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Giga Chips are the most powerful Battle Chips in the Mega Man Battle Network series. With this division being introduced in Mega Man Battle Network 3, they are all version-exclusive (except others mentioned in the list below), and cannot be traded. Players can only have one Giga Chip in their folder, and the only way to put more in is to use the Navi Customizer Program Giga Folder +1. They are known for being able to unleash outrageous damage and effects in battle, causing the reason for their limitation.

List of Giga Chips:[]

Mega Man Battle Network 3[]

# Image Name Type Damage Description
White Version Exclusive
1 MMBN3GChip01W NaviRcycl
(ナビリサイクル)
BC Element Null - Reuses the last Navi-summoning chip used during the battle, including all damage modifiers added to it.
2 MMBN3GChip02W Bass
(フォルテ)
BC Element Null 90 Bass fires numerous Buster shots down random rows. Requires a fully open Dark Hole to use.
3 MMBN3GChip03W Serenade
(セレナード)
BC Element Null 100 Serenade performs his Holy Shock attack, hitting random enemy panels. Requires a fully open Dark Hole to use.
4 MMBN3GChip04W Balance
(リョウセイバイ)
BC Element Null - Halves the current HP of all combatants.
5 MMBN3GChip05W AlphArmΣ
(プロトアームΣ)
BC Element Null 50 Alpha appears in the middle of the player's area, then fires multiple lightning beams, effectively hitting the central row 16 times and the edges 8 times each.
Blue Version Exclusive
1 MMBN3GChip01B FoldrBak
(フォルダリターン)
BC Element Null - Fills the Custom Gauge while completely restoring the player's folder.
2 MMBN3GChip02B Bass+
(フォルテアナザー)
BC Element Null 550 Bass uses his Earth Breaker attack, hitting and cracking the column of the closest enemy. Requires a fully open Dark Hole to use.
3 MMBN3GChip03B DarkAura
(ダークネスオーラ)
BC Element Null - The player is enveloped in a Dark Aura which repels all attacks of power under 300. Requires a fully open Dark Hole to use.
4 MMBN3GChip04B DeltaRay
(デルタレイエッジ)
BC Element Null 220 ProtoMan appears and begins his Delta Ray Edge attack on the closest enemy. If the player properly times presses of the A button, ProtoMan can finish the attack with a total of 3 hits.
5 MMBN3GChip05B AlphArmΩ
(プロトアームΩ)
BC Element Null 500 Alpha appears in the middle of the player's area, and fires a large rocket down the row. If it contacts an obstacle or enemy, it explodes, hitting all surrounding panels. If not, it hits the enemy area's back 2 columns.
Navi Chips (both versions)
6 6 GutsManV5
(ガッツマンv5)
BC Element Null 120 GutsMan slams his Guts Hammer, sending shockwaves down all 3 rows and cracking all affected panels on the way
7 7 ProtoMnV5
(ブルースv5)
BC Element Null 240 ProtoMan dashes in front of each enemy and performs a Wide Sword slash on them.
8 MMBN3GChip08 FlashMnV5
(フラッシュマンv5)
BC Element Elec 150 FlashMan raises his arms and releases a flash of light that hits the whole screen, pierces Invis and guards, and paralyzes all affected enemies.
9 MMBN3GChip09 BeastMnV5
(ビーストマンv5)
BC Element Null 80 BeastMan disappears, then performs his Wild Rush attack. Enemies 3 squares in front of MegaMan are hit thrice in total.
10 MMBN3GChip10 BubblMnV5
(バブルマンv5)
BC Element Aqua 20 BubbleMan fires a total of 10 Aqua Shots down the row.
11 MMBN3GChip11 DesrtMnV5
(デザートマンv5)
BC Element Null 210 DesertMan performs his Lion Head attack down 2 rows.
12 MMBN3GChip12 PlantMnV5
(プラントマンv5)
BC Element Wood 60 PlantMan generates vines around each enemy that hits 3 times, pierces guards, and leaves affected enemies unable to move or act for several seconds while still taking additional hits.
13 MMBN3GChip13 FlamManV5
(フレイムマンv5)
BC Element Heat 240 FlameMan performs his Fire Breath attack that travels down the row. Pushing up or down can control the movement of the flame.
14 MMBN3GChip14 DrillMnV5
(ドリルマンv5)
BC Element Null 150 DrillMan first performs his Drill Drive attack, going down all 3 rows. Then, he performs his Panel Crusher attack, destroying 3 random enemy panels and making rocks fall on 3 random panels.
15 MMBN3GChip15 MetalMnV5
(メタルマンv5)
BC Element Null 250 MetalMan uses his Metal Break attack, hitting and cracking the panel directly in front of him. Holding A and using the Control Pad can manipulate where he can hit before he actually executes the attack.
16 MMBN3GChip16 KingManV5
(キングマンv5)
BC Element Null 280 KingMan appears, then leaps 3 squares forward. If he does not make contact with an enemy or obstacle, he lands on the panel and hits the 4 adjacent squares in a + fashion.
17 MMBN3GChip17 MistManV5
(ミストマンv5)
BC Element Null 170 MistMan appears in front of each enemy and punches them.
18 MMBN3GChip18 BowlManV5
(ボウルマンv5)
BC Element Null 180 BowlMan appears, summons pins all the way down the row he is in, and rolls a ball, knocking down each pin. The knocked down pins fly at the enemy, dealing damage.
19 19 DarkManV5
(ダークマンv5)
BC Element Null 30 DarkMan appears, and then holes are created over each enemy column. A total of 24 bats will be sent down random columns, hitting anything along the way. Afterwards, a Dark Hole is generated in the player's area.
20 20 JapanMnV5
(ヤマトマンv5)
BC Element Null 60 JapanMan attacks the entire column 2 squares away from him with his spear, hitting it multiple times, then thrust his spear 3 squares down the row.
Event Chips
2 2 BassGS
(フォルテGS)
BC Element Null 700 Bass fires his Vanishing World attack down the row, also hitting and cracking the enemy area's back 2 columns, which may or may not crack all panels around its damaging vicinity. Acquired only via Japanese events, and replaces Bass or Bass+.

