|Mega Man using Hyper Bomb.|
- "Utilize long-range attacks by throwing bombs."
- —Mega Man Powered Up description (Mega Man)
- "Use the directional buttons to guide the bombs you throw."
- —Mega Man Powered Up description (Bomb Man)
Hyper Bomb (ハイパーボム Haipā Bomu?) is Bomb Man's Special Weapon. When Mega Man uses this weapon, he throws bombs in a small arc (so it takes some practice to get used to throwing them). There's a small time delay between when a bomb is thrown and when it explodes, but it has a decent-sized explosion that damages or destroys anything within the blast. When used in the air, the Hyper Bomb will bounce three times and twice when used otherwise.
Hyper Bomb is available alongside other weapons in the Wily Tower mode. It causes great damage on Buster Rod. G (first battle), Mega Water. S, Hyper Storm. H and the "Wily Machine" (third form). Fire Snakey, Buster Rod. G (second battle), and "Wily Machine" (forms 1 and 2) are immune to it.
Like the original game, Mega Man obtains Hyper Bomb after defeating Bomb Man. In New Style it is Ice Man's weakness, and it can break specific blocks.
As Bomb Man, the player is able to throw his Hyper Bombs at different angles by using the directional buttons.
The Hyper Bomb appears in the fighting games Super Smash Bros. for Nintendo 3DS / Wii U as a custom move for Mega Man's neutral special, Metal Blade. It must be unlocked before it can be swapped out.
Mega Man takes out and throws a Hyper Bomb in a high arcing trajectory that explodes upon contact with the floor or an opponent, dealing 8% damage. Like the Metal Blade, it can be thrown in eight directions depending on the direction inputted before using it, but it cannot be thrown if it touches the ground or is blocked, making it less susceptible to being used against its original owner.
Its unusual arcing trajectory makes it somewhat harder to use than either the Metal Blade or Shadow Blade, but it deals good damage and knockback, making it a particularly useful zoning or anti-air weapon with practice.
Damage Data Chart
Known damage values for the original Mega Man.
|Hyper Bomb (B)|
|Wily Machine No. 1: 1st Phase||--|
|Wily Machine No. 1: 2nd Phase||--|
Mega Man uses the Hyper Bombs in the first episode, being the first weapon obtained and used by him in the whole series. Mega Man obtained it after trapping Bomb Man in the indentation of a wall momentarily with a Mega Buster shot, allowing him an opportunity to take the weapon. Upon it being copied, Bomb Man tried to run away, but Mega Man hit him from behind with a fired Hyper Bomb, blowing him to pieces with the explosion, before being recovered by Doctor Wily.
Interestingly, the bombs were fired from Mega Man's buster rather than thrown, and its firing mechanism had a wide barrel and contained two circular chambers, probably to hold the bombs.
The Hyper Bomb is the first special weapon obtained by Mega Man, being used in issue #2 to defeat Guts Man. He also used it against Cut Man to little effect in the same issue, and a few more times in issues #3 and #4.
The Hyper Bomb is a demolition explosive that Dr. Light equipped on Bomb Man, allowing him to use controlled explosions. The range of a Hyper Bomb's explosion can be adjusted via its settings. In order to avoid any unnecessary damage and related inconvenience outside its designated target range, micro bombs detonating around the area of the explosion are used to contain the shockwave from the blast of a Hyper Bomb. Mega Man obtained the Hyper Bomb after defeating Bomb Man inside the Twin Pyramids, and used it to defeat Guts Man.
|Mega Man series|| Ballade Cracker • Black Hole Bomb • Bubble Bomb • Commando Bomb • Crash Bomber • Danger Wrap |
Drill Bomb • Flash Bomb • Hyper Bomb • Napalm Bomb • Nuclear Detonator • Photon Missile • Remote Mine
|Mega Man X series||Bomb Bee • Explosion • Green Spinner • Magnet Mine • Parasitic Bomb|
|List of Robot Masters|
|Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man|
|Yellow Devil • Copy Robot • CWU-01P • Wily Machine 1|
|Mega Man's Special Weapons|
|Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam|
|Mega Man's Support Items|
|List of Enemies|
|Adhering Suzy • Blaster • Big Eye • Bunby Heli • Bombombomb • Changkey • Crazy Razy • Foot Holder • Gabyoall • Kamadoma|
Killer Bomb • Flying Shell • Metall • Pepe • Pickelman • Screwdriver • Sniper Joe • Super Cutter • Watcher
|Game Script • List of Enemies • Damage Data Chart • Miscellaneous Data|
|Mega Man Powered Up|
|List of Playable Characters|
| Mega Man (Mega, S, C) • Roll • Proto Man |
Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man • Time Man • Oil Man
|List of Robot Masters|
|Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man • Time Man • Oil Man|
|Yellow Devil • CWU-01P • Copy Robot • Wily Machine|
|Mega Man's Special Weapons|
|Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam • Time Slow • Oil Slider|
|Other Weapons and Support Items|
|Magnet Beam • Clock Hand • Mega Kick • Roll Swing • Proto Strike|
|Walkthrough • Damage Data Chart • Game Script • Enemies|