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For the armor parts, see Armor Parts.

Parts (パーツ Pātsu) or Chips (プチップ) are items from the Mega Man and Mega Man X series that can be obtained and equipped by the player's character.

Classic Mega Man series[]

In classic Mega Man, the first ever Part-like item is the Energy Balancer in Mega Man IV. Parts are upgrades that can be developed with P Chips or Screws at the Dr. Light's Laboratory or Big Eddie. In the later games such as Mega Man 8 , Mega Man 11, and Mega Man & Bass, the Parts are greatly expanded and have their own classification.

Mega Man Xtreme 2[]

MegaManXtreme2-UE PartsShop

Mega Man Xtreme 2 Parts menu.

The Parts Shop can be accessed via the Stage Select screen. There are three kinds of Parts: Common Parts equippable by either character, and X or Zero Parts which are specific to one of the two characters. Each Part requires a certain amount of DNA Souls before it unlocks for development. Once the player meets a requirement, Iris informs them that they "have created a new Part" upon entry, allowing it for purchase.

Each character can only equip a limited amount of Parts at a time: X can equip four, Zero can equip three, and X in his full Armor Parts can only equip two. If one character is using a Common Part, the other cannot equip it. Additionally, Parts unlocked and/or purchased carry over from one playthrough to the next. Listed below are all the possible Parts, along with the costs for unlocking and purchasing them.

Mega Man Xtreme 2 Parts charts[]

Parts DNA Souls Description
Common Parts
MMXT2-Icon-Part-HyperDash Hyper Dash Unlock: 2500
Cost: 1000
Grants total invincibility while dashing.
Iris: "Powerful move."
MMXT2-Icon-Part-SuperRecover Super Recover Unlock: 50
Cost: 200
Increases Life and Weapon Energy recovery from DNA Souls by 33%.
Iris: "Recover more."
MMXT2-Icon-Part-EnergySaver Energy Saver Unlock: 25
Cost: 100
Halves all Weapon Energy usage, including Giga Crush and Zero Final.
Iris: "Use less power."
MMXT2-Icon-Part-BarrierExtender Barrier Extender Unlock: 10
Cost: 100
Doubles mercy invincibility time after taking damage. Does not apply to Ride Armor or Ride Chaser.
Iris: "Extended barrier"
MMXT2-Icon-Part-ExtremeMode Extreme Mode Unlock: 3000
Cost: 2000
Unlocks Extreme Mode for selection in the main menu. Can only be developed once per game.
Iris: "Is selectable."
MMXT2-Icon-Part-BossAttackMode Boss Attack Mode Unlock: 4000
Cost: 2000
Unlocks Boss Attack Mode for selection in the main menu. Can only be developed once per game.
Iris: "Is selectable."
X Parts
MMXT2-Icon-Part-BusterPlus1 Buster Plus 1 Unlock: 400
Cost: 200
Increases X-Buster damage by 30%, not including Special Weapons. Colors X-Buster shots fuchsia.
Iris: "Power shot +1."
MMXT2-Icon-Part-BusterPlus2 Buster Plus 2 Unlock: 1000
Cost: 200
Increases X-Buster damage by 50%, not including Special Weapons. Colors X-Buster shots red.
Iris: "Power shot +2."
MMXT2-Icon-Part-SpeedShot Speed Shot Unlock: 200
Cost: 100
Increases X-Buster projectile speed by 46%. Colors X-Buster shots green.
Iris: "Faster shot."
MMXT2-Icon-Part-UltimateBuster Ultimate Buster Unlock: 1500
Cost: 500
X-Buster only fires Charge Shots.
Iris: "Charged shot."
MMXT2-Icon-Part-HyperCharge Hyper Charge Unlock: 2000
Cost: 1000
Halves charge time for X-Buster and Special Weapon shots.
Iris: "Charge quickly."
MMXT2-Icon-Part-Armor Armor Unlock: 2000
Cost: 2000
Gives X all Armor Parts at once. Unavailable if X has already equipped all Armor Parts.
Iris: "Create armor."
Zero Parts
MMXT2-Icon-Part-SaberPlus1 Saber Plus 1 Unlock: 200
Cost: 200
Increases Z-Saber damage by 30%, not including Techniques. Colors Z-Saber blade blue.
Iris: "Z-saber +1."
MMXT2-Icon-Part-SaberPlus2 Saber Plus 2 Unlock: 2000
Cost: 500
Increases Z-Saber damage by 50%, not including Techniques. Colors Z-Saber blade pink.
Iris: "Z-saber +2."
MMXT2-Icon-Part-UltimateSaber Ultimate Saber Unlock: 1000
Cost: 800
Causes Zero to always use his third slash when standing still, allowing him to strike three times with one attack.
Iris: "Super slash."