Mega Man Battle Network 4[]

# Image Name Type Damage Description
Red Sun Exclusive
1 BN4GChip001RS RedSun
(メテオレッドサン)
BC Element Null ??? Summons a large Red Sun Meteorite which blasts meteors 3 squares ahead and slams onto the tile with a 3 by 3 blast radius cracking all pannels it hits. Its damage can be powered up by going through Real Battles against the opposite tournament.
2 BN4GChip002RS HolyDrem
(ホーリードリーム)
BC Element Null 50 Freezes time, then fires one shot down the row for each Holy Panel which the player controls. Cannot be used by Dark MegaMan.
3 BN4GChip003RS Bass
(フォルテ)
BC Element Null 60 Bass floats up, and then fires his Buster at the enemy area, hitting each panel 8 times.
4 BN4GChip004RS BugCharg
(バグチャージ)
BC Element Null 80 MegaMan creates a Gospel Cannon and unleashes his own version of the Vanishing World attack, firing purple afterimages of said cannon down his row. Damage accumulates every turn you reopen the Custom screen without using BugCharg.

Max Damage is reached after 10 turns passed (from the first time BugCharg appeared in the CustScreen). Can only be used by Dark MegaMan.

5 BN4GChip005RS BlakBarr
(ブラックバリア)
BC Element Null - The player is enveloped in a Black Barrier which repels all non breaking/piercing attacks till 150 points of damage have been reached. it then vanishes for a 3,1 seconds till it regenerates.. Can only be used by Dark MegaMan.
  1. NOTE: Due to this being a "BARRIER" not an AURA it only works till a limit of attacks is reached. It doesn't have to be a single attack that goes over 150 in order to break the barrier. Multiple attacks that sum up will also work.
  2. NOTE2: The only way to permanently get rid of BlakBarrier (without it regenarating again) is to either use WindSoul with built in Northwind, or the Northwind Chip, which both will effectively get rid of the BlakBarrier for good.
Blue Moon Exclusive
1 BN4GChip001BM BlueMoon
(ブルームーンレイ)
BC Element Null ??? The Blue Moon blasts an invisible-piercing laser 3 squares ahead. If it hits, it uninstalls random NaviCust programs on the opponent if applicable. Its damage can be powered up by going through Real Battles against the opposite tournament.
2 BN4GChip002BM SignlRed
(シグナルレッド)
TypeObstacle - Creates a stoplight in front of MegaMan. When the signal shows blue, the enemy is blinded. When it is red, the enemy cannot use chips.
3 BN4GChip003BM BassAnly
(フォルテアナザー)
BC Element Null 160 Bass appears and performs his Hell's Rolling attack, hitting a maximum of 4 times.
4 BN4GChip004BM BugCurse
(カースオブバグ)
BC Element Null - Inflict a large amount of bugs on the opponent. Can only be used by Dark MegaMan and will only work in PvP battles.
5 BN4GChip005BM DeltaRay
(デルタレイエッジ)
BC Attribute Sword 260 ProtoMan appears and begins his Delta Ray Edge attack on the closest enemy. If the player properly times presses of the A button, ProtoMan can finish the attack with a total of 3 hits.
