Gyro Soul (ジャイロソウル Jairo Souru) is a transformation that only appears in Mega Man Battle Netowork 5: Team ProtoMan, Rockman.EXE Stream and Rockman.EXE: Hikari to Yami no Program. This is a Double Soul MegaMan performs with GyroMan, requiring the sacrifice of a Wind-based Battle Chip.
Abilities[]
- Air Shoes: MegaMan can stand on holes.
- Float Shoes: MegaMan is immune to the harmful effects of panels.
- Using a non-dimming Wind chip will make his propeller spin, doubling the damage of the next non-dimming Wind or non-elemental chip.
- Charge Shot: Tornado Arm (Covers the 3 panels ahead of MegaMan, hitting a number of times depending on how far the enemy is. It hits once for the panel directly in front, twice for the next, thrice for the last. Each hit does 20 damage, with an additional 5 damage for each increase in Buster rank. This attack also removes Barriers and Auras upon impact.)
- Weakness: Tornado Arm does little damage against enemies that like to move up close. Unlike GyroMan, Bladia will block this Charge Shot when used against it.
- Bosses to use against:
- CloudMan - Tornado Arm will wipe out all clouds that threaten to paralyze MegaMan while consistently hitting CloudMan thrice since he sits in the back row.
- Nebula Gray - Air Shoes and Float Shoes allow for free movement despite the cracking of panels by this boss.
- Bass - With Darkness Overload and Chaos Nightmare, a lot of your field will be cracked. Air Shoes and Float Shoes will prevent you from running out of space to move. In addition, Tornado Arm can remove his aura (XX version) without the need of North Wind chip.
Competitive Play[]
- Gyro Soul's Barrier removal on the Charge Shot provides a respectable alternative if one does not use the NorthWind * Chip, and can scare the opponent from selecting more while Gyro Soul is active.
- The x2 damage boost requiring set-up beforehand by using a Wind Chip makes it require more work than other Souls. While this can be powerful, most of the chip targets that can be boosted don't have very reliable range.
- The most reliable offensively oriented Wind options for Gyro Soul are the AirSpin Chips.
- For non-elemental Chip boosting options, Gyro Soul makes good use of ElementRage, since Gyro Soul is immune to negative panel effects such as from Lava Panels and Sea Panels. Additionally, it can boost SuperVulcan or Skully Chips for moderately high damage.
- Since many of the options Gyro Soul has to be effective offensively require setup, making use of the Timpani and SeaSeed BattleChips is recommended.
Chaos Unison[]
MegaMan's Charge Shot becomes Dark Tornado, which hits the second panel ahead of MegaMan 8 times for 50 damage each. Based upon how many times MegaMan has flinched during the current battle (up to 3 times), more tornadoes will be created, with the final shape being a "+" shape with the center being two panels ahead.
Other media[]
Rockman.EXE Stream[]
Gyro Soul is the only Soul Unison that Rockman receives in this season.
Double Souls | ||
---|---|---|
Mega Man Battle Network 4/MegaMan NT Warrior Axess | Red Sun | Fire Soul • Guts Soul • Roll Soul • Wind Soul • Search Soul • Thunder Soul |
Blue Moon | Aqua Soul • Number Soul • Metal Soul • Wood Soul • Junk Soul • Proto Soul | |
Mega Man Battle Network 5 | Team ProtoMan | Magnet Soul • Gyro Soul • Napalm Soul • Search Soul • Meddy Soul • Proto Soul |
Team Colonel | Knight Soul • Shadow Soul • Tomahawk Soul • Number Soul • Toad Soul • Colonel Soul | |
Rockman EXE Stream | Gyro Soul |