Notes[]

  • Because the Opening Stage boss Skullhead always grants 200 DNA Souls upon defeat, the following parts are always unlocked in a normal playthrough:
    • Barrier Extender (10 DNA Souls)
    • Energy Saver (25 DNA Souls)
    • Super Recover (50 DNA Souls)
    • Speed Shot (for X) / Saber Plus 1 (for Zero) (200 DNA Souls)
  • The Super Recover part must be equipped before an Energy Capsule is visible on-screen. Otherwise, the player will only recover 2 or 8 Energy instead of 3 or 12.
  • The X-Buster Plus and Saber Plus parts can be stacked on X and Zero, respectively, for an additional ~%9.4 damage boost for a total damage boost of about %59.4.
    • If Buster/Saber Plus parts are stacked, X's shots are always red and Zero's saber is always pink.
    • If either Buster Plus is stacked with Speed Shot, X's shots always uses the Buster Plus part color.

Mega Man X5[]

MMX5 Parts Screen

Mega Man X5 Parts menu (with all Parts unlocked via cheats).

The Parts system in Mega Man X5 is complex, and depends on the player's Boss Level. Whenever the player defeats a boss at Lv. 04 to Lv. 07, Alia's debriefing offers two options: Weapon + Life or Weapon + Energy. The Life option increases a character's max Life Energy, and the Energy option increases their max Weapon Energy. However, these boosts take time to develop and are only applied to the next character to complete/exit a stage, and not the one who just defeated the boss (e.g. if X defeats a boss, and the player next completes/exits a stage as Zero, then Zero is the one to receive the stat boost).

Then, whenever the player defeats a boss at Lv. 08 or higher, Alia's options are Weapon + Life + or Weapon + Energy +. This means that the player receives a Part along with the chosen energy upgrade. What Part they receive depends on which boss they defeated and whether they chose Life + or Energy +, meaning a player can only take one of two Parts from each boss, for a total of eight Parts in a single playthrough. Since the game's bosses do not start at Lv. 08, this also means the player would have to deliberately waste time to make the boss levels rise to get all eight Parts. Like the Life and Energy upgrades, Parts take time to develop and only become available once the player has completed/exited two stages.

In the Parts menu on the Stage Select screen, Parts can be equipped to any character loadout except for the Gaea Armor. X and Zero can have four Parts equipped each, while X's Armors can have only two. Black Zero already has the effects of Shot Eraser, Shock Buffer and Virus Buster, as well as an unmentioned 50% Weapon Energy boost, which do not stack effects with equipped Parts. Listed below are all possible Parts and which bosses they correspond to.

Mega Man X5 Parts charts[]