Secret Chips
?? BN4GChip006 Duo
(デューオ)
BC Element Null 200 Duo appears and performs either Meteor Knuckle or Giant Hook. Obtained only via Japanese events.

Mega Man Battle Network 5[]

# Image Name Type Damage Description
Team ProtoMan Exclusive
1 BN5TPGChip001 DeltaRay
(デルタレイエッジ)
BC Attribute Sword 220 ProtoMan appears and begins his Delta Ray Edge attack on the closest enemy. If the player properly times presses of the A button, ProtoMan can finish the attack with a total of 3 hits.
2 BN5TPGChip002 BigHook
(ギガントフック)
BC Attribute Break 240 Duo's two fists attack the far 3x3 area. The centre column of that area is struck twice.
3 BN5TPGChip003 Bass
(フォルテ)
BC Element Null 60 Bass floats up, and then fires his Buster at the enemy area, hitting each panel 8 times.
4 BN5TPGChip004 HolyDrem
(ホーリドリーム)
BC Element Null 50 Freezes time, then fires one shot down the row for each Holy Panel which the player controls. Cannot be used by Dark MegaMan.
5 BN5TPGChip005 BugCurse
(カースオブバグ)
BC Element Null - Inflicts a large number of bugs onto the opponent. Can only be used by Dark MegaMan.
6 BN5TPGChip006 DethPhnx
(デスフェニックス)
BC Element Null 150 Death Phoenix appears on the player's first row to engulf the field in dark flames, then uses Navi Recycle.
Team Colonel Exclusive
1 BN5TCGChip001 CrossDiv
(クロスディバイド)
BC Element Null 220 Colonel appears to slash in an X fashion. It hits twice in the center of the X.
2 BN5TCGChip002 MetrKnuk
(メテオナックル)
BC Attribute Break 100 Duo's fists rain on random enemy panels. Panels hit are cracked.
3 BN5TCGChip003 BassAnly
(フォルテアナザー)
BC Element Null 160 Bass appears and performs his Hell's Rolling attack, hitting a maximum of 4 times.
4 BN5TCGChip004 OmegaRkt
(オメガロケット)
BC Element Null 270 Alpha appears in the middle of the player's area, and fires a large rocket down the row. If it contacts an obstacle or enemy, it explodes, hitting all surrounding panels. If not, it hits the enemy area's back 2 columns.
5 BN5TCGChip005 BugCharg
(バグチャージ)
BC Element Null 200 MegaMan forms a Gospel Cannon and fires a G-Cannon afterimage shot down the row for each bug he is inflicted with. Can only be used by Dark MegaMan.
6 BN5TCGChip006 Phoenix
(フェニックス)
BC Element Heat 150 Eternal Phoenix appears on player's first row to shower meteors on the enemy's field and heals the player.
Secret Chips
?? BN5 ChaosLord ChaosLrd
(ロードオブカオス)
BC Element Null 500 The Chaos Lord appears in the form of Nebula Grey, who appears out of his portal of darkness. It then retreats back and comes back out, having shape-shifted into Bass, who then floats up and performs his Chaos Nightmare attack, hitting the far 3x3 area, breaking through guards and cracking all affected panels. Distributed only via Japanese events (GBA version), available in the DS remake.

