Hyper Bomb

3,916pages on
this wiki
Hyper Bomb
Mega Man using Hyper Bomb.
MM1-HyperBomb-Sprite MMWW-MM1-HyperBomb-Sprite

Hyper Bomb (ハイパーボム Haipā Bomu?) is Bomb Man's special weapon from the first Mega Man game. When Mega Man uses this weapon, he throws bombs in a small arc (so it takes some practice to get used to throwing them). There's a small time delay between when a bomb is thrown and when it explodes, but it has a decent-sized explosion that damages or destroys anything within the blast. When used in the air the Hyper Bomb will bounce 3 times and twice when used otherwise.

Damage Data Chart

Known damage values for the original Mega Man.

MMWW-MM1-HyperBomb-Icon Hyper Bomb (B)
Boss Damage
Cut Man 2
Guts Man 10
Ice Man 4
Bomb Man 1
Fire Man 1
Elec Man 2
Yellow Devil --
Copy Robot 2
CWU-01P ?
Wily Machine No. 1: 1st Phase --
Wily Machine No. 1: 2nd Phase --

Bosses Weak Against Hyper Bomb

Bosses That Can't Be Attacked By Hyper Bomb

  • Yellow Devil: Mega Man
  • Wily Machine: Mega Man
  • Buster Rod. G (2nd Encounter): Mega Man: The Wily Wars
  • Fire Snakey: Mega Man: The Wily Wars
  • Wily Machine 1 and 2: Mega Man: The Wily Wars

Other appearances

Super Smash Bros. for Nintendo 3DS / Wii U

(SSB4) 3DS Hyper Bomb

Mega Man using the Hyper Bomb as a custom move in Super Smash Bros. for Nintendo 3DS / Wii U.

The Hyper Bomb appears in the fighting game Super Smash Bros. for Nintendo 3DS / Wii U as a custom move for his neutral special, Metal Blade. It must be unlocked before it can be swapped out.

Mega Man takes out and throws a Hyper Bomb in a high arcing trajectory that explodes upon contact with the floor or an opponent, dealing 8% damage. Like the Metal Blade, it can be thrown in eight directions depending on the direction inputted before using it, but it cannot be thrown if it touches the ground or is blocked, making it less susceptible to being used against its original owner.

Its unusual arcing trajectory makes it somewhat harder to use than either the Metal Blade or Shadow Blade, but it deals good damage and knockback, making it a particularly useful zoning or anti-air weapon with practice.

Other media


Mega Man getting Hyper Bomb in the cartoon show

Mega Man uses the Hyper Bombs in the first episode of the Mega Man animated series and the first special weapon used and copied in the whole series. Mega Man obtained it after trapping Bomb Man in the indentation of a wall momentarily with a Mega Buster shot, allowing him an opportunity to take the weapon. Upon it being copied, Bomb Man tried to run away, but Mega Man hit him from behind with a fired Hyper Bomb, blowing him to pieces with the explosion, before being recovered by Doctor Wily.

Interestingly, the bombs were fired from Mega Man's buster rather than thrown, and its firing mechanism had a wide barrel and contained two circular chambers, probably to hold the bombs.

The Hyper Bomb is also the first special weapon used in the Mega Man comic book, when Mega Man used it in issue #2 to defeat Guts Man. He also used it against Cut Man to little effect in the same issue, and a few more times in issues #3 and #4.




Around Wikia's network

Random Wiki