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Folder (フォルダ Foruda), also known as Chip Folder (チップフォルダ Chippu Foruda), is a feature from the Mega Man Battle Network and Mega Man Star Force series. A Folder is used to store 30 Battle Chips or Battle Cards that will appear in the Custom Screen.
There is a limit of how many copies of the same chip can be added in the folder. In the first Mega Man Battle Network game, the limit is 10 copies, reducing to 5 in Mega Man Battle Network 2, 4 in Mega Man Battle Network 3 to 5, and 3 in Rockman.EXE 4.5 Real Operation and the Mega Man Star Force series. In Mega Man Battle Network 6, they are restricted according to their size: 5 copies of chips with size of 19 MB or lower, 4 copies for 20-29 MB, 3 for 30-39 MB, 2 for 40-49 MB, and 1 for 50 MB and higher.
In the first two Mega Man Battle Network games, the Folder can only contain 5 Navi Chips. In the third game onward and the Mega Man Star Force series, this changed with the addition of classes, the limit being 5 Mega Class Chips and 1 Giga Class Chip. The limitation can be increased with some Navi Customizer programs. Except for the first two games, the Folder can't hold duplicates of Navi, Mega, and Giga Chips.
Folder limitations are similar in the Star Force games. Star Force 1 and 2 allowed for 3 copies of the same Standard card in the folder, 5 Mega Cards, and 1 Giga Card, with no duplicates on Mega and Giga Cards. Star Force 3 instead allows up to 5 copies of a Standard Card, but the other restrictions are unchanged. The limits on the Mega and Giga Cards can be lifted somewhat with the help of Ability Waves and/or Wave Command Codes. Brother Cards and Legend Cards do not count towards the folder capacity of 30.
Starting from Mega Man Battle Network 2, the user can select a specific Battle Chip to appear in the beginning of the NetBattle, but only if its memory doesn't exceed the Folder's limit. In the beginning the regular memory is 4 MB, and it can be increased with upgrades. In the first 2 Mega Man Star Force games, the regular chip system is replaced by Favorite Battle Cards, which makes 4-6 (depending on the game) selected cards become white, allowing them to be used with any other card selection. Only in Star Force 3 does the regular system return, and the player can select any Standard card to be their regular card.
In Mega Man Network Transmission, the Folder must contain 20 Battle Chips and the initial regular memory is 8 MB.
The Folder works in a different way in Mega Man Battle Chip Challenge.
Initial Folders[]
The Folder that the player has in the beginning of the game.
Mega Man Battle Network series[]
Mega Man Battle Network[]
Mega Man Battle Network 2[]
|Mega Man Battle Network 3:
- Cannon A
- Cannon A
- Cannon B
- Cannon B
- ShotGun J
- ShotGun J
- ShotGun J
- V-Gun D
- V-Gun D
- V-Gun D
- Side Gun S
- Air Shot 1 *
- Air Shot 1 *
- Air Shot 1 *
- Mini Bomb B
- Mini Bomb B
- Mini Bomb S
- Sword L
- Sword L
- Sword L
- Wide Sword L
- Panel Out 1 B
- Panel Out 1 B
- Area Grab L
- Recovery 10 A
- Recovery 10 A
- Recovery 10 L
- Recovery 10 L
- Attack +10 *
- Attack +10 *
Mega Man Battle Network 4[]
Rockman EXE 4.5 Real Operation[]
Rockman.EXE Phantom of Network[]
Mega Man Battle Network 5[]
Mega Man Battle Network 6[]
|- |Mega Man Network Transmission:
- Cannon (10)
- Shotgun (10)
- V-Gun (5)
- Bubbler (2)
- Mini Bomb (10)
- Little Bomb (5)
- Sword (5)
- Wide Sword (2)
- Long Sword (2)
- Shock Wave (10)
- Dash Attack (2)
- Wrecker (2)
- Ratton 1 (2)
- 3-Way (5)
- Burner (2)
- Guard (2)
- Repair (2)
- Recovery 10 (10)
- Recovery 30 (5)
- Stone Body (2)
| |Mega Man Battle Chip Challenge:
- Cannon
- Cannon
- Shotgun
- Shotgun
- Mini Bomb
- Sword
- Recovery 50
|-
Mega Man Star Force series[]
Mega Man Star Force:
|
Mega Man Star Force 2:
| |
Mega Man Star Force 3:
|
Extra Folders[]
Extra Folders allows the user to carry another combination of chips or cards. Some of them can't be modified, and in some games the player can carry only one extra. In the Mega Man Star Force series, the player starts the game with one Extra Folder (XtraFldr) with the same cards from the initial standard Folder (GeoFldr).
Mega Man Battle Network 3[]
The game has seven Extra Folders, the four N1-Folders and the Hades Folder are available in Hades Island, XtraFldr in ACDC Square, and Famous Folder in the Beach Street TV Station Lobby. The Extra Folder mechanic plays a significant role throughout the game, as several sections of the N-1 arc force the player to use a standardized Extra Folder for battles, thereby allowing only the most skilled to be champion.
