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Virus Breeder is a machine in Mega Man Battle Network 3, created with the intent of studying various virus species. During the game, Lan Hikari and MegaMan.EXE are asked to round up viruses and send them to the Virus Breeder as a side quest. While some viruses are gotten by different means, most are found when MegaMan walks onto a certain place on the net, resulting in a battle with all versions of that particular virus. When defeated, they will stand idle in front of MegaMan, where he sends them to the Virus Breeder. By returning to the breeder, Lan can receive a chip that summons that species of virus, cycling through the different versions before being summoned with the A button.

Once the game is beaten and certain requirements are met, the Ω version of each species and the Scuttle viruses can be obtained.

Obtainable species[]

Mettaur[]

Locations[]

Virus Breeder-Met location

Mettaur: ACDC 1 (behind the WWW door).

Virus Breeder-MetOmega location

MettaurΩ: Class 5A Blackboard (South corner).

Virus Stats[]

Virus Name
Virus Image Element Base Attack Battle Chip Chip Codes
Mettaur Mettaur1 Null 40 Chip MetFamily
  • E: Unobtainable
  • L: Chip Order (must spend copy on Chip Trader first)
  • M: Unobtainable
  • O: Unobtainable
  • T: Talk to man beside Virus Breeder after capturing Mettaur family
Mettaur2 Mettaur2 Null 80
Mettaur3 Mettaur3 Null 120
MettaurΩ MettaurOmega Null 150

Each Mettaur attacks by sending out a shockwave travelling down the row. The Omega version's shockwave cracks panels.

Bunny[]

Locations[]

Virus Breeder-Bunny location

Bunny: Reward for Job 19.

Virus Breeder-BunnyOmega location

BunnyΩ: Hospital Bed Computer (North corner).

Virus Stats[]

Virus Name
Virus Image Element Base Attack Battle Chip Chip Codes
Bunny Bunny1 Elec 60 Chip BunnyFamily
  • A: Unobtainable
  • B: Chip Order (must spend copy on Chip Trader first)
  • I: Unobtainable
  • L: Unobtainable
  • R: Talk to man beside Virus Breeder after capturing Bunny family
TuffBunny Bunny2 Elec 90
MegaBunny Bunny3 Elec 140
BunnyΩ BunnyOmega Elec 160

Once summoned, the Bunny attacks like it does in the wild, by shooting out a Zap Ring which can stun the enemy for 2–4 seconds, depending on the version summoned.

Spikey[]

Locations[]

Virus Breeder-Spikey location

Spikey: Gargoyle Comp at Hades (Upper corner).

Virus Breeder-SpikeyOmega location

SpikeyΩ: ZooComp 2 (Southwest corner).

Virus Stats[]

Virus Name
Virus Image Element Base Attack Battle Chip Chip Codes
Spikey Spikey1 Heat 50 Chip SpikeyFamily
  • A: Unobtainable
  • E: Talk to man beside Virus Breeder after capturing Spikey family
  • G: Chip Order (must spend copy on Chip Trader first)
  • R: Unobtainable
  • U: Unobtainable
Spikey2 Spikey3 Heat 80
Spikey3 SpikeyOmega Heat 120
SpikeyΩ Spikey2 Heat 170

Each Spikey attacks just like it does in the wild, by breathing a fire shot that travels forward down the row until it makes contact with a target. Each species has its own explosion pattern, just like in regular battles. Upon making contact, Spikey's attack is a ShotGun explosion pattern, Spikey2's is a V-Gun pattern, Spikey3's is a SideGun pattern, and SpikeyΩ's is a Spreader type pattern.

Swordy[]

Locations[]

Virus Breeder-Swordy location

Swordy: Undernet 1 (upper level, right side).

Virus Breeder-SwordyOmega location

SwordyΩ: Zoo Broken Alarm Comp (West corner).

Virus Stats[]

Virus Name
Virus Image Element Base Attack Battle Chip Chip Codes
Swordy Swordy1 Null 120 Chip SwordyFamily
  • D: Unobtainable
  • I: Unobtainable
  • O: Unobtainable
  • S: Chip Order (must spend copy on Chip Trader first)
  • W: Talk to man beside Virus Breeder after capturing Swordy family
Swordy2 Swordy2 Heat 120
Swordy3 Swordy3 Aqua 120
SwordyΩ SwordyOmega Null 120

Each member of the Swordy species has its own element and attack. Swordy, bearing no element, attacks with a Long Sword attack. Swordy2, a Heat element, attacks with a Fire Sword. Swordy3, an Aqua element, attacks with an Aqua Sword. SwordyΩ, having no element, and unlike its wild counterpart, attacks with a Life Sword (range 2 rows by 3 columns). Since the virus levitates, it can be summoned over a hole.