Boss Choice Icon Parts Description
All Bosses Life Raifu Appu Life-Up
(ライフアップ)
Increases maximum Life Energy by two units, like a Life Up.
Energy Enajī Appu Energy-Up
(エナジーアップ)
Increases maximum Weapon Energy by two units.
Crescent Grizzly Life + Shokku Abusōbā Shock Buffer
(ショックアブソーバー, Shock Absorber)
Halves damage taken and removes knockback from taking damage midair. Does not stack with X's Armor Parts.
Energy + Haipā Dasshu Hyper Dash
(ハイパーダッシュ)
Increases dash speed and distance, including dash-jump distance.
Tidal Whale Life + Sūpā Rikabā - Kaifuku UP! Super Recover
(スーパーリカバー)
Increases the recovery effects of Life and Weapon Refill pickups, including refilling Sub Tanks.
Energy + Enajī Sēbā - Enerugī 1/2 W-Energy Saver
(エナジーセイバー, Energy Saver)
Halves Weapon Energy usage, excluding Giga Attacks. When used with X's armors (Fourth/Falcon/Ultimate), the effect is reduced. This results in a total reduction of 50%, like with Unarmored X.
Volt Kraken Life + Haipā Chāji Quick Charge
(ハイパーチャージ, Hyper Charge)
Halves charge time for X-Buster and Special Weapon shots.
Energy + Zetto Seibā Ekusutendo Z-Saber Extend
(Zセイバーエクステンド)
Extends Z-Saber range with a yellow crescent. Does not apply to Techniques.
Shining Firefly Life + Rapiddo Faibu - 3→5 Rensha Burst Shots
(ラピッド5, Rapid 5)
Increases the maximum number of X-Buster shots on-screen from three to five. Colors X-Buster shots blue.
Energy + Shotto Ireizā Shot Eraser
(ショットイレイザー)
Z-Saber slashes can destroy most enemy energy projectiles. Colors Z-Saber blade violet, similar to Tenkuuha from Mega Man X4.
Dark Necrobat Life + Wirusu Baria Anti-Virus Guard
(ウィルスバリア, Virus Barrier)
Doubles resistance against Sigma Virus and Zero Virus infection.
Energy + Wirusu Basutā Virus Buster
(ウィルスバスター)
Allows the X-Buster/Z-Saber to destroy Sigma Virus and Zero Virus drones.
Spiral Pegasus Life + Hai Janpu Jumper
(ハイジャンプ, Hi-Jump)
Increases jump height by 25%, including Zero's Double Jump.
Energy + Supīdo Mūbu Speedster
(スピードムーブ, Speed Move)
Increases movement speed by 50%, including horizontal jump distance.
Burn Dinorex Life + Supīdo Shotto Speed Shot
(スピードショット)
Increases projectile speed of the X-Buster/Z-Buster. Colors X-Buster shots blue.
Energy + Basutā Purasu - Pawā UP! Buster Plus
(バスタープラス)
Increases base X-Buster/Z-Buster shot damage by one. Colors X-Buster shots orange.
Spike Rosered Life + Arutimetto Basutā Ultimate Buster
(アルティメットバスター)
X-Buster only fires Charge Shots. If X is equipped with Armor Parts, this includes Special Weapons. (Excluding Falcon Armor.)
Energy + Z Saber + Power UP! Z-Saber Plus
(ゼットセイバープラス)
Increases Z-Saber slash damage by one. Does not apply to Techniques. Colors Z-Saber blade pink.


Mega Man X6[]

MMX6 Parts Screen

Mega Man X6 Parts menu.

The Parts system in Mega Man X6 is different from the one in X5, and substantially less complicated. Parts are found by rescuing certain Injured Reploids which hold them. Each stage has two Reploids who grant a Life Up and an Energy Up (which are immediately given to the character who rescues them), along with at least three Reploids who carry equippable Parts. If a Nightmare Virus infects a Reploid holding a Part, their Part is lost and becomes unattainable. A thorough player can collect every Part in a single playthrough, unlike in X5.

There are four types of Parts: Normal Parts which both characters can equip, specific Parts that only X or Zero can equip, and Limited Parts that can be activated once per stage via the Sub Screen. X and Zero can both equip a maximum of five Parts - one Limited and four of any other kind - but the player must raise their Hunter Rank before being able to equip Parts. A character's Hunter Rank is raised by collecting Nightmare Souls, which are found by defeating Nightmare Viruses or bosses. The number of Nightmare Souls for each Hunter Rank is listed below:

  • Rank D (Default): No Parts can be equipped.
  • Rank C (200 Souls): No Parts can be equipped.
  • Rank B (300 Souls): No Parts can be equipped.
  • Rank A (500 Souls): One Part can be equipped.
  • Rank SA (900 Souls): Two Parts can be equipped.
  • Rank GA (1200 Souls): Two Parts and a Limited Part can be equipped.
  • Rank PA (5000 Souls): Three Parts and a Limited Part can be equipped.
  • Rank UH (9999 Souls): Four Parts and a Limited Part can be equipped.

Like in X5, Black Zero automatically has three parts equipped by default - Shock Buffer, Saber Plus and Shot Eraser - which do not stack effects with the maximum of five parts allowed for Zero. Listed below are all the Parts and which Reploids hold them in each stage.

