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List of enemies from Mega Man X5

Enemy table guide[]

[Enemy picture]
Enemy name
Description/background information of an enemy or boss.
Health Points: Lists the amount of HP an enemy has.

X (All Forms):
LVL 1 shots: 3 Damage
LVL 2 shots: 7 Damage
LVL 3 shots: 15 Damage
Plasma Shots: 16 Damage at first, then +1 Damage a hit
Nova Strike: 32 Damage every 5 frames

Falcon Armor:
LVL 1 shots: 3 Damage
LVL 2 shots: 7 Damage
LVL 3 shots: 10 Damage every 3 frames.
Giga Attack: 4 Damage per bolt.

Gaea Armor:
LVL 1 shots: 4 Damage
LVL 2 shots: 7 Damage
Flight: 1 Damage every 5 frames.
Giga Attack: 16 Damage every few frames (exact amount varies)

Zero (all his attacks can strike multiple times, if positioned right):
1st Slash: 4 Damage (doesn't trigger invincibility frames)
2nd Slash: 6 Damage (doesn't trigger invincibility frames)
3rd Slash: 4 Damage every 6 frames
Jump Slash: 4 Damage every 6 frames

Special weapon damage is listed in the tables below for both characters

Note: These numbers only apply to regular enemies. Bosses take less.
Attack Damage: Attack damage that the two characters take.
Damage is cut in half by Shock Buffer, Black Zero, and all of X's Armors
They start with 32 HP, and get +2 from every Heart tank & "Weapon + Life" option (up to a max of 64).
Weakness: --

X's Special Weapons ("Frames" are 1/60th of a second)[]

Graphic Weapon Boss Normal Version Charged Attack
Grizzly Slash X5-Icon-X-CShot Crescent Shot Crescent Grizzly 3 Damage

6 or 10 Damage if weak to it

6 Damage every few frames
12 or 16 Damage if weak to it
Duff McWhalen X5-Icon-X-GooShaver Goo Shaver Tidal Whale 4 Damage

8 Damage if weak to it

6 Damage a cube

16 Damage if weak to it

Squid Adler X5-Icon-X-TriThunder Tri-Thunder Volt Kraken 5x2 Damage per section
16x2 Damage if weak to it
8 Damage a bolt

16 or 48 Damage if weak to it

Izzy Glow X5-Icon-X-FireflyLaser Flash Laser Shining Firefly 7 Damage

10 Damage if weak to it

8 Damage a frame

16 Damage if weak to it

Dark Dizzy X5-Icon-X-DarkHold Dark Hold Dark Necrobat Freezes time Cannot be charged
The Skiver X5-Icon-X-WingSpiral Wing Spiral Spiral Pegasus 3 Damage

8 Damage if weak to it

8 Damage

16 Damage if weak to it

Mattrex X5-Icon-X-GroundFire Ground Fire Burn Dinorex 6x5 Damage (up to 30 up close)

8x5 Damage if weak to it

8 Damage a frame

16 Damage if weak to it

Axle the Red X5-Icon-X-SpikeBall Spike Ball Spike Rosered 3 Damage every 4 frames

10 Damage if weak to it

8 Damage a frame

16 Damage if weak to it

Zero's Techniques ("Frames" are 1/60th of a second)[]

Image Technique Boss Description
C
X5-Icon-Zero-CSword C-Sword Crescent Grizzly 3 Damage every 7 frames
8 or 10 DMG if weak to it
Performed like a Jump Slash
F
X5-Icon-Zero-FSplasher F-Splasher Tidal Whale 6 Damage

16 Damage if weak to it
Air Dash

E
X5-Icon-Zero-EBlade E-Blade Volt Kraken 8 Damage a frame

16 Damage if weak to it
Up + Attack on the ground
Can destroy a part of the ceiling in Tidal Whale's stage

C
X5-Icon-Zero-CFlasher C-Flasher Shining Firefly 4 Damage a frame with each bolt

8 Damage if weak to it
R2 button
Damage taken can convert into energy for this

D
X5-Icon-Zero-DarkHold Dark Hold Dark Necrobat Freezes time
Select it manually
W
X5-Icon-Zero-WShredder W-Shredder Spiral Pegasus 8 Damage