The Serenade Time Trials also make use of the Extra Folder mechanic, as the player has to beat v2 versions of various Navis within a certain time limit using their Extra Folder.
N1-Folder A (N1-FldrA)
|
N1-Folder B (N1-FldrB)
| ||
N1-Folder C (N1-FldrC)
|
N1-Folder D (N1-FldrD)
| ||
Hades Folder (HadesFldr)
|
XtraFldr
|
Famous Folder (FamFoldr)
|
Mega Man Battle Network 5[]
This game has 4 (6 in Double Team DS) in-game Extra Folders.
BnusFldr[]
Bonus Folder (BnusFldr) (オマケフォルダ Omake Foruda) is available from a Navi in Kitchen Comp via ACDC Area 2.
MrFolder[]
Famous Folder (MrFolder) (メイジンフォルダ Meijin Foruda, Meijin Folder) is available in SciLab's OpRoom.
# | Image | Name | Type | Damage | Memory | Description | ||
---|---|---|---|---|---|---|---|---|
01 | M-Cannon (メガキャノン) |
F | 120 | 40 MB | Cannon to attack 1 enemy | |||
02 | M-Cannon (メガキャノン) |
F | 120 | 40 MB | Cannon to attack 1 enemy | |||
03 | M-Cannon (メガキャノン) |
G | 120 | 40 MB | Cannon to attack 1 enemy | |||
04 | M-Cannon (メガキャノン) |
H | 120 | 40 MB | Cannon to attack 1 enemy | |||
05 | TankCan1 (センシャホウ1 Sensha-hō 1) |
E | 80 | 20 MB | 3sq blast if hits end row | |||
06 | TankCan1 (センシャホウ1 Sensha-hō 1) |
E | 80 | 20 MB | 3sq blast if hits end row | |||
07 | TankCan1 (センシャホウ1 Sensha-hō 1) |
E | 80 | 20 MB | 3sq blast if hits end row | |||
08 | Thunder (サンダーボール Thunder Ball) |
* | 40 | 7 MB | Paralyzing electric attack! | |||
09 | Thunder (サンダーボール Thunder Ball) |
* | 40 | 7 MB | Paralyzing electric attack! | |||
10 | File:Battle Chip icon Grass Seed.png | GrasSeed (クサムラシード Kusamura Seed) |
* | - | 24 MB | Makes 9 square meadow 3 squares ahead | ||
11 | File:Battle Chip icon Ice Seed.png | IceSeed (アイスシード) |
* | - | 42 MB | Makes 9 square ice zone 3 squares ahead | ||
12 | File:Battle Chip icon Sea Seed.png | SeaSeed (オーシャンシード Ocean Seed) |
* | - | 28 MB | Makes 9 square wtr zone 3 squares ahead | ||
13 | File:Battle Chip icon Moon Blade 1.png | MoonBld1 (エンゲツクナイ1 Engetsu Kunai 1) |
E | 90 | 23 MB | Slices enemies around | ||
14 | File:Battle Chip icon Moon Blade 1.png | MoonBld1 (エンゲツクナイ1 Engetsu Kunai 1) |
E | 90 | 23 MB | Slices enemies around | ||
15 | File:Battle Chip icon Moon Blade 1.png | MoonBld1 (エンゲツクナイ1 Engetsu Kunai 1) |
E | 90 | 23 MB | Slices enemies around | ||
16 | YoYo (ヨーヨー) |
D | 50 | 32 MB | Yoyo attack reaches 3sq ahead | |||
17 | YoYo (ヨーヨー) |
E | 50 | 32 MB | Yoyo attack reaches 3sq ahead | |||
18 | YoYo (ヨーヨー) |
F | 50 | 32 MB | Yoyo attack reaches 3sq ahead | |||
19 | File:Battle Chip icon Hot Body 1.png | HotBody1 (ヒートボディ1 Heat Body 1) |
F | 110 | 28 MB | Burns all enemies around | ||
20 | File:Battle Chip icon Hot Body 1.png | HotBody1 (ヒートボディ1 Heat Body 1) |
F | 110 | 28 MB | Burns all enemies around | ||
21 | File:Battle Chip icon Hot Body 1.png | HotBody1 (ヒートボディ1 Heat Body 1) |
F | 110 | 28 MB | Burns all enemies around | ||
22 | File:Battle Chip icon Custom Volt 2.png | CusVolt2 (カスタムボルト2 Custom Bolt 2) |
G | ??? | 55 MB | Consumes Custom Gauge | ||
23 | File:Battle Chip icon Custom Volt 2.png | CusVolt2 (カスタムボルト2 Custom Bolt 2) |
G | ??? | 55 MB | Consumes Custom Gauge | ||
24 | File:Battle Chip icon Custom Volt 2.png | CusVolt2 (カスタムボルト2 Custom Bolt 2) |
G | ??? | 55 MB | Consumes Custom Gauge | ||
25 | Lance (バンブーランス Bamboo Lance) |
C | 130 | 42 MB | Lance through back line | |||
26 | Fanfare (オウエンカ Ōenka) |
* | - | 20 MB | Take no dmg for a while | |||
27 | File:Battle Chip icon Blinder.png | Blinder (ブラインド Blind) |
* | - | 9 MB | Blinds enemy w/ light | ||
28 | SuprVulc (スーパーバルカン) |
S | 10 | 75 MB | 12-shot vulcan cannon | |||
29 | File:Battle Chip icon Ryuseigun.png | Meteors (リュウセイグン Ryuseigun) |
R | 40 | 73 MB | Drop many meteor on enmy area | ||
30 | NumbrBl (ナンバーボール Ryuseigun) |
N | ??? | 69 MB | Last 2 HP digits = atk pwr |
Xfolder[]
Apprentice Folder (ミナライフォルダ Minarai Foruda), known as Xfolder in-game, is available in End City's Lily Room.