Jelly[]

Locations[]

Virus Breeder-Jelly location

Jelly: Beach 2 (lowermost corner).

Virus Breeder-JellyOmega location

JellyΩ: Bath Lion Comp (center, left of hole).

Virus Stats[]

Virus Name
Virus Image Element Base Attack Battle Chip Chip Codes
Jelly Jelly1 Aqua 50 Chip JellyFamily
  • E: Chip Order (must spend copy on Chip Trader first)
  • J: Unobtainable
  • L: Unobtainable
  • R: Unobtainable
  • Y: Talk to man beside Virus Breeder after capturing Jelly family
HeatJelly Jelly2 Heat 80
ErthJelly Jelly3 Wood 80
JellyΩ JellySP Aqua 150

All Jelly variants attack with a three row wave attack, just like in the wild. However, each variant has a different element of their wave attack. Jelly inflicts Aqua damage, HeatJelly inflicts Heat damge, EarthJelly inflicts Wood damage, and JellyΩ inflicts Aqua damage. Although Jellys appear to hover, they cannot be summoned over a hole.

Mushy[]

Locations[]

Virus Breeder-Mushy location

Mushy: SciLab 2 (left corner behind desk).

Virus Breeder-MushyOmega location

MushyΩ: Hospital Comp 1 (south of the entrance).

Virus Stats[]

Virus Name
Virus Image Element Base Attack Battle Chip Chip Codes
Mushy Mushy1 Wood 60 Chip MushyFamily
  • C: Chip Order (must spend copy on Chip Trader first)
  • H: Talk to man beside Virus Breeder after capturing Mushy family
  • M: Unobtainable
  • S: Unobtainable
  • Y: Unobtainable
Mashy Mashy1 Wood 80
Moshy Moshy1 Wood 100
MushyΩ MushyOmega Wood 120

Once summonded, each Mushy variant attacks by emitting spores around it, which hit all the panels surrounding the virus. However, unlike the wild variants, summoned Mushys do not require grass panels to be summoned. Upon hitting an enemy, Mushy's attack inflicts a confusion status on the enemy, lasting for a 8 seconds for Mushy, 12 seconds for Mashy, and 16 seconds for Moshy and MushyΩ.

Momogra[]

Locations[]

Virus Breeder-Momogra location

Momogra: Zoo Comp 4 (where BeastMan was).

Virus Breeder-MomograOmega location

MomograΩ: Yoka 1 (where BubbleMan was).

Virus Stats[]

Virus Name
Virus Image Element Base Attack Battle Chip Chip Codes
Momogra Momogra1 Null 90 Chip MamograFamily
  • G: Talk to man beside Virus Breeder after capturing Momogra family
  • M: Unobtainable
  • O: Unobtainable
  • R: Chip Order (must spend copy on Chip Trader first)
  • U: Unobtainable
Momogro Momogro1 Null 120
Momogre Momogre1 Null 150
MomograΩ MomograOmega1 Null 200

All Momogra variants attack by hitting the target on the panel in front of it with a shovel.

KillerEye[]

Locations[]

Virus Breeder-KillerEye location

KillerEye: Principal's Comp 1 (below blackboard).

Virus Breeder-KillerEyeOmega location

KillerEyeΩ: SciLab Door Panel Comp (NW side).

Virus Stats[]

Virus Name
Virus Image Element Base Attack Battle Chip Chip Codes
KillerEye KillerEye1 Elec 100 Chip KillerEyeFamily
  • E: Chip Order (must spend copy on Chip Trader first)
  • I: Unobtainable
  • K: Talk to man beside Virus Breeder after capturing KillerEye family
  • L: Unobtainable
  • R: Unobtainable
DemonEye DemonEye1 Elec 100
JokerEye JokerEye1 Elec 100
KillerEyeΩ KillerEyeOmega1 Elec 150

The KillerEye variants attack very similar to how they do in the wild; they release a paralyzing electic beam in a certain orientation, which is capable of piercing Invisible and Shield statuses. KillerEye and KillerEyeΩ's attack orientation is straight forward, down the row. DemonEye's attack is diagonally upwards. JokerEye's attack is diagonally downwards. Since the virus levitates, it can be summoned over a hole.