16 Damage if weak to it
Dash on Ground + Attack

Q
X5-Icon-Zero-QuakeBlazer Quake Blazer Burn Dinorex 8 DMG every 9 frames
12 or 16 Damage if weak to it
Down + Attack
T
X5-Icon-Zero-TwinDream Twin Dream Spike Rosered 5 DMG per hit
Select it manually

Enemies[]

BattonBoneB82
Batton Bone B82
Spawned by Dark Necrobat.
Health Points: 3
Attack Damage: Easy: 2 (contact)
Normal: 3 (contact)
Xtreme: 3 (contact)
X5 Crusher
Crusher NEO
Health Points: 4
Attack Damage: Easy: 2 (contact), 3 (mace)
Normal: 3 (contact), 4 (mace)
Xtreme: 3 (contact), 5 (mace)
X5 Guardian
Death Press D
Outer shield stops all attacks.
Health Points: 6
Attack Damage: Easy: 2 (pellets), 4 (contact)
Normal: 3 (pellets), 6 (contact)
Xtreme: 3 (pellets), 7 (contact)
X5 Dejira
Dejira GR
Spawned by U-555 during the 1st section.
Health Points: 2
Attack Damage: Easy: 3 (contact)
Normal: 4 (contact)
Xtreme: 5 (contact)
X5 Dragon Magma
Dragon Magma
Attack Damage: Easy: 12 (Flamethrower)
Normal: 16 (Flamethrower)
Xtreme: 20 (Flamethrower)
EagleG
Eagle G
Invincible while their shields are up.
Immune to C-Shot, Tri-Thunder, Wing Spiral, & Ground Fire.
Immune to F-Splasher
Health Points: 32
Attack Damage: Easy: 6 (cannon), 7 (contact)
Normal: 8 (cannon), 10 (contact)
Xtreme: 10 (cannon), 12 (contact)
Weakness: Spike Ball & F-Laser
C-Flasher & W-Shredder
X5 Hotarion
Hotarion
Health Points: 4
Attack Damage: Easy: 1 (contact), 2 (lasers)
Normal: 2 (contact), 3 (lasers)
Xtreme: 2 (contact), 3 (lasers)
X5 Hover Gunner
Hover Gunner
Health Points: 5
Attack Damage: Easy: 2 (all attacks)
Normal: 3 (all attacks)
Xtreme: 3 (all attacks)
X5 Giga Death B
Giga Death B
Immune to C-Shot, Goo Shaver, Wing Spiral, Spike Ball, & Ground Fire.
Health Points: 30
Attack Damage: Easy: 3 (contact), 3 (missiles), 4 (cannon)
Normal: 4 (contact), 5 (missiles), 6 (cannon)
Xtreme: 5 (contact), 6 (missiles), 7 (cannon)
Weakness: Tri-Thunder (Base: 8x2 DMG; Charged: 48 DMG) & E-Blade
GulpferR sprite
Gulpfer R
Mash buttons to get out of its mouth before it damages you!
Health Points: 15
Attack Damage: Easy: 0-Death (+1 DMG a hit)
Normal: 0-Death (+2 DMG a hit)
Xtreme: 0-Death (+2 DMG a hit)
Killer spere sprite
Killer Sphere
Health Points: 16
Attack Damage: Easy: 6 (contact)
Normal: 8 (contact)
Xtreme: 10 (contact)
X5 Mad Drill
Mad Drill
Attack Damage: Easy: ∞ (Drill)
Normal: ∞ (Drill)
Xtreme: ∞ (Drill)
Mad Taxi Purple
Mad Taxi
Comes in purple, green, and blue. Green shoots missiles, Blue shoots grenades, Purple goes forward.
Health Points: 31
Attack Damage: Easy: 2 (missiles), 2 (grenades), 3 (wheels), 3 (contact)
Normal: 3 (missiles), 3 (grenades), 5 (wheels), 5 (contact)
Xtreme: 3 (missiles), 3 (grenades), 6 (wheels), 6 (contact)
Weakness: Tri-Thunder (Base: 8x2 DMG; Charged: 16 DMG)
C-Sword (10 DMG),
MMX5Mettaur
Metall T
Health Points: 3
Attack Damage: Easy: 1 (contact), 1 (pellets)
Normal: 1 (contact), 2 (pellets)
Xtreme: 1 (contact), 2 (pellets)
Pararoid jumbo sprite
Pararoid Jumbo
Immune to Ground Fire
Immune to Quake Blazer
Resists F-Laser, Goo Shaver, & Spike Ball
Health Points: 31
Attack Damage: Easy: 1 (missiles), 3 (laser), 3 (contact)
Normal: 2 (missiles), 4 (laser), 4 (contact)
Xtreme: 2 (missiles), 5 (laser), 5 (contact)
Weakness: C-Shot (Base: 6 DMG; Charged: 16 DMG)
C-Sword (8 DMG)
X5 Prism Generator
Prism Generator
Immune to everything but C-Shot & C-Sword.
Health Points: 16
Attack Damage: Easy: 3 (Energy Bombs)
Normal: 4 (Energy Bombs)
Xtreme: 5 (Energy Bombs)