# | Image | Name | Type | Damage | Memory | Description | ||
---|---|---|---|---|---|---|---|---|
01 | HiCannon (ハイキャノン) |
D | 80 | 24 MB | Cannon to attack 1 enemy | |||
02 | HiCannon (ハイキャノン) |
D | 80 | 24 MB | Cannon to attack 1 enemy | |||
03 | HiCannon (ハイキャノン) |
D | 80 | 24 MB | Cannon to attack 1 enemy | |||
04 | HiCannon (ハイキャノン) |
E | 80 | 24 MB | Cannon to attack 1 enemy | |||
05 | AirShot (エアシュート Air Shoot) |
* | 20 | 6 MB | Knock enmy back 1 square | |||
06 | AirShot (エアシュート Air Shoot) |
* | 20 | 6 MB | Knock enmy back 1 square | |||
07 | Vulcan2 (バルカン2) |
A | 10 | 18 MB | 5-shot to pierce 1 panel! | |||
08 | Vulcan2 (バルカン2) |
B | 10 | 18 MB | 5-shot to pierce 1 panel! | |||
09 | Vulcan2 (バルカン2) |
C | 10 | 18 MB | 5-shot to pierce 1 panel! | |||
10 | Spreader (スプレッドガン Spread Gun) |
C | 30 | 10 MB | Creates a large explosion | |||
11 | Spreader (スプレッドガン Spread Gun) |
D | 30 | 10 MB | Creates a large explosion | |||
12 | Spreader (スプレッドガン Spread Gun) |
E | 30 | 10 MB | Creates a large explosion | |||
13 | MrkCan1 (マークキャノン1) |
S | 70 | 18 MB | DoomerEX locks on 3 rows | |||
14 | MrkCan1 (マークキャノン1) |
S | 70 | 18 MB | DoomerEX locks on 3 rows | |||
15 | MrkCan1 (マークキャノン1) |
S | 70 | 18 MB | DoomerEX locks on 3 rows | |||
16 | File:Battle Chip icon Pulsar 1.png | Pulsar1 (パルスビーム1 Pulse Beam 1) |
F | 70 | 14 MB | Sonic attack spreads when hits | ||
17 | File:Battle Chip icon Pulsar 1.png | Pulsar1 (パルスビーム1 Pulse Beam 1) |
F | 70 | 14 MB | Sonic attack spreads when hits | ||
18 | File:Battle Chip icon Pulsar 1.png | Pulsar1 (パルスビーム1 Pulse Beam 1) |
F | 70 | 14 MB | Sonic attack spreads when hits | ||
19 | WideSht1 (ワイドショット1) |
L | 70 | 10 MB | Fires 3sq shotgun blast! | |||
20 | WideSht1 (ワイドショット1) |
M | 70 | 10 MB | Fires 3sq shotgun blast! | |||
21 | WideSht1 (ワイドショット1) |
N | 70 | 10 MB | Fires 3sq shotgun blast! | |||
22 | File:Battle Chip icon Cactus Ball 1.png | CactBal1 (サボテンボール1 Saboten Ball 1) |
H | 30 | 10 MB | Jumps forward 4 times | ||
23 | File:Battle Chip icon Cactus Ball 1.png | CactBal1 (サボテンボール1 Saboten Ball 1) |
I | 30 | 10 MB | Jumps forward 4 times | ||
24 | File:Battle Chip icon Cactus Ball 1.png | CactBal1 (サボテンボール1 Saboten Ball 1) |
J | 30 | 10 MB | Jumps forward 4 times | ||
25 | File:Battle Chip icon Custom Volt 1.png | CusVolt1 (カスタムボルト1 Custom Bolt 1) |
A | ??? | 40 MB | Consumes Custom Gauge | ||
26 | File:Battle Chip icon Custom Volt 1.png | CusVolt1 (カスタムボルト1 Custom Bolt 1) |
A | ??? | 40 MB | Consumes Custom Gauge | ||
27 | File:Battle Chip icon Custom Volt 1.png | CusVolt1 (カスタムボルト1 Custom Bolt 1) |
A | ??? | 40 MB | Consumes Custom Gauge | ||
28 | SuprVulc (スーパーバルカン) |
S | 10 | 75 MB | 12-shot vulcan cannon | |||
29 | Guardian (オジゾウサン Ojizousan) |
O | 200 | 64 MB | Statue punishes when hit | |||
30 | Roll (ロール) |
R | 20 | 20 MB | Attack an enmy, then heals you |
BadFldr[]
Bad Folder (BadFldr) (アクニンフォルダ Akunin Foruda, "Bad Guy Folder") is available in Oran Area 3.
