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This page is about the original Junk Man. For his NetNavi counterpart, see JunkMan.EXE. For the Mega Man: Fully Charged version see Junk Man (Mega Man: Fully Charged).
"What a waste."
—Junk Man, Mega Man & Bass database

Junk Man (ジャンクマン Jankuman) is a Robot Master from Mega Man 7. He was created by Dr. Wily to search for parts that could be used to create robots. His body is made from old, scrapped robot parts and metallic pieces of metal held together by electromagnetic forces. Because of his strength and resistance, Wily modified him for combat. Junk Man can concentrate the electromagnetic forces to pull junk near him, using it for attacks like a block of junk and the Junk Shield. His weakness, the Thunder Bolt, disturbs the electromagnetic forces inside his body, thus making his body parts unable to hold their connection and shatter.

Appearance[]

X8NavigatorAlertIconEdit This section requires expansion.

Junk Man is a humanoid robot whose body is entirely consist of old, scrapped robot parts. He has a somewhat muscular torso.

Personality[]

Despite his appearance, Junk Man is an expert economist, although this has its downside—if he gets involved in a financial product, he tends to become a workaholic. In his spare time, Junk Man likes to eat junk food but dislikes both food waste and raw garbage.

Appearances[]

Mega Man 7[]

Junk Man is one of the first four bosses available from the start of Mega Man 7, alongside Freeze Man, Cloud Man and Burst Man.

Strategy[]

First, Junk Man will stomp the ground, holding Mega Man on the ground if he is unlucky to be on the floor when Junk Man lands from the jump, and then junk will fall from the ceiling. The player has to jump before he lands and then the junk should be avoided, if possible. Then he will start attracting junk, invincible while doing so, turn it into a block, electrify it, and then fire it at Mega Man. The junk block is avoided by timing a jump over it. After that, he will jump into the junk in the ceiling, then fall, crushing the block and turning it into the Junk Shield. Junk Man will then jump to Mega Man's current location and fire it at him. The player has to slide below Junk Man so he is where there on the side of the room where there is more space and Mega Man can slide under his shield, or otherwise, he will slide right into it. Mega Man will be immobilized for a moment if he makes contact with the Junk Shield, but the player can get free of it by mashing the buttons as much as possible. Junk Man will then jump three times across the room, once to where Mega Man is, again to the end of the room and then again to the other end of the room, throwing a piece of garbage at Mega Man as he passes. He does it three times. It is avoided by sliding past it. It is also recommended that if Mega Man is very close to Junk Man as he jumps, the player should have Mega Man slide under Junk Man instead of running to a blind spot. He will then repeat the attack pattern over and over. His weakness is the Thunder Bolts from Cloud Man's Thunder Strike, and it makes him go directly to the step of jumping while throwing a piece of garbage at Mega Man. It defeats him in seven hits.

Mega Man: The Power Battle[]

Junk Man is one of the six bosses from the Mega Man 7 course.

Other appearances[]

Data[]

Mega Man & Bass CD data[]

CDData-50-JunkMan


Rockman Battle & Fighters data[]

ワイリーのぶひんちょうたつようロボットとしてかいはつされた。しかし、ちからがつよくたいきゅうりょくもあるようにせっけいされたため、せんとうようロボットとしてもそのまましようされている。とくしゅぶきはジャンクシールドじゃ。

Translation: He was developed as a robot to procure parts for Wily. However, since he was designed to be strong and durable, he is also used as a combat robot. His special weapon is Junk Shield.

Stage[]

Main article: Recycling Plant Stage

Damage data chart[]

Displays the amount of damage in units that Junk Man will receive from each Special Weapon in Mega Man 7.

Mega Man 7
Mega Buster Freeze Cracker Junk Shield Danger Wrap Thunder Bolt Wild Coil Slash Claw Noise Crush Scorch Wheel Super Adapter
1:2 1:1 0 1 4 1:1 2 1:2 0 2
*For Mega Buster, Wild Coil and Noise Crush, the first number is the damage done when the weapon is fired normally; the second number is damage done when the weapon is charged up.
*For Freeze Cracker, the first number is when the shot is whole; the second number is after it splits.

Other media[]

Mega Man (Archie Comics)[]

Junk Man is featured as part of Dr. Wily and Dr. Eggman's Robot Master army in Worlds Collide, and his body is smashed apart by Sonic the Hedgehog. This appearance by Junk Man takes place sometime prior to an adaptation of Mega Man 7 in the comic series. Mega Man is also envisioned fighting him in the 55th issue.

Mega Man Gigamix[]

Junk Man took part of the Battle & Chase disguised as a Black 4 Roader. When he revealed himself alongside Burst Man to attack Mega Man, Mega Man simply ignored them as he was in a hurry, and they were unable to follow him without their vehicular disguises. Later, he fought against the white robot alongside other Wily Numbers, but they were defeated. After being repaired, they gave support in the battle against the Stardroids.

Rockman 7[]

Junk Man appeared in the manga.

Gallery[]

Trivia[]

  • When the player defeats him in Mega Man Anniversary Collection, Mega Man 2: The Power Fighters will become playable.
  • There is a trick to defeat Junk Man quickly. If the player manage to hit Junk Man after he landed from his Jump and by I-frame before he will perform his attack strategy, he will take damage without flinching. Now the player can damage him without flinching.


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