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Mega Man & Bass walkthrough.
In the beginning, the only stages available are the opening stage, Cold Man, Astro Man and Ground Man. Other stages become available after completing other. Recommended order: Cold Man, Burner Man, Pirate Man, Ground Man, Tengu Man, Magic Man, Astro Man, Dynamo Man.
Burner Man Cold Man Pirate Man Opening Stage Astro Man Dynamo Man Teleport hatches Final stages Ground Man Tengu Man Magic Man
Opening Stage: Robot Museum
Cold Man's Stage: Ice Processing Plant
Astro Man's Stage: VR City
Ground Man's Stage: Ruins Excavation Site
Ruins with lots of sand that push the player down. In the area with statues, destroy only the ones in the way to avoid being crushed by the spikes.
Burner Man's Stage: Wildfire Prevention Station
Burner Man's stage is available after defeating Cold Man.
Pirate Man's Stage: Undersea Base
Pirate Man's stage is available after defeating Cold Man or Astro Man.
Dynamo Man's Stage: Main Power Plant
Dynamo Man's stage is available after defeating Astro Man.
In the dark area after the sub-boss, use Wave Burner to see where enemies and spikes are.
Tengu Man's Stage: Weather Moniter Station
Tengu Man's stage is available after defeating Astro Man or Ground Man.
In the first part, the screen moves and the player has to move fast to avoid being crushed. Don't stand long in the orange balloons as they blow up shortly after jumping on them.
Magic Man's Stage: Robot Carnival
Magic Man's stage is available after defeating Ground Man.
Jump in the trains heads to pass through the pits.
To enter in the final stages, the player must destroy the 8 crystals in this stage, each vulnerable to only one weapon. After destroying one crystal, a giant screw worth 100 screws appear in its room, so make sure to shop if you have many screws to not waste.
King's Palace Stage 1: Main Power Generator
King's Palace Stage 2: Main Hall/Royal Treasury/Throne Room
King's Palace Stage 3: Wily's Secret Lab
This is Wily's last stand, a long stage with a rematch against the eight Robot Masters in the way. They appear in the following order: Cold Man, Astro Man, Dynamo Man, Pirate Man, Burner Man, Magic Man, Ground Man and Tengu Man. After passing by all enemies, Wily fights against the player inside his Wily Machine, and later uses the Wily Capsule.