# | Image | Name | Type | Damage | Memory | Description | ||
---|---|---|---|---|---|---|---|---|
01 | File:Battle Chip icon Pulsar 1.png | Pulsar1 (パルスビーム1 Pulse Beam 1) |
P | 70 | 14 MB | Sonic attack spreads when hits | ||
02 | File:Battle Chip icon Pulsar 1.png | Pulsar1 (パルスビーム1 Pulse Beam 1) |
P | 70 | 14 MB | Sonic attack spreads when hits | ||
03 | File:Battle Chip icon Pulsar 1.png | Pulsar1 (パルスビーム1 Pulse Beam 1) |
P | 70 | 14 MB | Sonic attack spreads when hits | ||
04 | File:Battle Chip icon Pulsar 1.png | Pulsar1 (パルスビーム1 Pulse Beam 1) |
P | 70 | 14 MB | Sonic attack spreads when hits | ||
05 | File:Battle Chip icon Static.png | Static (ノイズストーム Noise Storm) |
N | 20 | 55 MB | A static blast 2 squares ahead | ||
06 | File:Battle Chip icon Static.png | Static (ノイズストーム Noise Storm) |
N | 20 | 55 MB | A static blast 2 squares ahead | ||
07 | File:Battle Chip icon Static.png | Static (ノイズストーム Noise Storm) |
N | 20 | 55 MB | A static blast 2 squares ahead | ||
08 | File:Battle Chip icon Bug Bomb.png | BugBomb (バグボム) |
T | - | 30 MB | Throws a BugBomb 3 squares ahead | ||
09 | File:Battle Chip icon Bug Bomb.png | BugBomb (バグボム) |
T | - | 30 MB | Throws a BugBomb 3 squares ahead | ||
10 | File:Battle Chip icon Bug Bomb.png | BugBomb (バグボム) |
T | - | 30 MB | Throws a BugBomb 3 squares ahead | ||
11 | File:Battle Chip icon Moon Blade 1.png | MoonBld1 (エンゲツクナイ1 Engetsu Kunai 1) |
N | 90 | 23 MB | Slices enemies around | ||
12 | File:Battle Chip icon Moon Blade 1.png | MoonBld1 (エンゲツクナイ1 Engetsu Kunai 1) |
N | 90 | 23 MB | Slices enemies around | ||
13 | File:Battle Chip icon Moon Blade 1.png | MoonBld1 (エンゲツクナイ1 Engetsu Kunai 1) |
N | 90 | 23 MB | Slices enemies around | ||
14 | File:Battle Chip icon Moon Blade 1.png | MoonBld1 (エンゲツクナイ1 Engetsu Kunai 1) |
N | 90 | 23 MB | Slices enemies around | ||
15 | File:Battle Chip icon Drill Arm 1.png | DrilArm1 (ドリルアーム1) |
J | 60 | 38 MB | Knocks enmy 2sq away | ||
16 | File:Battle Chip icon Drill Arm 1.png | DrilArm1 (ドリルアーム1) |
J | 60 | 38 MB | Knocks enmy 2sq away | ||
17 | File:Battle Chip icon Drill Arm 1.png | DrilArm1 (ドリルアーム1) |
J | 60 | 38 MB | Knocks enmy 2sq away | ||
18 | Invisibl (インビジブル) |
* | - | 12 MB | Invisibl for a while | |||
19 | Invisibl (インビジブル) |
* | - | 12 MB | Invisibl for a while | |||
20 | VDoll (ワラニンギョウ Wara Ningyō) |
Z | - | 58 MB | Throws Vdoll ahead | |||
21 | AntiDmg (カワリミ Kawarimi) |
M | 120 | 31 MB | Sets trap and throw stars | |||
22 | AntiSwrd (シラハドリ Shirahadori) |
R | 100 | 43 MB | Retaliate for sword damage | |||
23 | AntiNavi (ナビスカウト Navi Scout) |
T | - | 44 MB | Takes the enemy's Navi away | |||
24 | AntiRecv (バッドメディスン Bad Medicine) |
J | - | 37 MB | Damages enemy in recovery | |||
25 | BlizMan (ブリザードマン) |
B | 100 | 27 MB | Snowball expands when hit | |||
26 | ShadeMan (シェードマン) |
S | 120 | 44 MB | CrshNoise attck all direction | |||
27 | CloudMan (クラウドマン) |
C | 50 | 60 MB | Thundr atk behind the enmy | |||
28 | DrkSword (ダークソード) |
Z | 400 | 99 MB | USE LARGE SWORD AND SLICE | |||
29 | DarkThnd (ダークサンダー) |
M | 200 | 99 MB | CORNER ENMY BY THUNDER | |||
30 | DarkInvs (ダークインビジ) |
I | - | 99 MB | RELEASE YOUR DARKNESS |
DuelFldr (Double Team DS only)[]
Duel Folder (DuelFldr) (タイセンフォルダ Taisen Foruda, "Match Folder") is a folder in Mega Man Battle Network 5: Double Team DS. It's available from a Heel Navi in Undernet 4, if the player started the game with a Mega Man Battle Network cartridge in the Slot-2 of the DS.