Mega Man X6 Parts charts[]

Icon Parts Stage - Reploid Description
LifeUp Life Up
(ライフアップ)
Amazon Area - Mah 01404
North Pole Area - Chun
Magma Area - Hatori
Recycle Lab - Kikuturk
Central Museum - PL 98
Inami Temple - Etsu
Laser Institute - Kazu
Weapon Center - Gital
Increases maximum Life Energy by two units, like a Life Up.
EnergyUp Energy Up
(エナジーアップ)
Amazon Area - Satton
North Pole Area - Ken
Magma Area - Higurai
Recycle Lab - Wright
Central Museum - Home
Inami Temple - Mao
Laser Institute - Dai
Weapon Center - Grantsu
Increases maximum Weapon Energy by two units.
Normal Parts
Tsuki Speedster
(スピードムーブ, Speed Move)
Central Museum - Tsuki Increases movement speed by 50%, including horizontal jump distance.
High Jump Dante Jumper
(ハイジャンプ, Hi-Jump)
North Pole Area - Dante Increases jump height by 25%, including Zero's Double Jump.
Nori Hyper Dash
(ハイパーダッシュ)
Inami Temple - Nori Increases dash speed and distance, including dash-jump distance.
Taiji Energy Saver
(エナジーセーバー)
Laser Institute - Taiji Halves Weapon Energy usage, excluding Giga Attacks. When used with X's armors (Falcon/Blade/Ultimate), the effect is reduced. This results in a total reduction of 50%, like with Unarmored X.
Goken Super Recover
(スーパーリカバー)
Amazon Area - Goken Increases the recovery effects of Life and Weapon Refill pickups, including refilling Sub Tanks.
Buster + Chibon Buster Plus
(バスタープラス)
Magma Area - Chibon Increases base X-Buster/Z-Buster shot damage by one. Colors X-Buster shots orange.
Tekk Speed Shot
(スピードショット)
Weapon Center - Tekk Increases projectile speed of the X-Buster/Z-Buster. Colors X-Buster shots blue.
Toshi Shock Buffer
(ショックアブソーバー, Shock Absorber)
Recycle Lab - Toshi Halves damage taken and removes knockback from taking damage midair. Does not stack with X's Armor Parts.
Kenz D-Barrier / Double Barrier
(ダブルバリア)
Laser Institute - Kenz Doubles mercy invincibility time after taking damage.
Paralla D-Converter / Damage Converter
(チェンジエナジー, Change Energy)
Weapon Center - Paralla Damage taken is converted into Weapon Energy.
X Parts
Kuborina Rapid 5
(ラピッド5)
Amazon Area - Kuborina Increases the maximum number of X-Buster shots on-screen from three to five. Colors X-Buster shots blue.
Keiji Ultimate Buster
(アルティメットバスター)
Magma Area - Keiji X-Buster only fires Charge Shots. If X is equipped with Armor Parts, this includes Special Weapons.
Bad Quick Charge
(ハイパーチャージ, Hyper Charge)
Central Museum - Bad Halves charge time for X-Buster and Special Weapon shots.
Master Weapon + SO1 Weapon Plus
(マスターウェポン, Master Weapon)
Laser Institute - SO 1 Increases Special Weapons damage.
Zero Parts
Seibā + Rena Saber Plus
(セイバープラス)
Inami Temple - Rena Increases Z-Saber slash damage by one. Does not apply to Techniques. Colors Z-Saber blade teal.
Dajango Saber Extend
(セイバーエクステンド)
Recycle Lab - Dajango Extends Z-Saber range with a yellow crescent. Does not apply to Techniques.
Ryu Shot Eraser
(ショットイレイザー)
North Pole Area - Ryu Z-Saber slashes can destroy most enemy energy projectiles. Colors Z-Saber blade violet, similar to Tenkuuha from Mega Man X4.
Metal Master Saber
(マスターセイバー)
Weapon Center - Metal Increases Z-Saber Technique damage by one.
Limited Parts
Inaria Hyperdrive
(ハイパードライブ)
Recycle Lab - Inaria Grants temporary defense boost.
Hal Power Drive
(パワードライブ)
Magma Area - Hal Grants a temporary damage increase by one to all attacks.
Nina Weapon Drive
(ウェポンドライブ)
North Pole Area - Nina Grants temporary exemption from Weapon Energy usage.
Iso Life Recover
(ライフリカバー)
Amazon Area - Iso Completely refills Life Energy, like a Sub Tank.
Yui Weapon Recover
(ウェポンリカバー)
Inami Temple - Yui Completely refills Weapon Energy, like a Weapon Sub Tank.
Mars Overdrive
(オーバードライブ)
Central Museum - Mars Grants a temporary buster buff. As X, the X-Buster only fires Charge Shots (as if without Armor Parts) and can have up to three shots on-screen at a time. As Zero, the Z-Buster fires a stream of five shots at once.

Mega Man X7[]

X7 Chip Menu

Mega Man X7 Chip menu.