Scuttle[]

Locations[]

Virus Breeder-Scuttle1 location

Scuttle: Secret 1 (NW of the entrance).

Virus Breeder-Scuttle2 location

Scuttle: Secret 3 (Norther platform).

Virus Breeder-ScuttleOmega location

ScuttleΩ: WWW Base Wall Comp (NE side).

Virus Stats[]

Virus Name
Virus Image Element Base Attack Battle Chip Chip Codes
Scutz Scutz1 Heat 100 Chip ScuttlestFamily
  • A: Talk to man beside Virus Breeder after capturing one Scuttlest family
  • D: Unobtainable
  • E: Unobtainable
  • M: Chip Order (must spend copy on Chip Trader first)
  • R: Unobtainable
Scuttle Scuttle1 Aqua 150
Scuttler Scuttler1 Elec 200
Scutzer Scutzer1 Wood 130 (+30x4)
Scuttlest Scuttlest1 Null 100
ScuttleΩ ScuttleOmega Null 200

Each Scuttle variant is very different from the others. They generally attack similar to how they do in the wild.

  • Scutz attacks by summoning a homing FireTower, which deals Fire damage.
  • Scuttle attacks by summoning and pushing an Ice Cube forward down the row. This attack only hits the first target it makes contact with, dealing Aqua damage. If there is no target in the row, then the IceCube will travel past the field and disappear, unlike the wild Scuttles whose missed IceCube remains on the last available panel in the row.
  • Scuttler attacks by summoning Lightning from the sky, hitting every enemy on screen dealing Electric damage.
  • Scutzer attacks with Green Rope, by summing vines which entangle all the enemies and deal Wood damage, in addition to dealing an extra 30 points of non-elemental damage everyone second for up to 4 seconds, unless the enemy breaks free of the wrap.
  • Scuttlest attacks by firing a non-elemental beam straight down the row.
  • ScuttleΩ attacks just like Scuttlest, by firing a non-elemental beam straight down the row.

Raising[]

By jacking into the Virus Breeder, MegaMan can feed each species of virus a certain amount BugFrags, which increases their attack power. However, because there are multiple versions of the same species, the Bug Frags must be distributed amongst them, leaving the player to decide which version should get the most, and in turn, which one does the most damage.

The player feeds them 5 BugFrags at a time, for a total of 100 BugFrags for virus group, to be distributed as the player decides. To distribute them the player can talk to each virus and feed them directly via their pet bowl, or by talking to a program in each cell to do so (the player must feed the viruses first before using this program to redistribute.) Once 100 Bugfrags have been given to a group and the player has obtained the Yellow Star by defeating Alpha, the Mr. Prog for that group will give a hint where the Ω version of that group can be found.

Trivia[]

  • Virus Breeder only made an appearance in Mega Man Battle Network 3, without being implemented or ever having been mentioned in any of the subsequent Mega Man Battle Network games.
  • Taking into account all the possible chip codes for each virus chip that can be obtained through legit or hacking means, the chip letters can be arranged to spell out a word very close to the Japanese virus's name:
    • Mettaur chip letters can spell out METOL, close to a possible Romanization of "メットール" (Mettōru).
    • Bunny chip letters can spell out RABIL, close to a possible Romanization of "ラビリー" (Rabirī), taking account the interchangeability of "R" and "L" sounds in Japanese.
    • Spikey chip letters can spell out GARUE, using an E to mimic the extended vowel ending to "ガルー" (Garū).
    • Swordy chip letters can spell out SWODI, one letter short of a possible Romanization of "スウォーディン" (Suwōdin)
    • Jelly chip letters can spell out JELRY, again using interchangeable "R" and "L".
    • Mushy chip letters can spell out CHMSY, an abbreviation of "チャマッシュ" (Chamasshu).
    • Momogra chip letters can spell out MOGUR. If allowed to repeat the MO at the start, it becomes fairly close to the starting letters of the Romanization of "モモグラン" (Momoguran).
    • KillerEye chip letters can spell out KILER.
    • Scuttlest chip letters can spell out DREAM, the first word of their Japanese name, "ドリームビット" (Dorīmu Bitto, Dream Bit)
  • Director Masahiro Yasuma states that Virus Breeder's creation was influenced by Roll interacting with viruses in the anime.[1]

References[]

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