# | Image | Name | Type | Damage | Memory | Description | ||
---|---|---|---|---|---|---|---|---|
01 | Thunder (サンダーボール Thunder Ball) |
* | 40 | 7 MB | Paralyzing electric attack! | |||
02 | File:Battle Chip icon Reset Bomb.png | ResetBom (リセットボム) |
O | 100 | 50 MB | Reduces power 3sq ahead | ||
03 | Sword (ソード) |
S | 80 | 9 MB | Cuts enmy in front! Range: 1 | |||
04 | WideSwrd (ワイドソード) |
S | 80 | 16 MB | Cuts enmy in front! Range: 3 | |||
05 | LongSwrd (ロングソード) |
S | 80 | 25 MB | Cuts enmy in front! Range: 2 | |||
06 | File:Battle Chip icon Moon Blade 2.png | MoonBld2 (エンゲツクナイ2 Engetsu Kunai 2) |
O | 110 | 36 MB | Slices enemies around | ||
07 | File:Battle Chip icon Drill Arm 2.png | DrilArm2 (ドリルアーム2) |
S | 70 | 51 MB | Knocks enmy 2sq away | ||
08 | File:Battle Chip icon Drill Arm 2.png | DrilArm2 (ドリルアーム2) |
S | 70 | 51 MB | Knocks enmy 2sq away | ||
09 | File:Battle Chip icon Air Hockey 1.png | AirHoc (エアホッケー) |
Q | 40 | 40 MB | Ricochet attack to right | ||
10 | File:Battle Chip icon Skully 1.png | Skully1 (スカルチェーン1 Skull Chain 1) |
S | 100 | 34 MB | Confuses enemy if it hits | ||
11 | File:Battle Chip icon Skully 1.png | Skully1 (スカルチェーン1 Skull Chain 1) |
S | 100 | 34 MB | Confuses enemy if it hits | ||
12 | AqWhirl2 (アクアワール2) |
O | 100 | 42 MB | Whirlwind makes water sq | |||
13 | AqWhirl2 (アクアワール2) |
O | 100 | 42 MB | Whirlwind makes water sq | |||
14 | File:Battle Chip icon Voltz 1.png | Voltz1 (イナズマキング1 Inazuma King 1) |
O | 100 | 42 MB | Sensor2 ElecShock 3sq ahead | ||
15 | File:Battle Chip icon Voltz 1.png | Voltz1 (イナズマキング1 Inazuma King 1) |
O | 100 | 42 MB | Sensor2 ElecShock 3sq ahead | ||
16 | Magnum (マグナム) |
O | 130 | 52 MB | Cursor destroys panels! | |||
17 | File:Battle Chip icon Boy Bomb 1.png | BoyBomb1 (ボーイズボム1 Boy's Bomb 1) |
S | 130 | 30 MB | BoyBomb 1sq ahead Push it! | ||
18 | File:Battle Chip icon Boy Bomb 1.png | BoyBomb1 (ボーイズボム1 Boy's Bomb 1) |
S | 130 | 30 MB | BoyBomb 1sq ahead Push it! | ||
19 | Fan (スイコミ Suikomi) |
* | - | 10 MB | Vacuum fan pulls enemy in | |||
20 | Timpani (ティンパニー) |
* | - | 20 MB | Paralyzes enemies w/ music | |||
21 | Guard2 (メットガード2 Met Guard 2) |
Q | 100 | 10 MB | Repels an enemy's attack | |||
22 | AreaGrab (エリアスチール Area Steal) |
S | - | 8 MB | Steals left edge from enmy | |||
23 | AreaGrab (エリアスチール Area Steal) |
S | - | 8 MB | Steals left edge from enmy | |||
24 | Invisibl (インビジブル) |
* | - | 12 MB | Invisibl for a while | |||
25 | AntiElec (ヒライシン Hiraishin) |
* | 200 | 59 MB | Elec atk damages you | |||
26 | AntiSwrd (シラハドリ Shirahadori) |
O | 100 | 43 MB | Retaliate for sword damage | |||
27 | AntiNavi (ナビスカウト Navi Scout) |
M | - | 44 MB | Takes the enemy's Navi away | |||
28 | Guardian (オジゾウサン Ojizousan) |
O | 200 | 64 MB | Statue punishes when hit | |||
29 | Jealousy (ジェラシー) |
J | 80 | 35 MB | More dmg if enemy has chip | |||
29 | Jealousy (ジェラシー) |
J | 80 | 35 MB | More dmg if enemy has chip | |||
30 | DjangoS P (ジャンゴS P) |
D | - | 68 MB | Burns with sunlight |
BN5Fldr (Double Team DS only)[]
BN5Fldr (エグゼ5フォルダ Eguze Faibu Foruda, EXE5 Folder) is a folder in Mega Man Battle Network 5: Double Team DS. If the player starts the game with a Battle Network 5 cartridge in the Slot-2 of the DS, the player can port over one of the folders in the GBA save data to the DS game as their Extra Folder. This can speed up Library completion and allow the player to exploit endgame folders in very early parts of the game.