Each character has their own unique set of upgrades that are unlocked with Power Up Chips (パワーアップチップ). Power Up Chips are collected by rescuing Injured Reploids; each stage has two Reploids holding one each. If a Reploid with a Chip dies, it is lost and becomes unattainable. If the player rescues one and completes/exits the stage, Alia gives the chance to equip any Chips as Power, Speed, or Special upgrades, but those of the same type must be upgraded in order. When distributing power-ups, it's important to read the descriptions since they change depending on character.

Additionally, if the player completes the game and then starts a new game from the same save file, all previous Chips are retained, making it possible to max out all upgrades for each character.

Mega Man X7 Chips charts[]

Type Icon Parts Description
Axl
Power X7 PowerPlusA Chip Power Plus α
(パワープラスα)
Enables 30% chance of increasing Axl Bullet shot damage by 1 unit.
X7 PowerPlusB Chip Power Plus β
(パワープラスβ)
Enables 50% chance of increasing Axl Bullet shot damage by 1 unit.
X7 ShockAbsorber Chip Shock Absorber
(ショックアブソーバー)
Decreases damage taken by half and removes knockback.
X7 Extend Chip Extend
(エクステンド)
Extends range of Axl Bullet shots.
Speed X7 RapidShot Chip Rapid Shot
(ラピッドショット)
Increase the maximum number of Axl Bullet shots on-screen by one.
X7 SpeedShot Chip Speed Shot
(スピードショット)
Increases Axl Bullet shot speed.
X7 HyperDash Chip HyperDash
(ハイパーダッシュ)
Increases dash speed.
X7 HoverPlus Chip Hover Plus
(ホバープラス)
Increases Hover distance and speed.
Special X7 SuperRecover Chip Super Recover
(スーパーリカバー)
Increases power of Life and Weapon Energy pickups.
X7 DoubleBarrier Chip Double Barrier
(ダブルバリア)
Doubles mercy invincibility time after damage.
X7 TripleBarrier Chip Triple Barrier
(トリプルバリア)
Triples mercy invincibility time after damage.
X7 RollingAttack Chip Rolling Attack
(ローリングアタック)
Rolling deals damage to enemies on contact.
Zero
Power X7 PowerPlusA Chip Power Plus α
(パワープラスα)
Enables 30% chance of increasing Z-Saber damage by 1 unit.
X7 PowerPlusB Chip Power Plus β
(パワープラスβ)
Enables 50% chance of increasing Z-Saber damage by 1 unit.
X7 ShockAbsorber Chip Shock Absorber
(ショックアブソーバー)
Decreases damage taken by half and removes knockback.
X7 Extend Chip Extend
(エクステンド)
Extends range of Z-Saber slashes.
Speed X7 SaberCombo1 Chip Saber Combo+1
(セイバーコンボ+1)
Adds fourth slash to Z-Saber combo.
X7 SaberCombo2 Chip Saber Combo+2
(セイバーコンボ+2)
Adds fifth slash to Z-Saber combo.
X7 HyperDash Chip HyperDash
(ハイパーダッシュ)
Increases dash speed.
X7 SaberCombo3 Chip Saber Combo+3
(セイバーコンボ+3)
Adds dashing fifth slash to Z-Saber combo.
Special X7 SuperRecover Chip Super Recover
(スーパーリカバー)
Increases power of Life and Weapon Energy pickups.
X7 DoubleBarrier Chip Double Barrier
(ダブルバリア)
Doubles mercy invincibility time after damage.
X7 TripleBarrier Chip Triple Barrier
(トリプルバリア)
Triples mercy invincibility time after damage.
X7 MasterSaber Chip Master Saber
(マスターセイバー)
Increases damage of Techniques by 1 unit.
X
Power X7 PowerPlusA Chip Power Plus α
(パワープラスα)
Enables 30% chance of increasing X-Buster damage by 1 unit. does not apply to Charge Shots.
X7 PowerPlusB Chip Power Plus β
(パワープラスβ)
Enables 50% chance of increasing X-Buster damage by 1 unit. does not apply to Charge Shots.
X7 ShockAbsorber Chip Shock Absorber
(ショックアブソーバー)
Decreases damage taken by half and removes knockback.
X7 Extend Chip Extend
(エクステンド)
Extends range of X-Buster shots.
Speed X7 RapidShot Chip Rapid Shot
(ラピッドショット)
Increase the maximum number of X-Buster shots on-screen by one.
X7 SpeedShot Chip Speed Shot
(スピードショット)
Increases X-Buster shot speed.
X7 HyperDash Chip HyperDash
(ハイパーダッシュ)
Increases dash speed.
X7 HyperCharge Chip Hyper Charge
(ハイパーチャージ)
Increases charge speed.
Special X7 SuperRecover Chip Super Recover
(スーパーリカバー)
Increases power of Life and Weapon Energy pickups.
X7 DoubleBarrier Chip Double Barrier
(ダブルバリア)
Doubles mercy invincibility time after damage.
X7 TripleBarrier Chip Triple Barrier
(トリプルバリア)
Triples mercy invincibility time after damage.
X7 ItemPlus Chip Item Plus
(アイテムプラス)
Enemies drop items more frequently.

