Fandom

MMKB

Corvus Noise

4,001pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Corvus Noise
SF3CorvusNoisemug
SF3CorvusNoisemug
SF3CorvusNoise
{{{sprite}}}

Corvus Noise (コーヴァスノイズ?) is the Noise Change between Mega Man and Corvus, which formerly was EM counterpart of Jack Corvus.

Appearance

Corvus Noise's main color is grey, with darker joints and body parts. The shoulders and head is covered with spiky extensions which spread wide.

Abilities

Corvus Noise is one of the two fire-elemental Noise Changes, the other being Taurus Noise, which shares the same Noise Force Big Bang. It emphasizes status-nullifying abilites much as Jack Corvus does, bearing immunities to HP-related effects. Its charge shot Shocking Flare also inflicts gravity effect on targets. Interestingly, Corvus Noise does not have AirShoes or FloatShoes, despite Jack Corvus possessing both and one of the Corvus Noise ability waves being Air Shoes. When paired with Ophiuca Noise, this results in an interesting mix of both offense and defense, with Grass Panel generation amplifying the Fire boost while both Noises protect against many different types of ailments.

Noise Form

  • Non-dimming Fire cards +30 attack.

Vibrant Noise

  • Element: BC Element Heat Fire
  • Weakness: BC Element Aqua Aqua
  • Immune to Black Hole attacks.
    • Includes the Darkness Hole giga card as well.
  • Cannot receive HP Bugs and takes no damage from Poison Panels.
  • Charge Shot: Shocking Flare
    • Covers the column MegaMan is standing on, inflicting (5 x Buster Attack + 50) Fire damage and inducing Gravity effect.
  • NFB: Atomic Blazer

Ability Waves

  • Gravity Body/300
  • Air Shoes/200

See also

Also on Fandom

Random Wiki