Mega Man Battle Network 6[]
This game has four in-game Extra Folders available in Class 1-1 Comp (GiftFldr), in Sky Town Force Room (ExptFldr), in ACDC Town (AprtcFld), and in Undernet 0 via Undernet 1's entrance (SoulFldr). A feature new to 6 allows trading your own folder to another game replacing the Extra Folder. It cannot include giga chips or an excess amount of mega chips that exceeds the default.
|Gift Folder (GiftFld)
- Cannon A
- Cannon A
- Cannon B
- Cannon B
- Air Shot *
- Air Shot *
- Air Shot *
- Air Shot *
- Vulcan 1 D
- Vulcan 1 D
- Vulcan 1 D
- Vulcan 1 D
- Mini Bomb L
- Mini Bomb L
- Mini Bomb L
- Mini Bomb L
- Sword S
- Sword S
- Sword S
- Sword S
- Wide Sword S
- Wide Sword S
- Crack Shot *
- Crack Shot *
- Crack Shot *
- Recovery 10 A
- Recovery 10 A
- Recovery 10 A
- Attack +10 *
- Attack +10 *
|Expert Folder (ExptFldr)
- Wide Shot P
- Wide Shot P
- Wide Shot P
- Bubble Star 2 C
- Bubble Star 2 C
- Bubble Star 2 C
- Doll Thunder 2 C
- Doll Thunder 2 C
- Doll Thunder 2 C
- Ice Seed *
- Ice Seed *
- Sword *
- Wide Blade B
- Wide Blade B
- Long Blade B
- Long Blade B
- Variable Sword V
- Variable Sword V
- Variable Sword V
- Golem Hit 2 P
- Golem Hit 2 P
- Golem Hit 2 P
- AreaGrab *
- Coming Road *
- White Capsule *
- White Capsule *
- White Capsule *
- Blast Man EX B
- Dive Man EX D
- Circus Man EX C
Apprentice Folder (AprtcFld) (ミナライフォルダ Minarai Foruda):
International
# | Image | Name | Type | Damage | Memory | Description | ||
---|---|---|---|---|---|---|---|---|
01 | File:Battle Chip icon Gun del Sol 1.png | GunDelS1 | C | - | 15 MB | Hits row 2pnl ahd w/sunshne | ||
02 | File:Battle Chip icon Gun del Sol 1.png | GunDelS1 | C | - | 15 MB | Hits row 2pnl ahd w/sunshne | ||
03 | File:Battle Chip icon Gun del Sol 1.png | GunDelS1 | C | - | 15 MB | Hits row 2pnl ahd w/sunshne | ||
04 | File:Battle Chip icon Gun del Sol 1.png | GunDelS1 | C | - | 15 MB | Hits row 2pnl ahd w/sunshne | ||
05 | File:Battle Chip icon Gun del Sol 2.png | GunDelS2 | R | - | 30 MB | Hits row 2pnl ahd w/sunshne | ||
06 | File:Battle Chip icon Gun del Sol 2.png | GunDelS2 | R | - | 30 MB | Hits row 2pnl ahd w/sunshne | ||
07 | File:Battle Chip icon Gun del Sol 2.png | GunDelS2 | R | - | 30 MB | Hits row 2pnl ahd w/sunshne | ||
08 | File:Battle Chip icon Wave Arm 1.png | WaveArm1 | F | 80 | 15 MB | Fllw enmy and fire trap wave | ||
09 | File:Battle Chip icon Wave Arm 1.png | WaveArm1 | F | 80 | 15 MB | Fllw enmy and fire trap wave | ||
10 | File:Battle Chip icon Wave Arm 1.png | WaveArm1 | F | 80 | 15 MB | Fllw enmy and fire trap wave | ||
11 | File:Battle Chip icon Air Raid 1.png | AirRaid1 | R | 10 | 26 MB | Attk enmy w/flying FgtrPlne. | ||
12 | File:Battle Chip icon Air Raid 1.png | AirRaid1 | R | 10 | 26 MB | Attk enmy w/flying FgtrPlne. | ||
13 | File:Battle Chip icon Air Raid 1.png | AirRaid1 | R | 10 | 26 MB | Attk enmy w/flying FgtrPlne. | ||
14 | File:Battle Chip icon Time Bomb 1 (MMBN6).png | TimeBom1 | F | 150 | 20 MB | Explodes 3 seconds later | ||
15 | File:Battle Chip icon Time Bomb 1 (MMBN6).png | TimeBom1 | F | 150 | 20 MB | Explodes 3 seconds later | ||
16 | File:Battle Chip icon Time Bomb 1 (MMBN6).png | TimeBom1 | F | 150 | 20 MB | Explodes 3 seconds later | ||
17 | Fanfare | * | - | 20 MB | Take no dmage for a while | |||
18 | Fanfare | * | - | 20 MB | Take no dmage for a while | |||
19 | Fanfare | * | - | 20 MB | Take no dmage for a while | |||
