MegaMan Volnutt is a character in the Mega Man Legends series who appears as a playable character in Tatsunoko vs. Capcom.
Description[]
MegaMan Volnutt is a playable character in the base roster. His theme music is "Flutter vs. Gesellschaft" from the first Mega Man Legends. In his Arcade ending, he located a black red-eyed, skull-shaped treasure (actually the Dokuro Stone, a stone from Yatterman that grants wishes) that the Reaverbots were guarding, and managed to procure it before Doronjo, Boyacky, and Tonzura.
MegaMan also appears in Yatterman-1's ending in the original Tatsunoko vs. Capcom: Cross Generation of Heroes version, where he is wearing a blue mask and is identified as Yatterman-6. In the Wii version, MegaMan has a minigame where Servbots get in and out of four boxes, and players must guess how many Servbots are inside their box.
Moveset[]
MegaMan Volnutt is a fairly powerful character, with good projectiles and a powerful assist. However, he can be difficult to master due to his Weapon Change system. He begins the battle with the Mega Buster on one hand and a Normal Arm on the other, but can change the latter to a Machine Buster, Shield Arm, or Drill Arm to alter many of his attacks.
Command Attacks[]
Name | Input | Description |
---|---|---|
Punch | Normal Arm: → + M.Attack |
MegaMan swings with a haymaker punch. |
Machine Buster | Machine Buster: → + M.Attack |
MegaMan fires a round of shots from his Machine Buster. |
Shield Arm | Shield Arm: → + M.Attack |
MegaMan raises his Shield Arm, creating a barrier. Reflects projectiles and causes wall bounce on contact. |
Drill Arm Slide | Drill Arm: → + M.Attack |
MegaMan slides with his Drill Arm, punching low. |
Drill Arm Upper | Drill Arm: ↘ + M.Attack |
MegaMan performs an uppercut with his Drill Arm. |
Throw | →/← + H.Attack | MegaMan grabs the opponent and blasts them with his Mega Buster. |
Special Moves[]
Name | Input | Description |
---|---|---|
Weapon Change | ↓ ↘ → + Attack ↓ ↙ ← + Attack ↓ ↓ + Attack |
MegaMan changes his equipped Special Weapon. Quarter-circle forward rolls forwards, quarter-circle back swivels backwards, and down-down does not move. Button strength determines the weapon: Light equips the Machine Buster, Medium equips the Shield Arm, and Heavy equips the Drill Arm. Performing the same strength as the current weapon re-equips his Normal Arm. Can be used midair. |
Mega Buster | H.Attack | MegaMan fires a Mega Buster shot. It can be charged up to four levels to deal more damage, and can be fired midair. |
Hyper Combos[]
Name | Input | Description |
---|---|---|
Machine Gun Sweep | ↓ ↙ ← + 2 Attacks | MegaMan fires a barrage of Machine Buster shots, which can be aimed up or down. Equips him with the Machine Buster. |
Max Power Drill Uppercut | → ↓ ↘ + 2 Attacks | MegaMan performs a rising uppercut into the air with his Drill Arm. Equips him with the Drill Arm. |
Max Power Shining Laser | ↓ ↘ → + 2 Attacks | MegaMan charges his Mega Buster and punches upwards. On hit, he sends the opponent into the sky, then strikes them with a gigantic Shining Laser from below. Equips him with the Normal Arm. |
Gallery[]
Vs. Capcom fighting game series | |
---|---|
Marvel vs. Capcom series | |
Marvel vs. Capcom: Clash of Super Heroes | Mega Man • Roll |
Marvel vs. Capcom 2: New Age of Heroes | Mega Man • Roll • Tron Bonne • Servbot |
Marvel vs. Capcom 3: Fate of Two Worlds | Tron Bonne • Zero |
Marvel vs. Capcom: Infinite | X • Zero • Sigma (Ultron Sigma/Ultron Omega) |
Other games | |
Tatsunoko vs. Capcom: Ultimate All-Stars | MegaMan Volnutt • Roll • Zero |
SNK vs. Capcom: SVC Chaos | Zero |