Beat
From MMKB
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| Appearances in games: | Mega Man 5 Mega Man 6 Mega Man 7 Mega Man 8 Mega Man 9 Mega Man and Bass Mega Man IV Mega Man 2: The Power Fighters Super Adventure Rockman Marvel vs. Capcom Marvel vs. Capcom 2 Rockman Strategy | |||||||||||||
| Other appearances: | Mega Man: Upon a Star Rockman Megamix | |||||||||||||
| Graphic: | | |||||||||||||
Beat (ビート Bīto?) is a robotic bird built by Dr. Cossack for Mega Man as a gift for saving his daughter Kalinka. He serves a support role by either attacking enemies or protecting Mega Man, depending on the game.
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[edit] Functions
- In Mega Man 5, Mega Man 6 and Mega Man IV he attacks enemies that appear in the path (he can't attack bosses in Mega Man 6).
- In Mega Man 7 and Mega Man 9, Beat will appear when Mega Man falls into a pit and pull him for a while. The player must move to a safe area before Beat releases Mega man, as he can't hold his weight for much time. Unlike most games, where he uses weapon energy, the item can be used only 4 times and must be refilled in the shop after usage.
- In Mega Man 7 the item is called Beat's Whistle. Mega Man must save Beat in a area hidden in the part with bees in Slash Man's stage (The Scorch Wheel can burn the trees to reveal the area) to be able to use him. He receives 4 Beat's Whistles after this and can buy more later in the shop.
- In Mega Man 9 the item is called Beat Call, and is available in the shop from the beginning by spending 50 screws.
- In Mega Man 8 he helps out in the sections Mega Man uses the Rush Jet. He can damage enemies that fly into him and dashes forward when Mega Man fires a charged shot.
- In Mega Man and Bass he creates a shield to protect Mega Man. He also protects Proto Man and Duo in Mega Man 2: The Power Fighters.
- In the fighting games Marvel vs. Capcom: Clash of Super Heroes and Marvel vs. Capcom 2: New Age of Heroes, Beat takes the form of a small plane for a short time in the special attack Beat Plane used by Mega Man and Roll. He also combines with Rush, Eddie, and Mega Man/Roll in the special attack Hyper Mega Man/Hyper Roll to create a huge version of the player that shoots a wide beam across the entire screen with energy duplicates of Beat, Rush, and Eddie.
[edit] Battle Network series
Beat's counterpart in the MegaMan Battle Network series is a Navi Customizer program that appear once per battle in multiplayer NetBattles to take one of the opponent's Mega/Giga chips to the player use.
[edit] Mega Man and Bass CD data
A bird-type robot that Dr. Cossack has presented to Megaman. He can grab and carry Megaman.
"Go on a diet, Megaman."
Good point: Speed & power
Bad point: Wanderlust
Like: Flying
Dislike: Heavy cargo
[edit] Trivia
- His saying ("Go on a diet, Megaman.") and his dislike (heavy cargo) may have something to do with his funny expression in Mega Man 7 when he rescues Mega Man from a pit but is ridden for too long.
- Beat would appear in Mega Man: The Power Battle, but was removed from the game before the release. However, his sprites remained in the game data as he makes an appearance as a support unit in the sequel. [1]
- In the ending of Mega Man 9, he sees Hornet Man watering a flower garden.
| Mega Man series |
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| Main characters |
| Mega Man • Roll • Dr. Light • Dr. Wily • Proto Man • Bass • Duo • Dr. Cossack • Kalinka King • Auto • Rush • Treble • Eddie • Beat • Tango • Cut Man • Guts Man • Robot Masters |
| Main games |
| Mega Man • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 Mega Man: Dr. Wily's Revenge • Mega Man II • III • IV • V Mega Man & Bass • Mega Man: The Power Battle • Mega Man 2: The Power Fighters |

