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This article is about the Robot Master Drill Man. For information on his NetNavi counterpart, see DrillMan.EXE.
"Oops, I damaged the gas pipe..."
―Drill Man, Mega Man: Robot Master Field Guide

Drill Man (ドリルマン Doriruman) is a Robot Master originally created by Dr. Cossack to dig in construction sites. When Dr. Wily forced Dr. Cossack to work for him, Drill Man was converted into a combat robot to fight against Mega Man in Mega Man 4, basing himself deep underground, in a mine shaft.

Similar to Crash Man, Drill Man has no hands. Instead, he has two powerful, all purpose drills made for grinding through solid rock and earth, which he incorporates into his attacking strategy- burrowing into the ground to avoid attacks, before leaping up from underground to ambush his foes. His Special Weapon, the Drill Bomb, is a powerful explosive with a built-in drill, launched from his arms to pierce into dense objects or armor, before detonating inside of them to cause the maximum possible damage, akin to the Crash Bomber, Crash Man's weapon.

His weakness is the Dive Missile, which can trace his heat signature and home in on him (although the games claim that rock can block his signature).

Appearance[]

Drill Man is a humanoid robot with seemingly black body. He has a red helmet with a drill on top, blue eyes, a red chest plate with green orb on it, a yellow torso, red drills for arms, and red boots.

Personality[]

Despite his diligence and his hard-working nature, Drill Man can be dangerously haphazard at times — he dislikes doing calculations and planning ahead, and tends to rush his jobs whenever he gets bored. Despite often making dangerous mistakes such as damaging nearby gas pipes during his digging operations, he has a talent for finding things hidden underground- having received rewards for digging up hot springs and even a gold mine.

Video game appearances[]

Mega Man 4[]

Drill Man is one of the eight Robot Masters, and defeating him will reward the player with Drill Bomb and Rush Jet.

Attack Pattern[]

Drill Man's attack pattern can be rather tedious. He pulls from a pool of attacks randomly, but never repeats the attacks too many times. His first and primary attack is to drill underground, making him almost completely invincible. After roughly 5 seconds, he will emerge from where the player was standing in (jumping out quite a bit into the air) hopes of sharking them from underneath, though this puts him back in the arena. His second attack is to high jump in the player's general direction. His third and most complex attack is known as the "Drill Bomb Walk." He will walk forward in the player's general direction until he reaches a wall, but he will briefly stop after walking a set distance to fire a Drill Bomb straight forward in the player's general direction, though this will not change his walking direction. The Drill Bomb dings shots and will explode shortly after its release or when it hits a wall.

Weakness[]

Drill Man is weak to Dive Missile. Unlike most other primary weaknesses, this weapon does 3 damage instead of the usual 4. Dive Missile also cannot home in on Drill Man when he's underground, unfortunately. As with most other bosses, Drill Man takes three damage from a fully-charged buster shot and a fully charged Pharaoh Shot. While not a weakness, Rain Flush can be used to do damage to Drill Man while he's underground.

Mega Man III[]

Drill Man is part of the second wave of 4 Robot Masters, which all come from Mega Man 4.

Attack Pattern[]

Drill Man is now one of the hardest bosses in the game. This is primarily because his "Drill Bomb Walk" is made even more unpredictable, and harder to dodge as a result. Basically, Mega Man's shorter jump height means that jumping over Drill Man is nearly pixel-perfect. However, Drill Man no longer shoots Drill Bombs within set intervals, instead he just shoots them whenever he wants to. He won't always stop his walk at a wall and can instead stop it whenever he wants to go into another attack of his. He can also turn around mid-walk to follow the player, adding to its unpredictability. His other attacks aren't too much different: his jumps cover much more distance and his underground drilling doesn't make him invincible anymore. He also does not leap out of the ground when resurfacing; he simply climbs out. When Drill Man rises out of the ground, he does not have a contact hitbox until he resurfaces completely, making him easier to avoid. If the player is lucky, Drill Man will attack by drilling underground long enough that the player can defeat him without having to face the Drill Bomb Walk.

Weakness[]

Drill Man's weakness is once again Dive Missile, and takes 3 damage from it. However, it is still unable to home in on him when he is underground. As with most other bosses, Drill Man takes 3 damage from a fully-charged buster shot. It's ideal to charge when Drill Man is underground.

Mega Man X DiVE[]

Drill Man appeared as Maverick Data in the Deep Log, being the boss from the Co-op stage 11-2, Volcano, and the twenty-third boss from the Boss Challenge mode. Besides Drill Bomb and burrowing underground, Drill Man has the following additions:

  • While underground, Drill Man will poke his head out in the player's position once, then return. He won't take damage.
  • The distance from Drill Man's jump when leaving the ground was increased, supposedly to be able to reach players using Wall Kick.
  • Drill Man rarely walks while on the surface.
  • Drill Man launches three drills ahead.
  • Drill Man jumps and launches three drills diagonally.
  • Drill Man launches six drills upward that reappear at the same time from different directions. Although he launches six drills, seven drills will appear, three vertically, two horizontally, and two diagonally. The direction of the drills will be shown ahead by a line, revealing six blind spots. They can be avoided by crouching in four spots or by wall kicking in two spots. He won't take damage during the attack.

