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Mega Man X2 Damage Data Chart

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Mega Man X2
X-Buster Sonic Slicer Strike Chain Spin Wheel Bubble Splash Speed Burner Silk Shot Magnet Mine Crystal Hunter Giga Crash Shouryuken
Gigantic Mechaniloid CF-0 3:5:8 -- -- -- -- -- -- -- -- -- --
Overdrive Ostrich 1:1:2:4 1:1 1:1 1:1 1:1 1:1 2:2
2:2
1:1 3:0 2 *
Wire Sponge 1:1:2:4 2:5 1:1 1:1 1:1 2:1 1:1
1:2
1:2 0:0 2 *
Wheel Gator 1:1:2:4 1:1 3/5:5 1:1 2:1 1:1 1:1 1:1 0:0 2 *
Bubble Crab 1:1:2:4 1:1 1:1 3:4 1:1 1:1 1:1
1:1
1:1 0:0 2 *
Flame Stag 1:1:2:4 2:2 1:1 1:1 2:2 1:1 1:1
1:1
1:1 0:0 2/3* *
Morph Moth 1:1:2:4 1:1 1:1 1:1 1:1 3:6 1:1 1:2 0:0 2 *
Magna Centipede 1:1:2:4 1:1 2:2 1:1 1:1 1:1 2:4 1:1 0:0 2 *
Crystal Snail 1:1:2:4 1:1 1:1 1:2 1:1 1:1 1:1
1:1
3:4 0:0 2 *
Violen 1:1:2:4 2:2 1:1 1:1 2:2 1:1 1:1
3:5
1:1
1:1
1:1 0:0 2 --
Agile 1:1:2:4 1:1 1:1 1:2 1:1 1:1 3:5
1:1
1:1
1:1
3:4 0:0 2 --
Serges 1:1:2:4 2:5 1:1 1:1 1:1 2:1 1:2
1:1
3:5
1:2
1:2 0:0 2 --
Violen
2nd Encntr.
1:1:2:3 0:0 0:0 0:0 2:4 0:0 0:0 0:0 0:0 2 --
Serges
2nd Encntr.
1:1:2:3 2:5 1:1 0:1 1:1 2:1 1:2 1:2 0:0 2 --
Agile
2nd Encntr.
1:1:2:3 0:0 0:0 0:0 0:0 0:0 0:0 2:2 0:0 2 *
Zero 0:1:1:3 0:0 0:0 0:0 0:0 2:1 0:0 0:0 0:0 0 *
Neo Sigma
1st Phase
1:2:2:4 2:4 0:0 0:0 0:0 0:0 0:0 0:0 0:0 3 *
Neo Sigma
2nd Phase
0:0:1:3 0:0 2:1 0:0 0:0 0:0 0:0 0:0 0:0 0 *

Notes

  • For X-Buster, the four damage values are listed according to how long the weapon is charged. The first number is damage done with uncharged shots; the second number is when the weapon is charged slightly (cyan); third number is when the X-Buster is charged some more (yellow). Fourth number is damage done with the second shot when the X-Buster is charged all the way (pink).
  • For the eight Special Weapons, the first number is damage done when the weapon is used in normal fire; the second is when the weapon is used in its charged state.
  • For Silk Shot, the four sets of damage values listed for the X-Hunters lists the types of shots that are fired at them. The types of shots are listed as follows: rock, leaves, crystals, scrap metal.
    • For most of the the eight Maverick bosses, the first set of numbers is damage dealt to them in their own stage; second set is damage dealt in the X-Hunters' fortress.
  • For Wheel Gator, hitting him with an uncharged Strike Chain will inflict 3 units of damage under most circumstances. If hit while he's flashing, however, it will inflict 5 units instead. Hitting him with a charged Strike Chain using this method will still inflict five units of damage.
  • For Magnet Mine, hitting Crystal Snail with this weapon will not only damage him, but will also cause him to crash into one of the walls of his boss room for an additional two units of damage to the damage values listed.
  • For Giga Crash, numbers listed is the total amount of damage done.
    • For Flame Stag, Giga Crash will sometimes inflict three units of damage instead of two.
  • For Shouryuken, using this will instantly defeat most bosses in one hit. Unlike Hadouken from the first game, however, Shouryuken does not inflict a set amount of damage; the amount of damage done to a boss is dependent on how close X is to the boss when preforming it.


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