by hitting it with a Water or Ice weapon.

Has a barrier that blocks S-type attacks (randomly active), inflicts at least 1000 damage (accumulated) between Mega Mantor's two turns to break it, also it cancels Shell Bullet.

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