Mega Man X8[]

Main article: Chips (Mega Man X8)

In Mega Man X8, the Chips covers all upgrades of previous games except the Armor Parts, including Life Ups, Sub Tanks, Parts and weapons, which are all developed by collecting Metals. Some Chips need to find specific Rare Metal before they can be unlocked.

Mega Man Zero series[]

In the Mega Man Zero series, Zero mainly relies on Cyber-elves to increase his abilities, but he still utilizes Chips for other purposes. In the first two games, there are only three Element Chips, which can be equipped to endow a element to Zero's charged attack and EX Skills, and more chips have been added to the last two games.

Mega Man ZX series[]

Chips are the only power-up items in the Mega Man ZX series, designated in the Item B tab in the items screen. These Chips have no typing or limitations, and any of them can be equipped simultaneously.

Mega Man ZX[]

Icon Item Description Location
Absorber(Equipped) Absorber It will cushion the blow and eliminate knockback effects from getting hit. Area C-1, talk to Leonardo.
Featherweight(Equipped) Featherweight This allows movement on surfaces that would normally sink or crumble underfoot. Guardian Base, talk to Bar after defeat Prometheus.
Extender(Equipped) Extender The period of invincibility after a hit is stretched out a little longer. Guardian Base, complete the quests by Silure.
Quick Charger(Equipped) Quick Charger The time it takes to charge up an attack is reduced. Guardian Base, talk to Fleuve after defeat all Pseudoroids.
Ice Boots(Equipped) Ice Boots Can walk across ice without slipping on the surface. Area C-1, talk to Jack after complete the quests by Yu. (as Vent)
Area C-2, complete the quest by Arcia. (as Aile)
Wind Boots(Equipped) Wind Boots Grips the surface to prevent getting pushed around by wind and tornados. Guardian Base, complete the quests by Anguille.
Frog(Equipped) Frog Reduces the speed of sliding down walls. Area C-1, talk to Kenny after complete the quest by Karen.
Eraser(Equipped) Eraser This gives saber weapons the power to destroy enemy energy shots. Guardian Base, talk to Carrelet after getting Model ZX.

Mega Man ZX Advent[]

Icon Item Description Location
Absorber(Equipped) Absorber It will cushion the blow and eliminate knockback effects from getting hit. Hunter's Camp3, exchange 99 EC for John.
Eraser(Equipped) Eraser This gives saber weapons the power to destroy the energy shots of minor enemies. Hunter's Camp3, complete the quest by Blossom.
Featherweight(Equipped) Featherweight This allows movement on surfaces that would normally sink or crumble underfoot. Oil Field2, complete the quest by Antonio.
Extender(Equipped) Extender The period of invincibility after a hit is stretched out a little longer. Waterfall Ruins3, complete the quests by Peter.
Ice Boots(Equipped) Ice Boots Can walk across ice without slipping on the surface. Hunter's Camp3, complete the quest by Sharon.
Wind Boots(Equipped) Wind Boots Grips the surface to prevent getting pushed around by wind and tornados. Train3, complete the quest by Tillis.
Frog(Equipped) Frog Reduces the speed of sliding down walls. Hunter's Camp4, complete the quest by Carley.
Warrior Helmet(Equipped) Warrior Helmet Male Psdroid. attack damage +1. A room of Oil Field3.
Baby Doll(Equipped) Baby Doll Female Psdroid. attack damage +1.
Soccer Ball(Equipped) Soccer Ball Turns Argoyle's Rock Bomb into a soccer ball.
Magic Pumpkin(Equipped) Magic Pumpkin Extends the time of elemental attacks.
Demon Buster(Equipped) Demon Buster Buster Attack damage of Model A, ZX, etc. +1.

See also[]


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