20 | Boomer | J | 100 | 16 MB | Boomerang that circ btl field | |||
21 | Boomer | J | 100 | 16 MB | Boomerang that circ btl field | |||
22 | Boomer | J | 100 | 16 MB | Boomerang that circ btl field | |||
23 | Invisibl | * | - | 30 MB | Invisible for a while | |||
24 | Invisibl | * | - | 30 MB | Invisible for a while | |||
25 | Invisibl | * | - | 30 MB | Invisible for a while | |||
26 | Recov80 | * | - | 24 MB | Recovers 80HP | |||
27 | Recov80 | * | - | 24 MB | Recovers 80HP | |||
28 | Recov80 | * | - | 24 MB | Recovers 80HP | |||
29 | Recov80 | * | - | 24 MB | Recovers 80HP | |||
30 | Barr100 | O | - | 30 MB | Nullifies 100 HP of damage |
Japanese
# | Image | Name | Type | Damage | Memory | Description (Translation) | ||
---|---|---|---|---|---|---|---|---|
01 | File:Battle Chip icon Gun del Sol 1.png | Gun del Sol 1 (ガンデルソル1) |
C | - | 15 MB | |||
02 | File:Battle Chip icon Gun del Sol 1.png | Gun del Sol 1 (ガンデルソル1) |
C | - | 15 MB | |||
03 | File:Battle Chip icon Gun del Sol 1.png | Gun del Sol 1 (ガンデルソル1) |
C | - | 15 MB | |||
04 | File:Battle Chip icon Gun del Sol 1.png | Gun del Sol 1 (ガンデルソル1) |
C | - | 15 MB | |||
05 | File:Battle Chip icon Wave Arm 1.png | Wave Arm 1 (ウェーブアーム1) |
F | 80 | 15 MB | |||
06 | File:Battle Chip icon Wave Arm 1.png | Wave Arm 1 (ウェーブアーム1) |
F | 80 | 15 MB | |||
07 | File:Battle Chip icon Wave Arm 1.png | Wave Arm 1 (ウェーブアーム1) |
F | 80 | 15 MB | |||
08 | File:Battle Chip icon Air Raid 1.png | Air Raid 1 (エアレイド1) |
R | 10 | 26 MB | |||
09 | File:Battle Chip icon Air Raid 1.png | Air Raid 1 (エアレイド1) |
R | 10 | 26 MB | |||
10 | File:Battle Chip icon Air Raid 1.png | Air Raid 1 (エアレイド1) |
R | 10 | 26 MB | |||
11 | File:Battle Chip icon Time Bomb 1 (MMBN6).png | Count Bomb 1 (カウントボム1) |
F | 150 | 20 MB | |||
12 | File:Battle Chip icon Time Bomb 1 (MMBN6).png | Count Bomb 1 (カウントボム1) |
F | 150 | 20 MB | |||
13 | File:Battle Chip icon Time Bomb 1 (MMBN6).png | Count Bomb 1 (カウントボム1) |
F | 150 | 20 MB | |||
14 | Ōenka (オウエンカ) |
* | - | 20 MB | ||||
15 | Ōenka (オウエンカ) |
* | - | 20 MB | ||||
16 | Ōenka (オウエンカ) |
* | - | 20 MB | ||||
17 | Boomerang (ブーメラン) |
J | 100 | 16 MB | ||||
18 | Boomerang (ブーメラン) |
J | 100 | 16 MB | ||||
19 | Boomerang (ブーメラン) |
J | 100 | 16 MB | ||||
20 | Invisible (インビジブル) |
* | - | 30 MB | ||||
21 | Invisible (インビジブル) |
* | - | 30 MB | ||||
22 | Invisible (インビジブル) |
* | - | 30 MB | ||||
23 | Recovery 80 (リカバリー80) |
* | - | 24 MB | ||||
24 | Recovery 80 (リカバリー80) |
* | - | 24 MB | ||||
25 | Recovery 80 (リカバリー80) |
* | - | 24 MB | ||||
26 | Recovery 80 (リカバリー80) |
* | - | 24 MB | ||||
27 | Barrier 100 (バリア100) |
O | - | 30 MB | ||||
28 | Django (ジャンゴ) |
D | 130 | 30 MB | ||||
29 | Django (ジャンゴ) |
D | 130 | 30 MB | ||||
30 | Django (ジャンゴ) |
D | 130 | 30 MB |
Soul Folder (SoulFldr) (ソウルフォルダ Sōru Foruda):
# | Image | Name | Type | Damage | Memory | Description (Translation) | ||
---|---|---|---|---|---|---|---|---|
01 | M-Cannon (メガキャノン) |
R | 180 | 38 MB | Cannon attack to 1 enemy | |||
02 | M-Cannon (メガキャノン) |
S | 180 | 38 MB | Cannon attack to 1 enemy | |||
03 | M-Cannon (メガキャノン) |
T | 180 | 38 MB | Cannon attack to 1 enemy | |||
04 | FireBrn2 (ヘルズバーナー2) |
S | 110 | 21 MB | Crcks 3 sqrs ahd with fire | |||
05 | FireBrn2 (ヘルズバーナー2) |
T | 110 | 21 MB | Crcks 3 sqrs ahd with fire | |||
06 | FireBrn2 (ヘルズバーナー2) |
U | 110 | 21 MB | Crcks 3 sqrs ahd with fire | |||