PurpleRose
Purple Rose
Cannot be damaged until it open ups. Spawns spiders when it does so.
Immune to Goo Shaver & Spike Ball
Resists F-Laser
Health Points: 16
Attack Damage: Easy: 2 (spiders), 3 (contact), 1-Death (vines; Depends on your button mashing)
Normal: 3 (spiders), 4 (contact), 1-Death (vines; Depends on your button mashing)
Xtreme: 3 (spiders), 5 (contact), 1-Death (vines; Depends on your button mashing)
Weakness: C-Shot (Base: 6 DMG; Charged: 12 DMG), Wing Spiral & Ground Fire
Quake Blazer (12 DMG) & C-Sword (8 DMG)
Raiden
Raiden
Health Points: 24
Attack Damage: Easy: 3 (contact), 3 (slash)
Normal: 4 (contact), 5 (slash)
Xtreme: 5 (contact), 6 (slash)
X5 Rollin Gear
Rollin' Gear
Health Points: 16
Attack Damage: Easy: 3 (contact)
Normal: 5 (contact)
Xtreme: 6 (contact)
MMX5 Seil Gabyoall sprite
Seil Gabyoall
Attack Damage: Easy: 3 (contact)
Normal: 4 (contact)
Xtreme: 5 (contact)
Shishimaru Dump
Shishimaru Dump
Destroy the blue nose to destroy the vehicle.
Resists Tri-Thunder & F-Laser
Health Points: 31 (blue core), 24 (cannon)
Attack Damage: Easy:
2 (small lasers), 3 (missiles), 4 (big lasers), 4 (contact)
Normal:
3 (small lasers), 5 (missiles), 6 (big lasers), 6 (contact)
Xtreme:
3 (small lasers), 5 (missiles), 7 (big lasers), 7 (contact)
Weakness: C-Shot (Base: 10 DMG; Charged: 12 DMG)
Quake Blazer (16 DMG) & C-Sword (10 DMG)
X5SigmaVirus
Sigma Virus
Cannot be harmed without Virus Buster.
Will respawn when the camera scrolls off it twice.
Will damage X if too many infect him, but make Zero invincible.
You can exploit these last two facts to get Pegasus' Armor Part with Zero (Hyper Dash required).
Health Points: 15
X5 Shitapper Blue
Shitappers
Health Points: 6
Attack Damage: Easy: 1 (gun), 2 (contact), 3 (grenades)
Normal: 2 (gun), 3 (contact), 5 (grenades)
Xtreme: 2 (gun), 3 (contact), 6 (grenades)
X5 Sniper
Sniper
Health Points: 4
Attack Damage: Easy: 2 (all attacks)
Normal: 3 (all attacks)
Xtreme: 3 (all attacks)
SparkGunner
Spark Gunner
Invincible until one of the hatches open.
Resists Tri-Thunder
Health Points: 45
Attack Damage: Easy: 3 (spark), 3 (contact)
Normal: 4 (spark), 5 (contact)
Xtreme: 5 (spark), 6 (contact)
Weakness: Goo Shaver
F-Splasher
Spike marl sprite
Spike Marl
Invincible until their shells open up.
Health Points: 6
Attack Damage: Easy: 2 (contact), 3 (charge)
Normal: 3 (contact), 4 (charge)
Xtreme: 3 (contact), 5 (charge)
X5 Spiky
Spiky Mk-II
Health Points: 4
Attack Damage: Easy: 2 (contact)
Normal: 3 (contact)
Xtreme: 3 (contact)
Star Mine sprite
Star Mine
Attack Damage: Easy: 3 (contact)
Normal: 4 (contact)
Xtreme: 5 (contact)
X5 Togeroid
Togeroid
You must attack the eye.
Resists F-Laser.
Immune to Goo Shaver & Spike Ball
Immune to F-Splasher
Health Points: 8
Attack Damage: Easy: 2 (spikes), 4 (contact)
Normal: 3 (spikes), 6 (contact)
Xtreme: 3 (spikes), 7 (contact)
Weakness: C-Shot (Base: 6 DMG; Charged: 16 DMG), Wing Spiral & Ground Fire
C-Sword (Death)
Trap blast sprite2
Trap Blast
Only appears in Training mode.
Health Points: 6
Attack Damage: Easy: 1 (sparks), 2 (contact)
Normal: 2 (sparks), 3 (contact)
Xtreme: 2 (sparks), 3 (contact)
Triscan gold sprite
TriScan Gold
Health Points: 3
Attack Damage: Easy: 2 (contact)
Normal: 3 (contact)
Xtreme: 3 (contact)
X5 Walk Shooter
Walk Shooter
Health Points: 9
Attack Damage: Easy: 2 (All Attacks)
Normal: 3 (All Attacks)
Xtreme: 3 (All Attacks)
ZeroVirus
Zero Virus
--
Health Points: --
Attack Damage: --
Weakness: --

