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To stop the descent of the space colony Eurasia, X and Zero are sent by Signas to retrieve four devices in the possession of Mavericks that can improve the Enigma, increasing its chances of successfully destroying Eurasia. If the Enigma is not able to destroy Eurasia, the Hunters will use a Space Shuttle as last resort. The prologue for Mega Man X6 suggests that it failed to destroy Eurasia.
|Grizzly Slash||Lets the cannon focus its energy to increase its striking ability.|
|Izzy Glow||Adds strength to the Enigma's main firing engine.|
|Squid Adler||Provides power for the cannon.|
|Duff McWhalen||Obtained from the ocean water.|
- The Enigma appears in the background of the first battle against Dynamo if it has not fired yet.
- A cannon in the background of Web Spider's boss fight in Mega Man X4 bears resemblance to the Enigma.
- The Crystal Ball was mistranslated as "Orifalcon" in the English instruction manual, and misspelled "Cristal Ball" in the game.
- The RNG roll for the Enigma (or the shuttle)'s success chance seems to be when the Results Screen is called up after a boss battle. ie: If emulating, a save state before the final shot in the preceding fight will be far enough back for a re-roll.
|Mega Man X5|
|List of Mavericks|
|Grizzly Slash • Duff McWhalen • Squid Adler • Izzy Glow • Dark Dizzy • The Skiver • Mattrex • Axle the Red|
|Sigma Head • Magma Dragoon • Dynamo • Shadow Devil • Rangda Bangda W • Zero • Mega Man X • Sigma|
|Mega Man X's Special Weapons|
|C-Shot • Goo Shaver • Tri-Thunder • F-Laser • Dark Hold • Wing Spiral • Ground Fire • Spike Ball|
|Zero's Special Techniques|
|C-Sword • F-Splasher • E-Blade • C-Flasher • Dark Hold • W-Shredder • Quake Blazer • Twin Dream|
| - Mega Man X -|
Force Armor • Falcon Armor • Gaea Armor • Ultimate Armor
- Zero -
|Hunter Base • Zero Space|
|Walkthrough • Parts • List of Enemies • Eurasia • Enigma • Space Shuttle|
Damage Data Chart (X) • Damage Data Chart (Zero) • Game Script (X's story) • Game Script (Zero's story)