Junk Man
From MMKB
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Junk Man | ||||||||||||||
| Designer: | Jun Akiba | |||||||||||||
| Model Number: | DWN-050 | |||||||||||||
| HP: | 28 | |||||||||||||
| Weapon: | Junk Shield | |||||||||||||
| Weakness: | Thunder Bolt | |||||||||||||
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| NetNavi counterpart: | JunkMan.EXE | |||||||||||||
| Appearances in games: | Mega Man 7 Mega Man: The Power Battle Mega Man & Bass (as a data CD)
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| Graphic: | | |||||||||||||
Junk Man (ジャンクマン Jankuman?) is a Robot Master created by Dr. Albert Wily to search for parts that could be used to create robots. Junk Man's body is made from metallic trash piles held together by electromagnetic forces. Because of his strength and resistance, Wily decided to modify him for combat. Junk Man can concentrate the electromagnetic forces to pull junk near him, using it for attacks like a block of junk and the Junk Shield.
[edit] Data
Stage description: Forgotten Factory
[edit] Mega Man & Bass CD data
A robot originally created to gather parts that can be recycled from garbage.
"What a waste."
Good point: Economist
Bad point: Too much passion
Like: Junk food
Dislike: Raw garbage
[edit] Stage enemies
Enemies in Junk Man's stage.