07 | File:Battle Chip icon Fire Hit 2.png | FireHit2 (ファイアパンチ2 Fire Punch 2) |
R | 120 | 22 MB | Slams closest enemy | ||
08 | File:Battle Chip icon Fire Hit 2.png | FireHit2 (ファイアパンチ2 Fire Punch 2) |
S | 120 | 22 MB | Slams closest enemy | ||
09 | File:Battle Chip icon Fire Hit 2.png | FireHit2 (ファイアパンチ2 Fire Punch 2) |
T | 120 | 22 MB | Slams closest enemy | ||
10 | File:Battle Chip icon Grass Seed.png | GrasSeed (クサムラシード Kusamura Seed) |
* | - | 19 MB | Makes 9sq meadow 3sq ahead | ||
11 | File:Battle Chip icon Grass Seed.png | GrasSeed (クサムラシード Kusamura Seed) |
* | - | 19 MB | Makes 9sq meadow 3sq ahead | ||
12 | File:Battle Chip icon Grass Seed.png | GrasSeed (クサムラシード Kusamura Seed) |
* | - | 19 MB | Makes 9sq meadow 3sq ahead | ||
13 | Sword (ソード) |
S | 80 | 8 MB | Cuts enmy in front! Range: 1 | |||
14 | Sword (ソード) |
S | 80 | 8 MB | Cuts enmy in front! Range: 1 | |||
15 | Sword (ソード) |
S | 80 | 8 MB | Cuts enmy in front! Range: 1 | |||
16 | WideSwrd (ワイドソード) |
S | 80 | 12 MB | Cuts enmy in front! Range: 3 | |||
17 | WideSwrd (ワイドソード) |
S | 80 | 12 MB | Cuts enmy in front! Range: 3 | |||
18 | WideSwrd (ワイドソード) |
S | 80 | 12 MB | Cuts enmy in front! Range: 3 | |||
19 | LongSwrd (ロングソード) |
S | 100 | 25 MB | Cuts enmy in front! Range: 2 | |||
20 | LongSwrd (ロングソード) |
S | 100 | 25 MB | Cuts enmy in front! Range: 2 | |||
21 | LongSwrd (ロングソード) |
S | 100 | 25 MB | Cuts enmy in front! Range: 2 | |||
22 | AreaGrab (エリアスチール Area Steal) |
* | - | 8 MB | Steals left edge from enmy | |||
23 | AreaGrab (エリアスチール Area Steal) |
* | - | 8 MB | Steals left edge from enmy | |||
24 | BusterUp (バスターアップ) |
* | - | 11 MB | Power goes up by 1 | |||
25 | BusterUp (バスターアップ) |
* | - | 11 MB | Power goes up by 1 | |||
26 | BusterUp (バスターアップ) |
* | - | 11 MB | Power goes up by 1 | |||
27 | BusterUp (バスターアップ) |
* | - | 11 MB | Power goes up by 1 | |||
28 | Roll (ロール) |
R | 20 | 20 MB | Attacks enmy, then heals you | |||
29 | Roll2 (ロールV2) |
R | 40 | 40 MB | Attacks enmy, then heals you | |||
30 | Roll3 (ロールV3) |
R | 60 | 60 MB | Attacks enmy, then heals you |
|}
Mega Man Star Force 2[]
Sonia Folder (SniaFldr)
- PlusCannon (Favorite)
- PlusCannon
- PlusCannon
- PlsmaGun1
- PlsmaGun1
- PlsmaGun1
- WideSword
- LongSword
- BooHat1 (Favorite)
- BooHat1
- VoltcEye1 (Favorite)
- MadVulcn1
- MadVulcn1
- JetSki1
- JetSki1
- SnoBall1
- SnoBall1
- Recover50
- Recover50
- Recover50
- Recover80 (Favorite)
- Barrier
- Barrier
- Invisible
- Invisible
- ParlyzPlus
- ParlyzPlus
- Whistle
- AttckPanel
- AttckPanel
Folder Back[]
Folder Back, known as Folder Return (フォルダリターン Foruda Ritān) in Japan, is a Battle Chip exclusive to Mega Man Battle Network 3: Blue. It makes all previously used Battle Chips return to the Folder, including Folder Back itself, allowing an infinite use of the Battle Chips.
ID | Battle Chip | Description | Code(s) | Memory | Location | |
---|---|---|---|---|---|---|
Giga Chip 1 | FoldrBak | Restores all chips & folders | * | 99 MB | BugFrag Trader in Undernet 2. |
Other media[]
Folders appear to not exist or aren't shown in other media. However, in the MegaMan NT Warrior anime series, one of the new features of the Progress PET is the ability to store up to 25 chips in the memory for quick access, the screen displaying 5 of them at a time. This improvement gives the PET a function similar to the Folder and Custom Screen, without game restrictions like the Custom Gauge.
Gallery[]