Mid-bosses[]

Prism guardian sprite
Prism Guardian
The black guardians take as much damage as regular enemies.
No invincibility frames.
Health Points: 120 (15 HP apiece).
Attack Damage: Easy: 3 (Energy Cannon), 6 (Crush)
Normal: 4 (Energy Cannon), 8 (Crush)
Xtreme: 5 (Energy Cannon), 10 (Crush)
Weakness: --
Pteranoid Sprite
Pteranoid
Invincible till health appears.
Half a second's worth of invincibility frames (not triggered by 1st & 2nd Slash).
Health Points: 48
X: LVL 1-2 Shots: 1 DMG, Plasma Shots: 3 DMG
Zero: 1st & 2nd Slash: 2 DMG, 3rd Slash: 3 DMG, C-Sword: 2 DMG
Attack Damage: Easy: 3 (contact), 3 (Fireballs), 3 (Ram)
Normal: 4 (contact), 4 (Fireballs), 5 (Ram)
Xtreme: 5 (contact), 5 (Fireballs), 6 (Ram)
Weakness: --
X5 U-555 HeadSprite
U-555
Takes as much Damage as a regular enemy, except against X's Buster.
Cannon, Tail, Blue Section, & Core can only be damaged when it has a health bar.
1st section will not do contact damage once the lips are destroyed.
Both kinds of hatches will respawn when destroyed.
Half a second's worth of invincibility frames (not triggered by 1st & 2nd Slash).
Health Points: 1st Section: 127 (Cannon), 80 (Lips), 16 (Knobs)
2nd Section: 127 (Tail), 16 (Torpedo Hatches)
3rd Section: 127 (Core), 16 (Laser Hatches), 16 (Blue Section)
Attack Damage: Easy: 2 (Lasers), 3 (Dejira GRs), 4 (Cannon), 4 (contact)
Normal: 3 (Lasers), 4 (Dejira GRs), 6 (Cannon), 6 (contact)
Xtreme: 3 (Lasers), 5 (Dejira GRs), 7 (Cannon), 7 (contact)

Easy: 3 (Torpedoes), 4 (contact)
Normal: 4 (Torpedoes), 6 (contact)
Xtreme: 5 (Torpedoes), 7 (contact)

Easy: 2 (Lasers), 4 (contact)
Normal: 3 (Lasers), 6 (contact)
Xtreme: 3 (Lasers), 7 (contact)
Weakness: C-Sword (8 DMG)