Mega Man Battle Network 6[]

# Image Name Type Damage Description
Gregar Exclusive
1 BN6GGChip001 Bass
(フォルテ)
BC Element Null 60 Bass floats up, and then fires his Buster at the enemy area, hitting each panel 8 times.
2 BN6GGChip002 BigHook
(ギガントフック)
BC Attribute Break 240 Duo's two fists attack the far 3x3 area. The centre column of that area is struck twice.
3 BN6GGChip003 DeltaRay
(デルタレイエッジ)
BC Attribute Sword 260 ProtoMan appears and begins his Delta Ray Edge attack on the closest enemy. If the player properly times presses of the A button, ProtoMan can finish the attack with a total of 3 hits.
4 BN6GGChip004 ColForce
(カーネルフォース)
BC Element Null 30 For each unoccupied unbroken panel the player controls, a Colonel Army appears in every one, firing 3 shots down the row per unit summoned.
5 BN6GGChip005 BugRSwrd
(バグライズソード)
BC Attribute Sword - MegaMan's Charge Shot is converted into a 200-damage Dark Sword, which covers a 2x3 area but consumes 1 BugFrag each time the Charge Shot is used. If the player does not have any BugFrags, it turns into an 80-damage Sword attack instead.
6 BN6GGChip006 Gregar
(グレイガ)
BC Element Null 300 Gregar appears and uses Heat Breath, mean while Rocks fall down on the enemy's field (Japanese-exclusive, distributed via events)
Falzar Exclusive
1 BN6FGChip001 BassAnly
(フォルテアナザー)
BC Element Null 160 Bass appears and performs his Hell's Rolling attack, hitting a maximum of 4 times.
2 BN6FGChip002 MetrKnuk
(メテオナックル)
BC Attribute Break 100 Duo's fists rain on random enemy panels. Panels hit are cracked.
3 BN6FGChip003 CrossDiv
(クロスディバイド)
BC Element Null 250 Colonel appears to slash in an X fashion. It hits twice in the center of the X.
4 BN6FGChip004 HubBatc
(サイトバッチ)
BC Element Null - MegaMan gains Custom +3 (does not stack with any other Custom+ parts), Buster MAX, Airshoes, Floatshoes, Shield, and Undershirt.
5 BN6FGChip005 BgDthThd
(バグデスサンダー)
BC Element Elec - MegaMan's Charge Shot is converted into a 200-damage Dark Thunderball, but consumes 1 BugFrag each time the Charge Shot is used. If the player does not have any BugFrags, it turns into an 40-damage Thunderball attack instead.
6 BN6FGChip006 Falzar
(ファルザー)
BC Element Null 100 Falzar's feathers rain on the field, then Falzar appears to use a Falzar Tornado (Japanese-exclusive, distributed via events)

Rockman.EXE Legend of Network[]

# Image Name Type Damage Description
1 Full Power Arm
(フルパワーアーム)
BC Element Null
2 Hat Trick
(ハットトリック)
BC Element Null
3 Bass
(フォルテ)
BC Element Null
4 BassAnly
(フォルテアナザー)
BC Element Null
5 Troy Horse
(トロイノ モクバ)
BC Element Null
6 Original Troy
(オリジナルトロイ)
BC Element Null

Other Media[]

Trivia[]

  • Gregar's Heat Breath in its Giga Chip is colored purple, like that of Gospel's, when it should have been red.
  • Bug Rise Sword and Bug Death Thunder are the two signature moves of Bugriser in the manga.
  • The Phoenix Giga Chips are the only ones to come from the series crossover with Duel Masters.


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