Mega Man 9 Damage Data Chart
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A chart that lists damage values for each boss in Mega Man 9.
| Mega Man 9 | ||||||||||||
| Mega Buster | Proto Buster | Concrete Shot | Tornado Blow | Laser Trident | Plug Ball | Jewel Satellite | Hornet Chaser | Magma Bazooka | Black Hole Bomb | |||
| Concrete Man | 1 | 1:3 | 1 | 1 | 3 | 1 | 1 | 1 | 1:1 | 1 | ||
| Tornado Man | 1 | 1:3 | 1 | 1 | 1 | 3 | 1 | 1 | 1:1 | 1 | ||
| Splash Woman | 2 | 2:4 | 1 | 1 | 2 | 1 | 1 | 4 | 1:1 | 1 | ||
| Plug Man | 1 | 1:3 | 1 | 1 | 1 | 1 | 4 | 1 | 1:1 | 1 | ||
| Jewel Man | 1 | 1:3 | 1 | 1 | 1 | 1 | 2 | 1 | 1:1 | 5 | ||
| Hornet Man | 1 | 1:3 | 1 | 1 | 1 | 1 | 1 | 1 | 2:4 | 1 | ||
| Magma Man | 1 | 1:3 | 1 | 6 | 1 | 1 | 1 | 1 | 1:1 | 1 | ||
| Galaxy Man | 1 | 1:3 | 4 | 1 | 1 | 1 | 1 | 1 | 1:1 | 1 | ||
| Spike Pushers | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | ||
| Mega Mech Shark 1st Phase | 2 | 2:4 | 2 | 4 | 4 | 2 | 2 | 2 | 2:4 | 2 | ||
| Mega Mech Shark 2nd Phase | 2 | 2:4 | 2 | 4 | 4 | 2 | 2 | 2 | 2:4 | 2 | ||
| Mega Mech Shark 3rd Phase | 2 | 2:4 | 2 | 4 | 4 | 2 | 2 | 2 | 2:4 | 2 | ||
| Twin Devil | 2 | 2:4 | 1 | 2 | 1 | 1 | 1 | 1 | 1:1 | 6 | ||
| Wily Machine 9 1st Phase | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | ||
| Wily Machine 9 2nd Phase | 1 | 1:3 | 4 | 1 | 1 | 1 | 1 | 1 | 1:1 | 1 | ||
| Wily Capsule | 1 | 1:3 | 1 | 1 | 1 | 3 | 2 | 1 | 1:1 | 2 | ||
| Fake Man | 1 | -- | 1 | 1 | 1 | 1 | 3 | 1 | 1:1 | 1 | ||
Notes
- For "Spike Shooters" and Wily Machine 9's first phase, both bosses do not have data for them because they must be damaged with their own weapon or obstacle -- the Arm Cannon and the Special Weapons cannot inflict direct damage to them.
- For Proto Buster and Magma Bazooka, the first digit is the damage done when the weapon is fired normally; the second digit is damage done when the weapon is charged up.
- For Tornado Blow, using it against Shark Submarine's second phase when there are two hatches will inflict 4 units of damage to each, coming out to 8 damage total.
- Credit goes to Flintlock Vitor and Twilight Man for damage values.