8 Mavericks (HP Caps at 127—Nova Strike always does 8 DMG)[]

Bdinorexsprite
Burn Dinorex
(Mattrex)
Only does Fire Dash & Pillars at 1/3rd HP or less.
5 seconds worth of invincibility frames when hit by his weakness.
Half a second's worth of invincibility frames when hit by all else (not triggered by 1st & 2nd Slash).
Health Points: 54 + (LVL - 1)
X: LVL 1-2: 1 DMG, LVL 3: 3 DMG, Giga Crush: 4 DMG
Gaea Armor: Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero: 1st-2nd Slash: 2 DMG, Jump/Wall: 4 DMG, C-Sword & Others: 5 DMG
Attack Damage: Easy:
3 (Mouth Blasts), 3 (contact), 3 (Fire Dash), 4 (Pillars), 6 (Spine Charge)
Normal:
4 (Mouth Blasts), 5 (contact), 5 (Fire Dash), 6 (Pillars), 8 (Spine Charge)
Xtreme:
5 (Mouth Blasts), 6 (contact), 6 (Fire Dash), 7 (Pillars), 10 (Spine Charge)
Weakness: Wing Spiral (Base: 5 DMG; Charge: 8 DMG) & W-Shredder (8 DMG)
Cgrizzlysprite
Crescent Grizzly
(Grizzly Slash)
Starts leaving the screen and busting through the wall and floor at 2/3rds HP.
Stops leaving the screen and starts doing Big Crescents at 1/3rd HP.
~2 seconds worth of invincibility frames when hit by his weakness.
Half a second's worth of invincibility frames (not triggered by 1st & 2nd Slash).
Health Points: 54 + (LVL - 1)
X: LVL 1-2: 1 DMG, LVL 3: 3 DMG, Giga Crush: 4 DMG
Gaea Armor: Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero: 1st-2nd Slash: 2 DMG, Jump/Wall: 4 DMG, 3rd Slash & Crouch: 5 DMG
Attack Damage: Easy:
3 (Small Crescent), 3 (contact), 4 (Drill), 4 (Swipe), 4 (Big Crescent)
Normal:
4 (Small Crescent), 5 (contact), 6 (Drill), 6 (Swipe), 6 (Big Crescent)
Xtreme:
5 (Small Crescent), 6 (contact), 7 (Drill), 7 (Swipe), 7 (Big Crescent)
Weakness: Spike Ball & Twin Dream (Base: 5 DMG; Charge: 8 DMG) & W-Shredder (8 DMG)
Dnecrobatsprite
Dark Necrobat
(Dark Dizzy)
Only does Shriek & Dark Hold at 1/3rd HP or less.
5 seconds worth of invincibility frames when hit by his weakness.
Half a second's worth of invincibility frames when hit by all else (not triggered by 1st & 2nd Slash).
Health Points: 44 + (LVL - 1)
X: LVL 1-2: 1 DMG, LVL 3: 3 DMG, Giga Crush: 4 DMG
Gaea Armor: Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero: 1st-2nd Slash: 2 DMG, Jump/Wall: 4 DMG, C-Sword & Others: 5 DMG
Attack Damage: Easy:
0 (Dark Hold), 3 (contact), 5 (Shriek), 3-7 (Drain)
Normal:
0 (Dark Hold), 4 (contact), 7 (Shriek), 4-8 (Drain)
Xtreme:
0 (Dark Hold), 5 (contact), 8 (Shriek), 5-9 (Drain)
Weakness: F-Laser & C-Splasher (Base: 5 DMG; Charge: 8 DMG) & W-Shredder (8 DMG)
Sfireflysprite
Shining Firefly
(Izzy Glow)
Only does Energy Cannon at 2/3rd HP or less.
Only does Energy Orbs at 1/3rd HP or less.
~2.75 seconds worth of invincibility frames when hit by his weakness.
Half a second's worth of invincibility frames when hit by all else (not triggered by 1st & 2nd Slash)
Health Points: 44 + (LVL - 1)
X: LVL 1-2: 1 DMG, LVL 3: 3 DMG, Giga Crush: 4 DMG
Gaea Armor: Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero: 1st-2nd Slash: 2 DMG, Jump/Wall: 4 DMG, C-Sword & Others: 5 DMG
Attack Damage: Easy:
3 (contact), 3 (Shining Laser), 3 (Energy Orbs), 5 (Energy Cannon)
Normal:
4 (contact), 4 (Shining Laser), 5 (Energy Orbs), 7 (Energy Cannon)
Xtreme:
5 (contact), 5 (Shining Laser), 6 (Energy Orbs), 8 (Energy Cannon)
