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Mega Man III
Japanese promo art for Rockman World 3.
This article is about the Game Boy game. For the NES game, see Mega Man 3.

Mega Man III, known as Rockman World 3 (ロックマンワールド3?) in Japan, is the third Mega Man game for Game Boy, released in December 1992.


Mega Man III uses content from its NES counterpart, Mega Man 3, as well as from Mega Man 4. Following its predecessors for Game Boy, there are only four Robot Masters available to choose at the start of the game, all of which are from Mega Man 3. An additional four Robot Masters are accessible once the first four are completed, the latter all coming from Mega Man 4. Mega Man III also adds some additional features first seen in Mega Man 4, including the ability to charge the Mega Buster to release a charged shot, as well as Eddie appearing in certain stages, dispensing a random aid item.

The game also features a number of changes from its predecessor, Mega Man II: the final four Robot Masters are accessed via a traditional stage select screen, rather than a Wily Teleport System, special weapon energy recharges between the stages of the final four Robot Masters, and Robot Master stages can be accessed again via the stage select menu after the Robot Master has been defeated.

This game is currently available to download on the 3DS Nintendo eShop.



North American box art.

A few months after the events of Mega Man II, Dr. Wily makes a bid for control of the world's offshore oil platforms. To do so, he stations some of his most powerful Robot Masters that he had ever built at various offshore locations, and once again, Dr. Light sends Mega Man to investigate and stop them before it gets out of hand. Mega Man takes down the first four Robot Masters and makes his way to the Wily Castle, where he discovers that four more Robot Masters await him. After defeating them, he encounters a new Mega Man Killer named Punk in the Wily Station, whose Screw Crusher delivers a crushing blow to its opponents. However, Mega Man promptly defeats Punk and defeats Wily with Punk's own weapon.


First Four Robot Masters

Model No. Name Weapon Weakness
DWN-022 Snake Man Search Snake Spark Shock
DWN-019 Gemini Man Gemini Laser Search Snake
DWN-024 Shadow Man Shadow Blade Gemini Laser
DWN-023 Spark Man Spark Shock Shadow Blade

Mid Boss

Name Weakness
Giant Suzy Spark Shock

Second Four Robot Masters

Model No. Name Weapon Weakness
DWN-030 Dust Man Dust Crusher Drill Bomb
DWN-032 Skull Man Skull Barrier Dust Crusher
DWN-031 Dive Man Dive Missile Dust Crusher/Skull Barrier
DWN-027 Drill Man Drill Bomb Dive Missile

Mega Man Killer

Model No. Name Weapon Weakness
MKN-002 Punk Screw Crusher Mega Buster

Final Boss

Form Weakness
Wily Machine (Form 1) Mega Buster
Wily Machine (Form 2) Screw Crusher


The editors of GameSpot consider Mega Man III a rare find because it was never re-released in budget form like the two games before it.[1] Mega Man III was made available on March 13, 2001 for the Nintendo Power cartridge service in Japan alongside the other four Game Boy Mega Man games.[2] All five games were to receive an enhanced remake compilation on the Game Boy Advance in 2004, but the project was ultimately cancelled.[3] A redesign of Punk was featured in the spin-off game Mega Man Battle Network 3.[4] A stage featuring the boss Punk was part of the downloadable content for Mega Man 10 in 2010.[5] On July 18, 2013, it was confirmed that Mega Man III was planned for release on the 3DS Virtual Console,[6] which came out on October 9, 2013 in Japan and in North America on May 8, 2014. [7]

See also



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  6. Classic Game Boy Mega Man Titles Coming To 3DS Virtual Console
  7. Nintendo

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