Drill Man has a weapon chip that enables the skill Jet Drill on Sprayer type weapons. When equipped, a drill will be launched with the sprayed attack, increasing the damage. The drill can pass through surfaces.

Data[]

Mega Man & Bass CD data[]

Drill Man's CD data card

Rockman Complete Works data[]

こうじげんばで使用されていたアナほりロボットをカイゾウした。地面にもぐってしまうのでイヤな敵である。

Mega Man Legacy Collection translation: Modified from a hole-digging robot originally used at construction sites. His tendency to drill underground is annoying.

Stage[]

Main article: Drill Man Stage

Damage data chart[]

Amount of damage in units that Drill Man receives from each Special Weapon in Mega Man 4.

Mega Man 4
Mega Buster Flash Stopper Rain Flush Drill Bomb Pharaoh Shot Ring Boomerang Dust Crusher Dive Missile Skull Barrier Wire Adaptor
1:3 0 1 1:1 1:3 1 1 3 1 1

*For the Mega Buster and Pharaoh Shot, the first digit is when the weapon is fired normally and the second is when it is fully charged.

Other media[]

Mega Man (Ruby-Spears)[]

No027drillman

Drill Man in the cartoon show.

Drill Man appeared in the episodes "The Big Shake", "Showdown at Red Gulch" and "Master of Disaster" from the Mega Man animated series. The only difference between his appearance in the show and his game counterpart is the increased size of his arms. He also had an action figure.

Drill Man is voiced by Scott McNeil.

Mega Man: Fully Charged[]

"The name is Drill Man!... but I was born with music in my heart."
―Drill Man, Drilling Deep

Drill Man is one of the Robot Masters recruited by Sergeant Breaker Night. This version of Drill Man is bulky and relies more on physical strength as his drills can't be launched nor explode. Both his head and arm drills are larger, his feet are more cylinder shaped, he has two additional drills on his shoulders, one additional drill on his back. Drill Man also has a green gem on his front that glows whenever he speaks.

Drill Man is voiced by Andrew McNee.

Mega Man Megamix[]

Drill Man is a construction site worker robot that has drills built onto his head and the ends of his arms, which grants him greater stability while drilling underground. When faced with a solid rockbed, Drill Man will drill a hole and insert one of his Drill Bombs into the hole. By focusing the explosion on one point in this way, Drill Man is able to efficiently break through any obstruction. The timing of the explosion is controlled by a remote signal emitted from Drill Man himself. When Drill Man was modified for combat, both his external armor and the strength of his bombs were enhanced.

Drill Man first appeared in the story "The Grim Reaper of Resurrection", which happens after the events from Mega Man 4. Drill Man was captured by Skull Man and reprogrammed by Dr. Wily to fight against Mega Man and Dr. Cossack's remaining robots. He is defeated by Dive Man and later repaired by Bright Man.

Mega Man (Archie Comics)[]

Drill Man first appeared in the in the crossover Worlds Collide. In Sonic the Hedgehog Issue 250, Drill Man was among the Robot Master army fighting Mega Man, Sonic the Hedgehog, Proto Man, Rush, Tails, Amy Rose, Knuckles, Shadow, E-123 Omega, Silver, Blaze, and the Chaotix. Drill Man also ended up inadvertently destroyed by Dive Man's Dive Missile, which had been aimed at Sonic.

Later, in Mega Man #34, Drill Man's eventual creation was alluded to during the expedition to the Lanfront Ruins. When Mega Man commented to Doctor Cossack that it would be helpful to have more digging Robot Masters like Quake Woman, the doctor stated his intentions to create one, but was cut off before he could name Drill Man.

Other appearances[]

Drill Man also appeared in the manga Rockman 4 and Rockman 4Koma Dai Koushin.

Gallery[]

Trivia[]

  • In Mega Man X DiVE, when Drill Man uses his Jet Drill, the weapon acts like how Tunnel Rhino uses Tornado Fang in Mega Man X3.
  • Ring Man's and Drill Man's themes change pitch when they loop.
  • Ground Man was originally called Drill Man by his designer, Rockman X author Iwamoto Yoshihiro, but his name was changed because there was already a Drill Man.
  • Drill Man's weakness, Dive Missile, deals 3 damage in Mega Man 4, unlike all the other Robot Masters, with exception of Pharaoh Man, whose weaknesses do 4 bars of damage to them, Pharaoh Man's weakness doing none.
  • Interestingly enough, even though it is mentioned in some media that the Dive Missile can home in on Drill Man while he's underground, it's not the case in the actual game. The homing only works while he's above ground. (This could be a mistake.)
  • The only weapon able to deal damage on Drill Man while he's burrowing underground (albeit very little) is the Rain Flush.


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