Weakness: Tri-Thunder & E-Blade (Base: 5 DMG; Charge: 8 DMG) & W-Shredder (8 DMG)
Sredrosesprite
Spike Rosered
(Axle the Red)
Takes weakness level damage from Spiral Pegasus' weapon, without getting stunned
Can create a clone that's immune to Damage. It disappears when you stun the real one.
Only does Vine Grab at 2/3rd HP or less.
Only does Roses at 1/3rd HP or less.
~2 seconds worth of invincibility frames when hit by his weakness.
Half a second's worth of invincibility frames when hit by all else (not triggered by 1st & 2nd Slash)
Health Points: 48 + (LVL - 1)
X: LVL 1-2: 1 DMG, LVL 3: 3 DMG, Giga Crush: 4 DMG
Gaea Armor: Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero: 1st-2nd Slash: 2 DMG, Jump/Wall: 4 DMG, C-Sword & Others: 5 DMG
Attack Damage: Easy:
3 (Spike Balls), 3 (Roses), 3 (contact), 4-Death (Vine Grab; Mash buttons)
Normal:
4 (Spike Balls), 4 (Roses), 5 (contact), 6-Death (Vine Grab; Mash buttons)
Xtreme:
5 (Spike Balls), 5 (Roses), 6 (contact), 7-Death (Vine Grab; Mash buttons)
Weakness: Ground Fire (Base: 5 DMG; Charged: 8 DMG) & Quake Blazer (8 DMG)
Wing Spiral (Base: 5 DMG; Charge: 8 DMG) & W-Shredder (8 DMG)
Spegasussprite
Spiral Pegasus
(The Skiver)
Starts leaving the screen and flying around at half HP. Does Wing Spiral after some time.
Half a second's worth of invincibility frames (not triggered by 1st & 2nd Slash).
Health Points: 56 + (LVL - 1)
X: LVL 1-2: 1 DMG, LVL 3: 3 DMG, Giga Crush: 4 DMG
Gaea Armor: Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero: 1st-2nd Slash: 2 DMG, Jump/Wall: 4 DMG, C-Sword & Others: 5 DMG
Attack Damage: Easy:
3 (contact), 3 (Wing Spiral), 4 (Soul Body), 6 (Charge)
Normal:
4 (contact), 4 (Wing Spiral), 6 (Soul Body), 8 (Charge)
Xtreme:
5 (contact), 5 (Wing Spiral), 7 (Soul Body), 10 (Charge)
Weakness: Dark Hold
Twhalesprite
Tidal Whale
(Duff McWhalen)
Starts trying to push you into the spikes at 1/3rd HP or less.
~1.67 seconds worth of invincibility frames when hit by his weakness.
Half a second's worth of invincibility frames when hit by all else (not triggered by 1st & 2nd Slash)
Health Points: 56 + (LVL - 1)
X: LVL 1-2: 1 DMG, LVL 3: 3 DMG, Giga Crush: 4 DMG
Gaea Armor: Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero: 1st-2nd Slash: 2 DMG, Jump/Wall: 4 DMG, 3rd Slash & Crouch: 5 DMG
Attack Damage: Easy:
3 (contact), 6 (Ice Crush), 4 (Goo Shaver), 6 (Missiles), ∞ (Spikes)
Normal:
5 (contact), 6 (Ice Crush), 6 (Goo Shaver), 8 (Missiles), ∞ (Spikes)
Xtreme:
6 (contact), 6 (Ice Crush), 7 (Goo Shaver), 10 (Missiles), ∞ (Spikes)
Weakness: C-Shot & C-Sword (Base: 5 DMG; Charge: 8 DMG) & W-Shredder (8 DMG)
Voltkraken
Volt Kraken
(Squid Adler)
Starts electrocuting the floor at 2/3rd HP or less.
Starts unleashing many bolts at once at 1/3rd HP or less.
~1.67 seconds worth of invincibility frames when hit by his weakness.
Half a second's worth of invincibility frames when hit by all else (not triggered by 1st & 2nd Slash)
Health Points: 48 + (LVL - 1)
X: LVL 1-2: 1 DMG, LVL 3: 3 DMG, Giga Crush: 4 DMG
Gaea Armor: Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero: 1st-2nd Slash: 2 DMG, Jump/Wall: 4 DMG, C-Sword & Others: 5 DMG
Attack Damage: Easy:
3 (All Attacks)
Normal:
4 (All Attacks)
Xtreme:
5 (All Attacks)
Weakness: Goo Shaver & F-Splasher (Base: 5 DMG; Charge: 8 DMG) & W-Shredder (8 DMG)

Bosses (HP Caps at 127—Nova Strike always does 8 Damage)[]

SigmaHead
Sigma Head
Can only be damaged when the mouth is open.
Half a second's worth of invincibility frames
Health Points: 48 + (LVL - 1)
X: LVL 1-2 Shots: 1 DMG, Plasma Shots: 3 DMG
Z: 1st-2nd Slash: 3 DMG, 3rd Slash: 2 DMG, Jump/Wall: 5 DMG
Attack Damage: Easy:
3 (Orbs & Particles), 4 (contact), 6 (Cannon)
Normal:
4 (Orbs & Particles), 6 (contact), 8 (Cannon)
Xtreme:
5 (Orbs & Particles), 7 (contact), 10 (Cannon)
Mmx5dynamosprite
Dynamo
Takes weakness level Damage from C-Flasher, without the stun.
Only uses Slash on X, and only uses Buster on Zero
Only does Giga Attack during Round 2.
~3.33 seconds worth of invincibility frames when hit by a weakness.
Half a second's worth of invincibility frames (not triggered by 1st & 2nd Slash).
Health Points: 58 + (LVL - 1)
X: LVL 1-2 Shots: 1 DMG, LVL 3 Shots: 3 DMG, Giga Crush: 4 DMG
Gaea Armor: Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero: 1st-2nd: 2 DMG, Jump/Wall: 4 DMG, 3rd & Crouch: 5 DMG, C-Sword: 6 DMG
Attack Damage: Easy:
3 (contact), 3 (Buster), 3 (Slash), 4 (Boomerangs), 6 (Giga Attack)
Normal:
4 (contact), 4 (Buster), 4 (Slash), 6 (Boomerangs), 8 (Giga Attack)
Xtreme:
5 (contact), 5 (Buster), 5 (Slash), 7 (Boomerangs), 10 (Giga Attack)
Weakness: Wing Spiral (Base: 5 DMG; Charged: 8 DMG) & W-Shredder (8 DMG)
C-Flasher (8 DMG)
Mmx5-rock
Shadow Devil
Can only be damaged when its eye is exposed.
Its chunks can be avoided by staying in the upper-left or right corners.
Otherwise, its chunks move in one of three fixed patterns
Will only do Crush once it's at half HP or below.
Takes more Damage from LVL 1 shots than LVL 2 shots.
2 seconds worth of invincibility frames when hit by its weakness weapon in human form.
Half a second's worth of invincibility frames otherwise (not triggered by 1st & 2nd Slash).
Health Points: 64 + (LVL - 1)
X:
LVL 1: 2 DMG, LVL 2: 1 DMG, LVL 3: 5 DMG, Giga Crush: 4 DMG
Gaea Armor:
Base: 2 DMG, Charged: 5 DMG, Giga Attack: 5x4 DMG
Zero:
1st-2nd: 2 DMG, 3rd/Jump: 4 DMG, C-Sword & Duck: 5 DMG
Attack Damage: Easy:
4 (Chunks), 9 (Eye Beam), 18 (Crush), 24 (contact)
Normal:
6 (Chunks), 12 (Eye Beam), 24 (Crush), 32 (contact)
Xtreme:
7 (Chunks), 15 (Eye Beam), 30 (Crush), 40 (contact)
Weakness: Tri-Thunder (Base: 6 DMG, Charged: 12 DMG) & E-Blade (8 DMG)
X5RangdaBangdaW
Rangda Bangda W
Has three eyes and one nose.
Starts spawning spikes at half HP or below.
Walls will stay closed when Nose is gone.
~3.33 seconds of invincibility frames when hit by a weakness
Half a second otherwise (not triggered by 1st & 2nd Slash).
Health Points: 52 + (LVL - 1) [Divided across 4 parts]
X:
LVL 1-2: 1 DMG, LVL 3: 3 DMG,
Giga Crush: 4 DMG
Gaea Armor:
Base: 2 DMG, Charged: 4 DMG,
Giga Attack: 2x4 DMG
Zero:
1st-2nd: 2 DMG, 3rd & Duck: 5 DMG, Jump/Wall: 4 DMG, C-Sword: 5-8 DMG
Attack Damage: Easy:
4 (Red Stream), 4 (Green Stream), 6 (Blue Charge), 6 (contact), ∞ (Spikes)
Normal:
7 (Red Stream), 6 (Green Stream), 8 (Blue Charge), 8 (contact), ∞ (Spikes)
Xtreme:
7 (Red Stream), 7 (Green Stream), 10 (Blue Charge), 10 (contact), ∞ (Spikes)
Weakness: Green Eye: C-Shot & C-Sword
Red Eye: Tri-Thunder & E-Blade
Blue Eye: Ground Fire & Quake Blazer
Nose: Goo Shaver & F-Splasher
Ultimate Armor Boss
X
Only does Double Cyclone & Frost Tower at half HP or less.
Can only be fought with Zero.
Half a second's worth of invincibility frames (not triggered by 1st & 2nd Slash).
Health Points: 48 + (LVL - 1)
1st-2nd Slash: 2 DMG, Jump/Wall: 4 DMG, C-Sword & Others: 5 DMG
Attack Damage: Easy:
6 (Soul Body), 7 (contact, LVL 3 Shot, & Double Cyclone), 9 (Frost Tower)
Normal:
8 (Soul Body), 10 (contact, LVL 3 Shot, & Double Cyclone), 12 (Frost Tower)
Xtreme:
10 (Soul Body), 12 (contact, LVL 3 Shot, & Double Cyclone), 15 (Frost Tower)
Weakness: C-Flasher & Quake Blazer (8 DMG)
X5AwakenedZero
Zero
Has two different versions.
His moves are done entirely in response to yours. Both forms are easily cheesed, for this reason.
Only Awakened Zero uses Death Waves, and only after around 2 minutes into the fight.
Death Waves render Awakened Zero invulnerable. The fight cannot be won if he starts using them.
Can only be fought with X.
Health Points: 48 or 96 + (LVL - 1)
X: LVL 1-2 Shots: 1 DMG, LVL 3 Shots: 6 DMG, Giga Crush 8 DMG
Gaea Armor: Base: 2 DMG, Charged: 6 DMG, Giga Attack: 8x4 DMG
Attack Damage: Easy:
6 (Z-Shot), 6 (C-Flasher), 7-9 (contact), 12 (Sabre), ∞ (Death Waves)
Normal:
8 (Z-Shot), 8 (C-Flasher), 10-12 (contact), 16 (Sabre), ∞ (Death Waves)
Xtreme:
10 (Z-Shot), 10 (C-Flasher), 12-15 (contact), 20 (Sabre), ∞ (Death Waves)
Mmx5FinalSigmaW
Psycho Sigma
(Sigma's 1st form)
Will only spawn Viruses at half HP or below.
3 seconds of invincibility frames when hit by his weakness.
Half a second's worth of invincibility frames (not triggered by 1st & 2nd Slash).
Health Points: 64 + (LVL - 1)
X:
LVL 1-2 Shots: 1 DMG, LVL 3 Shots: 3 DMG, Giga Crush: 4 DMG
Gaea Armor:
Base: 2 DMG, Charged: 4 DMG, Giga Attack: 2x4 DMG
Zero:
1st-2nd: 2 DMG, Jump/Wall: 4 DMG, C-Sword & Others: 5 DMG
Attack Damage: Easy:
6 (Viruses), 7 (Sparks), 9 (contact), 15 (Energy Waves)
Normal:
8 (Viruses), 10 (Sparks), 12 (contact), 20 (Energy Waves)
Xtreme:
10 (Viruses), 12 (Sparks), 15 (contact), 25 (Energy Waves)
Weakness: Tri-Thunder (Base: 5 DMG; Charged: 8 DMG) & E-Blade (8 DMG)
Mmx5GammaΣ
Final Sigma W
(Sigma's 2nd form)
Can only be hurt when out of hologram form.
Immune to LVL 1-2 Buster Shots, except from the Gaea Armor.
Only uses Bolts & Purple Cubes at half HP or less.
Half a second's worth of invincibility frames, even when hit by weakness
Health Points: 96 + (LVL - 1)
X:
LVL 3 Shots: 5 DMG, Giga Crush: 4 DMG
Gaea Armor:
Base: 2 DMG, Charged: 5 DMG, Giga: 4x4 DMG
Zero:
Jump: 4 DMG, C-Sword: 6 DMG
Attack Damage: Easy:
6 (Fist), 6 (Palm Shot), 6 (Sparks),
9 (Bolts), 6+8 (Hand Crush), 15 (Purple Cubes)
Normal:
8 (Fist), 8 (Palm Shot), 8 (Sparks),
12 (Bolts), 8+8 (Hand Crush), 20 (Purple Cubes)
Xtreme:
10 (Fist), 10 (Palm Shot), 10 (Sparks),
15 (Bolts), 10+8 (Hand Crush), 25 (Purple Cubes)
Weakness: Spike Ball (5-8 DMG) & Twin Dream (8 DMG)
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